PowerToys/tools/WebcamReportTool/main.cpp

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#include <initguid.h>
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <dshow.h>
#include <cguid.h>
// disable warning 26471 - Don't use reinterpret_cast. A cast from void* can use static_cast
// disable warning 26492 - Don't use const_cast to cast away const
// disable warning 26493 - Don't use C-style casts
// Disable 26497 for winrt - This function function-name could be marked constexpr if compile-time evaluation is desired.
[General]Reduce installer size by flattening application paths (#27451) * Flatten everything and succeed build * Figure out Settings assets * Remove UseCommonOutputDirectory tag * Proper settings app path * [VCM] Fix assets location * Fix some runtime paths * [RegistryPreview]Use MRTCore specific pri file * [Hosts]Use MRTCore specific pri file * [Settings]Use MRTCore specific pri file * [Peek]Use MRTCore specific pri file * [FileLocksmith]Use MRTCore specific pri file * [ScreenRuler]Use MRTCore specific pri file * [PowerRename]Use MRTCore specific pri file * [Peek]Move assets to own folder * [FileLocksmith] Use own Assets path * [Hosts]Use own assets folder * [PowerRename]Use own assets dir * [MeasureTool] Use its own assets folder * [ImageResizer]Use its own assets path * Fix spellcheck * Fix tab instead of space in project files * Normalize target frameworks and platforms * Remove WINRT_NO_MAKE_DETECTION flag. No longer needed? * Fix AOT and Hosts locations * Fix Dll version differences on dependency * Add Common.UI.csproj as refernce to fix dll versions * Update ControlzEx to normalize dll versions * Update System.Management version to 7.0.2 * Add GPOWrapper to Registry Preview to fix dll versions * [PTRun]Reference Microsoft.Extensions.Hosting to fix dll versions * Fix remaining output paths / dll version conflicts * [KeyboardManager]Executables still on their own directories * Fix Monaco paths * WinAppSDK apps get to play outside again * Enable VCM settings again * Fix KBM Editor path again * [Monaco]Set to own Assets dir * Fix installer preamble; Fix publish. remove unneeded publishes * Remove Hardlink functions * Installer builds again (still needs work to work) * Readd Monaco to spellcheck excludes * Fix spellcheck and call publish.cmd again * [Installer] Remove components that don't need own dirs * [Installer] Refactor Power Launcher * [Installer] Refactor Color Picker * [Installer] Refactor Monaco assets * [Installer]Generate File script no longer needs to remove files * [Installer]Refactor FileLocksmith * [Installer] Refactor Hosts * [Installer]Refactor Image Resizer * [Installer]Refactor MouseUtils * [Installer]Refactor MWB * [Installer]Refactor MeasureTool * [Installer]Refactor Peek * [Installer]Refactor PowerRename and registry fixes * [Installer]Refactor RegistryPreview * [Installer]Refactor ShortcutGuide * [Installer]Refactor Settings * [Installer]Clean up some unused stuff * [Installer]Clean up stuff for user install * [Installer]Fix WinUi3Apps wxs * [Installer]Fix misplaced folders * [Installer]Move x86 VCM dll to right path * Fix monaco language list location * [Installer]Fix VCM directory reference * [CI]Fix signing * [Installer] Fix resources folder for release CI * [ci]Looks like we still ship NLog on PowerToys Run * [Settings]Add dependency to avoid dll collision with Experimentation * [RegistryPreview]Move XAML files to own path * [RegistryPreview]Fix app icon * [Hosts]Move XAML files to their own path * [FileLocksmith]Move XAML files to their own path * [Peek]Move XAML files to own path * [ScreenRuler]Move XAML files to its own path * [Settings]Move XAML to its own path * [ColorPicker]Move Resources to Assets * [ShortcutGuide]Move svgs to own Assets path * [Awake]Move images to assets path * [Runner]Remove debug checks for PowerToys Run assets * [PTRun]Move images to its own assets path * [ImageResizer]Icon for context menu on own assets path * [PowerRename]Move ico to its own path * Remove unneeded intermediary directories * Remove further int dirs * Move tests to its own output path * Fix spellcheck * spellcheck: remove warnings * [CppAnalyzers]Ignore rule in a tool * [CI]Check if all deps.json files reference same versions * fix spellcheck * [ci]Fix task identation * [ci]Add script to guard against asset conflicts * [ci]Add more deps.json audit steps in the release build * Add xbf to spellcheck expects * Fix typo in asset conflict check scripts * Fix some more dependency conflicts * Downgrade CsWinRT to have the same dll version as sdk * [ci]Do a recursive check for every deps.json * Fix spellcheck error inside comment * [ci]Fix asset script error * [ci]Name deps.json verify tasks a bit better * [ci]Improve deps json verify script output * [ci]Update WinRT version to the same running in CI * Also upgrade CsWinRT in NOTICE.MD * [PowerRename]Move XAML files to own path * [Common]Fix Settings executable path * [ci]Verify there's no xbf files in app directories * [installer]Fix firewall path * [Monaco]Move new files to their proper assets path * [Monaco]Fix paths for new files after merge * [Feedback]Removed unneeded build conditions * [Feedback]Clear vcxproj direct reference to frameworks * [Feedback]RunPlugins name to hold PTRun plugins * [Feedback]Remove unneeded foreach * [Feedback]Shortcut Guide svgs with ** in project file * [Feedback]Fix spellcheck
2023-07-20 07:12:46 +08:00
// disable 26403 - Reset or explicitly delete an owner<T> pointer
#pragma warning(push)
[General]Reduce installer size by flattening application paths (#27451) * Flatten everything and succeed build * Figure out Settings assets * Remove UseCommonOutputDirectory tag * Proper settings app path * [VCM] Fix assets location * Fix some runtime paths * [RegistryPreview]Use MRTCore specific pri file * [Hosts]Use MRTCore specific pri file * [Settings]Use MRTCore specific pri file * [Peek]Use MRTCore specific pri file * [FileLocksmith]Use MRTCore specific pri file * [ScreenRuler]Use MRTCore specific pri file * [PowerRename]Use MRTCore specific pri file * [Peek]Move assets to own folder * [FileLocksmith] Use own Assets path * [Hosts]Use own assets folder * [PowerRename]Use own assets dir * [MeasureTool] Use its own assets folder * [ImageResizer]Use its own assets path * Fix spellcheck * Fix tab instead of space in project files * Normalize target frameworks and platforms * Remove WINRT_NO_MAKE_DETECTION flag. No longer needed? * Fix AOT and Hosts locations * Fix Dll version differences on dependency * Add Common.UI.csproj as refernce to fix dll versions * Update ControlzEx to normalize dll versions * Update System.Management version to 7.0.2 * Add GPOWrapper to Registry Preview to fix dll versions * [PTRun]Reference Microsoft.Extensions.Hosting to fix dll versions * Fix remaining output paths / dll version conflicts * [KeyboardManager]Executables still on their own directories * Fix Monaco paths * WinAppSDK apps get to play outside again * Enable VCM settings again * Fix KBM Editor path again * [Monaco]Set to own Assets dir * Fix installer preamble; Fix publish. remove unneeded publishes * Remove Hardlink functions * Installer builds again (still needs work to work) * Readd Monaco to spellcheck excludes * Fix spellcheck and call publish.cmd again * [Installer] Remove components that don't need own dirs * [Installer] Refactor Power Launcher * [Installer] Refactor Color Picker * [Installer] Refactor Monaco assets * [Installer]Generate File script no longer needs to remove files * [Installer]Refactor FileLocksmith * [Installer] Refactor Hosts * [Installer]Refactor Image Resizer * [Installer]Refactor MouseUtils * [Installer]Refactor MWB * [Installer]Refactor MeasureTool * [Installer]Refactor Peek * [Installer]Refactor PowerRename and registry fixes * [Installer]Refactor RegistryPreview * [Installer]Refactor ShortcutGuide * [Installer]Refactor Settings * [Installer]Clean up some unused stuff * [Installer]Clean up stuff for user install * [Installer]Fix WinUi3Apps wxs * [Installer]Fix misplaced folders * [Installer]Move x86 VCM dll to right path * Fix monaco language list location * [Installer]Fix VCM directory reference * [CI]Fix signing * [Installer] Fix resources folder for release CI * [ci]Looks like we still ship NLog on PowerToys Run * [Settings]Add dependency to avoid dll collision with Experimentation * [RegistryPreview]Move XAML files to own path * [RegistryPreview]Fix app icon * [Hosts]Move XAML files to their own path * [FileLocksmith]Move XAML files to their own path * [Peek]Move XAML files to own path * [ScreenRuler]Move XAML files to its own path * [Settings]Move XAML to its own path * [ColorPicker]Move Resources to Assets * [ShortcutGuide]Move svgs to own Assets path * [Awake]Move images to assets path * [Runner]Remove debug checks for PowerToys Run assets * [PTRun]Move images to its own assets path * [ImageResizer]Icon for context menu on own assets path * [PowerRename]Move ico to its own path * Remove unneeded intermediary directories * Remove further int dirs * Move tests to its own output path * Fix spellcheck * spellcheck: remove warnings * [CppAnalyzers]Ignore rule in a tool * [CI]Check if all deps.json files reference same versions * fix spellcheck * [ci]Fix task identation * [ci]Add script to guard against asset conflicts * [ci]Add more deps.json audit steps in the release build * Add xbf to spellcheck expects * Fix typo in asset conflict check scripts * Fix some more dependency conflicts * Downgrade CsWinRT to have the same dll version as sdk * [ci]Do a recursive check for every deps.json * Fix spellcheck error inside comment * [ci]Fix asset script error * [ci]Name deps.json verify tasks a bit better * [ci]Improve deps json verify script output * [ci]Update WinRT version to the same running in CI * Also upgrade CsWinRT in NOTICE.MD * [PowerRename]Move XAML files to own path * [Common]Fix Settings executable path * [ci]Verify there's no xbf files in app directories * [installer]Fix firewall path * [Monaco]Move new files to their proper assets path * [Monaco]Fix paths for new files after merge * [Feedback]Removed unneeded build conditions * [Feedback]Clear vcxproj direct reference to frameworks * [Feedback]RunPlugins name to hold PTRun plugins * [Feedback]Remove unneeded foreach * [Feedback]Shortcut Guide svgs with ** in project file * [Feedback]Fix spellcheck
2023-07-20 07:12:46 +08:00
#pragma warning(disable : 26471 26492 26493 26497 26403)
#include <wil/com.h>
#pragma warning(pop)
#include <wil/resource.h>
#include <iostream>
#include <fstream>
#include <sstream>
#include <string>
#include <Shlobj.h>
#include <Shlobj_core.h>
#include "DirectShowUtils.h"
std::ofstream& log()
{
static std::ofstream report = []{
char buffer[MAX_PATH]{};
if (SHGetSpecialFolderPathA(HWND_DESKTOP, buffer, CSIDL_DESKTOP, false))
{
std::string path = buffer;
path += "\\WebcamReport.txt";
return std::ofstream{ path };
}
else
{
return std::ofstream{ "WebcamReport.txt" };
}
}();
return report;
}
std::string GetMediaSubTypeString(const GUID& guid)
{
if (guid == MEDIASUBTYPE_RGB24)
{
return "MEDIASUBTYPE_RGB24";
}
else if (guid == MEDIASUBTYPE_RGB32)
{
return "MEDIASUBTYPE_RGB32";
}
else if (guid == MEDIASUBTYPE_YUY2)
{
return "MEDIASUBTYPE_YUY2";
}
else if (guid == MEDIASUBTYPE_MJPG)
{
return "MEDIASUBTYPE_MJPG";
}
else if (guid == MEDIASUBTYPE_NV12)
{
return "MEDIASUBTYPE_NV12";
}
else if (guid == MEDIASUBTYPE_NV11)
{
return "MEDIASUBTYPE_NV11";
}
else if (guid == MEDIASUBTYPE_YV12)
{
return "MEDIASUBTYPE_YV12";
}
else if (guid == MEDIASUBTYPE_YUYV)
{
return "MEDIASUBTYPE_YUYV";
}
else
{
OLECHAR* guidString = nullptr;
StringFromCLSID(guid, &guidString);
if (guidString)
{
std::wstring_view wideView{guidString};
std::string result;
for (const auto c :wideView)
{
result += static_cast<char>(c);
}
::CoTaskMemFree(guidString);
return result;
}
else
{
return "MEDIASUBTYPE_UNKNOWN";
}
}
}
std::string asString(RECT r)
{
std::ostringstream s;
if (r.left == r.right && r.bottom == r.right && r.top == r.right && r.right == 0)
return "[ZEROES]";
s << '(' << r.left << ", " << r.top << ") - (" << r.right << ", " << r.bottom << ")";
return s.str();
}
void LogMediaTypes(wil::com_ptr_nothrow<IPin>& pin)
{
wil::com_ptr_nothrow<IEnumMediaTypes> mediaTypeEnum;
if (pin->EnumMediaTypes(&mediaTypeEnum); !mediaTypeEnum)
{
return;
}
ULONG _ = 0;
unique_media_type_ptr mt;
log() << "Supported formats:\n";
while (mediaTypeEnum->Next(1, wil::out_param(mt), &_) == S_OK)
{
if (mt->majortype != MEDIATYPE_Video)
{
continue;
}
auto format = reinterpret_cast<VIDEOINFOHEADER*>(mt->pbFormat);
if (!format->AvgTimePerFrame)
{
continue;
}
const auto formatAvgFPS = 10000000LL / format->AvgTimePerFrame;
log() << GetMediaSubTypeString(mt->subtype) << '\t' << format->bmiHeader.biWidth << "x"
<< format->bmiHeader.biHeight << " - " << formatAvgFPS << "fps src rect: " << asString(format->rcSource)
<< " dst rect: " << asString(format->rcSource)
<< " flipped: " << std::boolalpha << (format->bmiHeader.biHeight < 0) << '\n';
}
log() << '\n';
}
void ReportAllWebcams()
{
auto enumeratorFactory = wil::CoCreateInstanceNoThrow<ICreateDevEnum>(CLSID_SystemDeviceEnum);
if (!enumeratorFactory)
{
LOG("Couldn't create devenum factory");
return;
}
wil::com_ptr_nothrow<IEnumMoniker> enumMoniker;
enumeratorFactory->CreateClassEnumerator(CLSID_VideoInputDeviceCategory, &enumMoniker, CDEF_DEVMON_PNP_DEVICE);
if (!enumMoniker)
{
LOG("Couldn't create class enumerator");
return;
}
ULONG _ = 0;
wil::com_ptr_nothrow<IMoniker> moniker;
while (enumMoniker->Next(1, &moniker, &_) == S_OK)
{
wil::com_ptr_nothrow<IPropertyBag> propertyData;
moniker->BindToStorage(nullptr, nullptr, IID_IPropertyBag, reinterpret_cast<void**>(&propertyData));
if (!propertyData)
{
LOG("BindToStorage failed");
continue;
}
wil::unique_variant propVal;
propVal.vt = VT_BSTR;
if (FAILED(propertyData->Read(L"FriendlyName", &propVal, nullptr)))
{
LOG("Couldn't obtain FriendlyName property");
continue;
}
std::wstring wideFriendlyName = { propVal.bstrVal, SysStringLen(propVal.bstrVal) };
std::string friendlyName;
for (wchar_t c : wideFriendlyName)
{
friendlyName += static_cast<char>(c);
}
log() << "Webcam " << friendlyName << '\n';
propVal.reset();
propVal.vt = VT_BSTR;
if (FAILED(propertyData->Read(L"DevicePath", &propVal, nullptr)))
{
LOG("Couldn't obtain DevicePath property");
continue;
}
wil::com_ptr_nothrow<IBaseFilter> filter;
moniker->BindToObject(nullptr, nullptr, IID_IBaseFilter, reinterpret_cast<void**>(&filter));
if (!filter)
{
LOG("Couldn't BindToObject");
continue;
}
wil::com_ptr_nothrow<IEnumPins> pinsEnum;
if (FAILED(filter->EnumPins(&pinsEnum)))
{
LOG("BindToObject EnumPins");
continue;
}
wil::com_ptr_nothrow<IPin> pin;
while (pinsEnum->Next(1, &pin, &_) == S_OK)
{
// Skip pins which do not belong to capture category
GUID category{};
DWORD __;
if (auto props = pin.try_copy<IKsPropertySet>();
!props ||
FAILED(props->Get(AMPROPSETID_Pin, AMPROPERTY_PIN_CATEGORY, nullptr, 0, &category, sizeof(GUID), &__)) ||
category != PIN_CATEGORY_CAPTURE)
{
continue;
}
// Skip non-output pins
if (PIN_DIRECTION direction = {}; FAILED(pin->QueryDirection(&direction)) || direction != PINDIR_OUTPUT)
{
continue;
}
LogMediaTypes(pin);
}
}
}
int main()
{
auto comCtx = wil::CoInitializeEx();
log() << "Report started\n";
ReportAllWebcams();
return 0;
}