PowerToys/Wox/App.xaml.cs

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C#
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using System;
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using System.Diagnostics;
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using System.Windows;
using Wox.Core;
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using Wox.Core.Plugin;
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using Wox.Helper;
using Wox.Infrastructure.Image;
using Wox.ViewModel;
using Stopwatch = Wox.Infrastructure.Stopwatch;
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namespace Wox
{
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public partial class App : IDisposable, ISingleInstanceApp
{
public static PublicAPIInstance API { get; private set; }
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private const string Unique = "Wox_Unique_Application_Mutex";
private static bool _disposed;
[STAThread]
public static void Main()
{
RegisterAppDomainUnhandledException();
if (SingleInstance<App>.InitializeAsFirstInstance(Unique))
{
using (var application = new App())
{
application.InitializeComponent();
application.Run();
}
}
}
private void OnStartup(object sender, StartupEventArgs e)
{
Stopwatch.Debug("Startup Time", () =>
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{
RegisterDispatcherUnhandledException();
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ImageLoader.PreloadImages();
var vm = new MainViewModel();
var pluginsSettings = vm._settings.PluginSettings;
var window = new MainWindow(vm._settings, vm);
API = new PublicAPIInstance(vm._settings, vm);
PluginManager.InitializePlugins(API, pluginsSettings);
RegisterExitEvents();
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Current.MainWindow = window;
Current.MainWindow.Title = Infrastructure.Wox.Name;
window.Show();
});
}
private async void OnActivated(object sender, EventArgs e)
{
Updater.UpdateApp();
}
private void RegisterExitEvents()
{
AppDomain.CurrentDomain.ProcessExit += (s, e) => Dispose();
Current.Exit += (s, e) => Dispose();
Current.SessionEnding += (s, e) => Dispose();
}
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[Conditional("RELEASE")]
private void RegisterDispatcherUnhandledException()
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{
// let exception throw as normal is better for Debug
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DispatcherUnhandledException += ErrorReporting.DispatcherUnhandledException;
}
[Conditional("RELEASE")]
private static void RegisterAppDomainUnhandledException()
{
// let exception throw as normal is better for Debug
AppDomain.CurrentDomain.UnhandledException += ErrorReporting.UnhandledExceptionHandle;
}
public void Dispose()
{
// if sessionending is called, exit proverbially be called when log off / shutdown
// but if sessionending is not called, exit won't be called when log off / shutdown
if (!_disposed)
{
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((MainViewModel)Current.MainWindow?.DataContext)?.Save();
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_disposed = true;
}
}
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public void OnSecondAppStarted()
{
API.ShowApp();
}
}
}