PowerToys/src/modules/powerrename/dll/dllmain.cpp

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#include "stdafx.h"
#include "PowerRenameExt.h"
#include <interface/powertoy_module_interface.h>
#include <common/settings_objects.h>
DWORD g_dwModuleRefCount = 0;
HINSTANCE g_hInst = 0;
extern "C" IMAGE_DOS_HEADER __ImageBase;
class CSmartRenameClassFactory : public IClassFactory
{
public:
CSmartRenameClassFactory(_In_ REFCLSID clsid) :
m_refCount(1),
m_clsid(clsid)
{
DllAddRef();
}
// IUnknown methods
IFACEMETHODIMP QueryInterface(_In_ REFIID riid, _COM_Outptr_ void** ppv)
{
static const QITAB qit[] =
{
QITABENT(CSmartRenameClassFactory, IClassFactory),
{ 0 }
};
return QISearch(this, qit, riid, ppv);
}
IFACEMETHODIMP_(ULONG) AddRef()
{
return InterlockedIncrement(&m_refCount);
}
IFACEMETHODIMP_(ULONG) Release()
{
LONG refCount = InterlockedDecrement(&m_refCount);
if (refCount == 0)
{
delete this;
}
return refCount;
}
// IClassFactory methods
IFACEMETHODIMP CreateInstance(_In_opt_ IUnknown* punkOuter, _In_ REFIID riid, _Outptr_ void** ppv)
{
*ppv = NULL;
HRESULT hr;
if (punkOuter)
{
hr = CLASS_E_NOAGGREGATION;
}
else
{
if (m_clsid == CLSID_PowerRenameMenu)
{
hr = CPowerRenameMenu::s_CreateInstance(punkOuter, riid, ppv);
}
else
{
hr = CLASS_E_CLASSNOTAVAILABLE;
}
}
return hr;
}
IFACEMETHODIMP LockServer(BOOL bLock)
{
if (bLock)
{
DllAddRef();
}
else
{
DllRelease();
}
return S_OK;
}
private:
~CSmartRenameClassFactory()
{
DllRelease();
}
long m_refCount;
CLSID m_clsid;
};
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, void*)
{
switch (dwReason)
{
case DLL_PROCESS_ATTACH:
g_hInst = hInstance;
break;
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
//
// Checks if there are any external references to this module
//
STDAPI DllCanUnloadNow(void)
{
return (g_dwModuleRefCount == 0) ? S_OK : S_FALSE;
}
//
// DLL export for creating COM objects
//
STDAPI DllGetClassObject(_In_ REFCLSID clsid, _In_ REFIID riid, _Outptr_ void **ppv)
{
*ppv = NULL;
HRESULT hr = E_OUTOFMEMORY;
CSmartRenameClassFactory *pClassFactory = new CSmartRenameClassFactory(clsid);
if (pClassFactory)
{
hr = pClassFactory->QueryInterface(riid, ppv);
pClassFactory->Release();
}
return hr;
}
STDAPI DllRegisterServer()
{
return S_OK;
}
STDAPI DllUnregisterServer()
{
return S_OK;
}
void DllAddRef()
{
g_dwModuleRefCount++;
}
void DllRelease()
{
g_dwModuleRefCount--;
}
class PowerRenameModule : public PowertoyModuleIface
{
private:
// Enabled by default
bool m_enabled = true;
public:
// Return the display name of the powertoy, this will be cached
virtual PCWSTR get_name() override
{
return L"PowerRename";
}
// Enable the powertoy
virtual void enable()
{
m_enabled = true;
save_settings();
}
// Disable the powertoy
virtual void disable()
{
m_enabled = false;
save_settings();
}
// Returns if the powertoy is enabled
virtual bool is_enabled() override
{
return m_enabled;
}
// Return array of the names of all events that this powertoy listens for, with
// nullptr as the last element of the array. Nullptr can also be retured for empty list.
virtual PCWSTR* get_events() override
{
return nullptr;
}
// Return JSON with the configuration options.
// These are the settings shown on the settings page along with their current values.
virtual bool get_config(_Out_ PWSTR buffer, _Out_ int* buffer_size) override
{
HINSTANCE hinstance = reinterpret_cast<HINSTANCE>(&__ImageBase);
// Create a Settings object.
PowerToysSettings::Settings settings(hinstance, get_name());
settings.set_description(L"A Windows Shell Extension for more advanced bulk renaming using search and replace or regular expressions.");
// Link to the GitHub PowerRename sub-page
settings.set_overview_link(L"https://github.com/microsoft/PowerToys/tree/master/src/modules/powerrename");
return settings.serialize_to_buffer(buffer, buffer_size);
}
// Passes JSON with the configuration settings for the powertoy.
// This is called when the user hits Save on the settings page.
virtual void set_config(PCWSTR config) override
{
}
// Signal from the Settings editor to call a custom action.
// This can be used to spawn more complex editors.
virtual void call_custom_action(const wchar_t* action) override
{
}
// Handle incoming event, data is event-specific
virtual intptr_t signal_event(const wchar_t* name, intptr_t data) override
{
return 0;
}
// Destroy the powertoy and free memory
virtual void destroy() override
{
delete this;
}
void init_settings()
{
m_enabled = CPowerRenameMenu::IsEnabled();
}
void save_settings()
{
CPowerRenameMenu::SetEnabled(m_enabled);
}
PowerRenameModule()
{
init_settings();
}
};
extern "C" __declspec(dllexport) PowertoyModuleIface* __cdecl powertoy_create()
{
return new PowerRenameModule();
}