PowerToys/Wox/ImageLoader/ImageCacheStroage.cs

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using System;
using System.Collections.Generic;
using System.IO;
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using System.Linq;
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using System.Reflection;
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using Wox.Infrastructure.Storage;
namespace Wox.ImageLoader
{
[Serializable]
public class ImageCacheStroage : BinaryStorage<ImageCacheStroage>
{
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private int counter;
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private const int maxCached = 200;
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public Dictionary<string, int> TopUsedImages = new Dictionary<string, int>();
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protected override string FileName { get; } = "ImageCache";
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public void Add(string path)
{
if (TopUsedImages.ContainsKey(path))
{
TopUsedImages[path] = TopUsedImages[path] + 1 ;
}
else
{
TopUsedImages.Add(path, 1);
}
if (TopUsedImages.Count > maxCached)
{
TopUsedImages = TopUsedImages.OrderByDescending(o => o.Value)
.Take(maxCached)
.ToDictionary(i => i.Key, i => i.Value);
}
if (++counter == 30)
{
counter = 0;
Save();
}
}
public void Remove(string path)
{
if (TopUsedImages.ContainsKey(path))
{
TopUsedImages.Remove(path);
}
}
}
}