PowerToys/src/settings-ui/PowerToys.Settings/Utils.cs

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// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Windows;
namespace PowerToys.Settings
{
internal class Utils
{
public static void FitToScreen(Window window)
{
if (SystemParameters.WorkArea.Width < window.Width)
{
window.Width = SystemParameters.WorkArea.Width;
}
if (SystemParameters.WorkArea.Height < window.Height)
{
window.Height = SystemParameters.WorkArea.Height;
}
}
public static void CenterToScreen(Window window)
{
if (SystemParameters.WorkArea.Height <= window.Height)
{
window.Top = 0;
}
else
{
window.Top = (SystemParameters.WorkArea.Height - window.Height) / 2;
}
if (SystemParameters.WorkArea.Width <= window.Width)
{
window.Left = 0;
}
else
{
window.Left = (SystemParameters.WorkArea.Width - window.Width) / 2;
}
}
public static void ShowHide(Window window)
{
// To limit the visual flickering, show the window with a size of 0,0
// and don't show it in the taskbar
var originalHeight = window.Height;
var originalWidth = window.Width;
var originalMinHeight = window.MinHeight;
var originalMinWidth = window.MinWidth;
window.MinHeight = 0;
window.MinWidth = 0;
window.Height = 0;
window.Width = 0;
window.ShowInTaskbar = false;
window.Show();
window.Hide();
window.Height = originalHeight;
window.Width = originalWidth;
window.MinHeight = originalMinHeight;
window.MinWidth = originalMinWidth;
window.ShowInTaskbar = true;
}
}
}