PowerToys/src/common/d2d_text.cpp

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#include "pch.h"
#include "d2d_text.h"
D2DText::D2DText(float text_size, float scale) {
winrt::check_hresult(DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED, __uuidof(factory), reinterpret_cast<IUnknown**>(factory.put_void())));
resize(text_size, scale);
winrt::check_hresult(format->SetTextAlignment(DWRITE_TEXT_ALIGNMENT_CENTER));
winrt::check_hresult(format->SetParagraphAlignment(DWRITE_PARAGRAPH_ALIGNMENT_CENTER));
}
D2DText & D2DText::resize(float text_size, float scale) {
format = nullptr;
winrt::check_hresult(factory->CreateTextFormat(L"Segoe UI",
nullptr,
DWRITE_FONT_WEIGHT_NORMAL,
DWRITE_FONT_STYLE_NORMAL,
DWRITE_FONT_STRETCH_NORMAL,
text_size * scale,
L"en-us",
format.put()));
winrt::check_hresult(format->SetParagraphAlignment(DWRITE_PARAGRAPH_ALIGNMENT_CENTER));
return *this;
}
D2DText & D2DText::set_aligment_left() {
winrt::check_hresult(format->SetTextAlignment(DWRITE_TEXT_ALIGNMENT_LEADING));
return *this;
}
D2DText & D2DText::set_aligment_center() {
winrt::check_hresult(format->SetTextAlignment(DWRITE_TEXT_ALIGNMENT_CENTER));
return *this;
}
D2DText & D2DText::set_aligment_right() {
winrt::check_hresult(format->SetTextAlignment(DWRITE_TEXT_ALIGNMENT_TRAILING));
return *this;
}
void D2DText::write(ID2D1DeviceContext5 * d2d_dc, D2D1_COLOR_F color, D2D1_RECT_F rect, std::wstring text) {
winrt::com_ptr<ID2D1SolidColorBrush> brush;
d2d_dc->CreateSolidColorBrush(color, brush.put());
d2d_dc->DrawText(text.c_str(),
(UINT32)text.length(),
format.get(),
rect,
brush.get());
}