PowerToys/src/common/utils/game_mode.h

13 lines
291 B
C
Raw Normal View History

#pragma once
#include <shellapi.h>
inline bool detect_game_mode()
{
QUERY_USER_NOTIFICATION_STATE notification_state;
if (SHQueryUserNotificationState(&notification_state) != S_OK)
{
return false;
}
return (notification_state == QUNS_RUNNING_D3D_FULL_SCREEN);
}