PowerToys/src/core/Microsoft.PowerToys.Settings.UI/ViewModels/KeyboardManagerViewModel.cs

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// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Input;
using Microsoft.PowerToys.Settings.UI.Helpers;
using Microsoft.PowerToys.Settings.UI.Lib;
using Microsoft.PowerToys.Settings.UI.Lib.Utilities;
using Microsoft.PowerToys.Settings.UI.Views;
namespace Microsoft.PowerToys.Settings.UI.ViewModels
{
public class KeyboardManagerViewModel : Observable
{
private const string PowerToyName = "Keyboard Manager";
private const string RemapKeyboardActionName = "RemapKeyboard";
private const string RemapKeyboardActionValue = "Open Remap Keyboard Window";
private const string EditShortcutActionName = "EditShortcut";
private const string EditShortcutActionValue = "Open Edit Shortcut Window";
private const string JsonFileType = ".json";
private const string ConfigFileMutexName = "PowerToys.KeyboardManager.ConfigMutex";
private const int ConfigFileMutexWaitTimeoutMiliSeconds = 1000;
private ICommand remapKeyboardCommand;
private ICommand editShortcutCommand;
private FileSystemWatcher watcher;
private KeyboardManagerSettings settings;
public ICommand RemapKeyboardCommand => remapKeyboardCommand ?? (remapKeyboardCommand = new RelayCommand(OnRemapKeyboard));
public ICommand EditShortcutCommand => editShortcutCommand ?? (editShortcutCommand = new RelayCommand(OnEditShortcut));
public KeyboardManagerViewModel()
{
if (SettingsUtils.SettingsExists(PowerToyName))
{
// Todo: Be more resillent while reading and saving settings.
settings = SettingsUtils.GetSettings<KeyboardManagerSettings>(PowerToyName);
}
else
{
settings = new KeyboardManagerSettings(PowerToyName);
SettingsUtils.SaveSettings(settings.ToJsonString(), PowerToyName);
}
watcher = Helper.GetFileWatcher(PowerToyName, settings.Properties.ActiveConfiguration.Value + JsonFileType, OnConfigFileUpdate);
}
private async void OnRemapKeyboard()
{
await Task.Run(() => OnRemapKeyboardBackground());
}
private async void OnEditShortcut()
{
await Task.Run(() => OnEditShortcutBackground());
}
private async Task OnRemapKeyboardBackground()
{
Helper.AllowRunnerToForeground();
ShellPage.DefaultSndMSGCallback(Helper.GetSerializedCustomAction(PowerToyName, RemapKeyboardActionName, RemapKeyboardActionValue));
await Task.CompletedTask;
}
private async Task OnEditShortcutBackground()
{
Helper.AllowRunnerToForeground();
ShellPage.DefaultSndMSGCallback(Helper.GetSerializedCustomAction(PowerToyName, EditShortcutActionName, EditShortcutActionValue));
await Task.CompletedTask;
}
private void OnConfigFileUpdate()
{
// Note: FileSystemWatcher raise notification mutiple times for single update operation.
// Todo: Handle duplicate events either by somehow supress them or re-read the configuration everytime since we will be updating the UI only if something is changed.
GetKeyboardManagerConfigFile();
}
private void GetKeyboardManagerConfigFile()
{
try
{
using (var configFileMutex = Mutex.OpenExisting(ConfigFileMutexName))
{
if (configFileMutex.WaitOne(ConfigFileMutexWaitTimeoutMiliSeconds))
{
// update the UI element here.
try
{
var config = SettingsUtils.GetSettings<KeyboadManagerConfigModel>(PowerToyName, settings.Properties.ActiveConfiguration.Value + JsonFileType);
}
finally
{
// Make sure to release the mutex.
configFileMutex.ReleaseMutex();
}
}
}
}
catch (Exception)
{
// Failed to load the configuration.
}
}
}
}