PowerToys/Wox.Infrastructure/Image/ImageLoader.cs

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C#
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using System;
using System.Collections.Concurrent;
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using System.IO;
using System.Linq;
using System.Threading.Tasks;
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using System.Windows.Media;
using System.Windows.Media.Imaging;
using Wox.Infrastructure.Logger;
using Wox.Infrastructure.Storage;
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namespace Wox.Infrastructure.Image
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{
public static class ImageLoader
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{
private static readonly ImageCache ImageCache = new ImageCache();
private static BinaryStorage<ConcurrentDictionary<string, int>> _storage;
private static readonly ConcurrentDictionary<string, string> GuidToKey = new ConcurrentDictionary<string, string>();
private static IImageHashGenerator _hashGenerator;
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private static readonly string[] ImageExtensions =
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{
".png",
".jpg",
".jpeg",
".gif",
".bmp",
".tiff",
".ico"
};
public static void Initialize()
{
_storage = new BinaryStorage<ConcurrentDictionary<string, int>>("Image");
_hashGenerator = new ImageHashGenerator();
ImageCache.Usage = _storage.TryLoad(new ConcurrentDictionary<string, int>());
foreach (var icon in new[] { Constant.DefaultIcon, Constant.ErrorIcon })
{
ImageSource img = new BitmapImage(new Uri(icon));
img.Freeze();
ImageCache[icon] = img;
}
Task.Run(() =>
{
Stopwatch.Normal("|ImageLoader.Initialize|Preload images cost", () =>
{
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ImageCache.Usage.AsParallel().ForAll(x =>
{
Load(x.Key);
});
});
Log.Info($"|ImageLoader.Initialize|Number of preload images is <{ImageCache.Usage.Count}>, Images Number: {ImageCache.CacheSize()}, Unique Items {ImageCache.UniqueImagesInCache()}");
});
}
public static void Save()
{
ImageCache.Cleanup();
_storage.Save(ImageCache.Usage);
}
private class ImageResult
{
public ImageResult(ImageSource imageSource, ImageType imageType)
{
ImageSource = imageSource;
ImageType = imageType;
}
public ImageType ImageType { get; }
public ImageSource ImageSource { get; }
}
private enum ImageType
{
File,
Folder,
Data,
ImageFile,
Error,
Cache
}
private static ImageResult LoadInternal(string path, bool loadFullImage = false)
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{
ImageSource image;
ImageType type = ImageType.Error;
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try
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{
if (string.IsNullOrEmpty(path))
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{
return new ImageResult(ImageCache[Constant.ErrorIcon], ImageType.Error);
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}
if (ImageCache.ContainsKey(path))
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{
return new ImageResult(ImageCache[path], ImageType.Cache);
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}
if (path.StartsWith("data:", StringComparison.OrdinalIgnoreCase))
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{
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var imageSource = new BitmapImage(new Uri(path));
imageSource.Freeze();
return new ImageResult(imageSource, ImageType.Data);
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}
if (!Path.IsPathRooted(path))
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{
path = Path.Combine(Constant.ProgramDirectory, "Images", Path.GetFileName(path));
}
if (Directory.Exists(path))
{
/* Directories can also have thumbnails instead of shell icons.
* Generating thumbnails for a bunch of folders while scrolling through
* results from Everything makes a big impact on performance and
* Wox responsibility.
* - Solution: just load the icon
*/
type = ImageType.Folder;
image = WindowsThumbnailProvider.GetThumbnail(path, Constant.ThumbnailSize,
Constant.ThumbnailSize, ThumbnailOptions.IconOnly);
}
else if (File.Exists(path))
{
var extension = Path.GetExtension(path).ToLower();
if (ImageExtensions.Contains(extension))
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{
type = ImageType.ImageFile;
if (loadFullImage)
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{
image = LoadFullImage(path);
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}
else
{
/* Although the documentation for GetImage on MSDN indicates that
* if a thumbnail is available it will return one, this has proved to not
* be the case in many situations while testing.
* - Solution: explicitly pass the ThumbnailOnly flag
*/
image = WindowsThumbnailProvider.GetThumbnail(path, Constant.ThumbnailSize,
Constant.ThumbnailSize, ThumbnailOptions.ThumbnailOnly);
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}
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}
else
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{
type = ImageType.File;
image = WindowsThumbnailProvider.GetThumbnail(path, Constant.ThumbnailSize,
Constant.ThumbnailSize, ThumbnailOptions.None);
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}
}
else
{
image = ImageCache[Constant.ErrorIcon];
path = Constant.ErrorIcon;
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}
if (type != ImageType.Error)
{
image.Freeze();
}
}
catch (System.Exception e)
{
Log.Exception($"|ImageLoader.Load|Failed to get thumbnail for {path}", e);
type = ImageType.Error;
image = ImageCache[Constant.ErrorIcon];
ImageCache[path] = image;
}
return new ImageResult(image, type);
}
private static bool EnableImageHash = true;
public static ImageSource Load(string path, bool loadFullImage = false)
{
var imageResult = LoadInternal(path, loadFullImage);
var img = imageResult.ImageSource;
if (imageResult.ImageType != ImageType.Error && imageResult.ImageType != ImageType.Cache)
{ // we need to get image hash
string hash = EnableImageHash ? _hashGenerator.GetHashFromImage(img) : null;
if (hash != null)
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{
if (GuidToKey.TryGetValue(hash, out string key))
{ // image already exists
img = ImageCache[key];
}
else
{ // new guid
GuidToKey[hash] = path;
}
}
// update cache
ImageCache[path] = img;
}
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return img;
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}
private static BitmapImage LoadFullImage(string path)
{
BitmapImage image = new BitmapImage();
image.BeginInit();
image.CacheOption = BitmapCacheOption.OnLoad;
image.UriSource = new Uri(path);
image.EndInit();
return image;
}
}
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}