PowerToys/src/runner/powertoy_module.cpp

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#include "pch.h"
#include "powertoy_module.h"
#include "centralized_kb_hook.h"
#include "centralized_hotkeys.h"
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#include <common/logger/logger.h>
#include <common/utils/winapi_error.h>
std::map<std::wstring, PowertoyModule>& modules()
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{
static std::map<std::wstring, PowertoyModule> modules;
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return modules;
}
PowertoyModule load_powertoy(const std::wstring_view filename)
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{
auto handle = winrt::check_pointer(LoadLibraryW(filename.data()));
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auto create = reinterpret_cast<powertoy_create_func>(GetProcAddress(handle, "powertoy_create"));
if (!create)
{
FreeLibrary(handle);
winrt::throw_last_error();
}
auto pt_module = create();
if (!pt_module)
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{
FreeLibrary(handle);
winrt::throw_hresult(winrt::hresult(E_POINTER));
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}
return PowertoyModule(pt_module, handle);
}
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json::JsonObject PowertoyModule::json_config() const
{
int size = 0;
pt_module->get_config(nullptr, &size);
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std::wstring result;
result.resize(static_cast<size_t>(size) - 1);
pt_module->get_config(result.data(), &size);
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return json::JsonObject::Parse(result);
}
PowertoyModule::PowertoyModule(PowertoyModuleIface* pt_module, HMODULE handle) :
handle(handle), pt_module(pt_module)
{
if (!pt_module)
{
throw std::runtime_error("Module not initialized");
}
update_hotkeys();
UpdateHotkeyEx();
}
void PowertoyModule::update_hotkeys()
{
CentralizedKeyboardHook::ClearModuleHotkeys(pt_module->get_key());
size_t hotkeyCount = pt_module->get_hotkeys(nullptr, 0);
std::vector<PowertoyModuleIface::Hotkey> hotkeys(hotkeyCount);
pt_module->get_hotkeys(hotkeys.data(), hotkeyCount);
auto modulePtr = pt_module.get();
for (size_t i = 0; i < hotkeyCount; i++)
{
CentralizedKeyboardHook::SetHotkeyAction(pt_module->get_key(), hotkeys[i], [modulePtr, i] {
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Logger::trace(L"{} hotkey is invoked from Centralized keyboard hook", modulePtr->get_key());
return modulePtr->on_hotkey(i);
});
}
}
void PowertoyModule::UpdateHotkeyEx()
{
CentralizedHotkeys::UnregisterHotkeysForModule(pt_module->get_key());
auto container = pt_module->GetHotkeyEx();
if (container.has_value() && pt_module->is_enabled())
{
auto hotkey = container.value();
auto modulePtr = pt_module.get();
auto action = [modulePtr](WORD modifiersMask, WORD vkCode) {
Logger::trace(L"{} hotkey Ex is invoked from Centralized keyboard hook", modulePtr->get_key());
modulePtr->OnHotkeyEx();
};
CentralizedHotkeys::AddHotkeyAction({ hotkey.modifiersMask, hotkey.vkCode }, { pt_module->get_key(), action });
}
// HACK:
// Just for enabling the shortcut guide legacy behavior of pressing the Windows Key.
// This is not the sort of behavior we'd like to have generalized on other modules.
// But this was a way to bring back the long windows key behavior that the community wanted back while maintaining the separate process.
if (pt_module->keep_track_of_pressed_win_key())
{
auto modulePtr = pt_module.get();
auto action = [modulePtr] {
modulePtr->OnHotkeyEx();
return false;
};
CentralizedKeyboardHook::AddPressedKeyAction(pt_module->get_key(), VK_LWIN, pt_module->milliseconds_win_key_must_be_pressed(), action);
CentralizedKeyboardHook::AddPressedKeyAction(pt_module->get_key(), VK_RWIN, pt_module->milliseconds_win_key_must_be_pressed(), action);
}
}