PowerToys/src/modules/fancyzones/lib/FancyZones.h

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#pragma once
interface IZoneWindow;
interface IFancyZonesSettings;
interface IZoneSet;
struct WinHookEvent;
interface __declspec(uuid("{50D3F0F5-736E-4186-BDF4-3D6BEE150C3A}")) IFancyZones : public IUnknown
{
/**
* Start and initialize FancyZones.
*/
IFACEMETHOD_(void, Run)() = 0;
/**
* Stop FancyZones and do the clean up.
*/
IFACEMETHOD_(void, Destroy)() = 0;
};
/**
* Core FancyZones functionality.
*/
interface __declspec(uuid("{2CB37E8F-87E6-4AEC-B4B2-E0FDC873343F}")) IFancyZonesCallback : public IUnknown
{
/**
* Inform FancyZones that user has switched between virtual desktops.
*/
IFACEMETHOD_(void, VirtualDesktopChanged)() = 0;
/**
* Callback from WinEventHook to FancyZones
*
* @param data Handle of window being moved or resized.
*/
IFACEMETHOD_(void, HandleWinHookEvent)(const WinHookEvent* data) = 0;
/**
* Process keyboard event.
*
* @param info Information about low level keyboard event.
* @returns Boolean indicating if this event should be passed on further to other applications
* in event chain, or should it be suppressed.
*/
IFACEMETHOD_(bool, OnKeyDown)(PKBDLLHOOKSTRUCT info) = 0;
/**
* Toggle FancyZones editor application.
*/
IFACEMETHOD_(void, ToggleEditor)() = 0;
/**
* Callback triggered when user changes FancyZones settings.
*/
IFACEMETHOD_(void, SettingsChanged)() = 0;
};
/**
* Helper functions used by each ZoneWindow (representing work area).
*/
interface __declspec(uuid("{5C8D99D6-34B2-4F4A-A8E5-7483F6869775}")) IZoneWindowHost : public IUnknown
{
/**
* Assign window to appropriate zone inside new zone layout.
*/
IFACEMETHOD_(void, MoveWindowsOnActiveZoneSetChange)() = 0;
/**
* @returns Basic zone color.
*/
IFACEMETHOD_(COLORREF, GetZoneColor)() = 0;
/**
* @returns Zone border color.
*/
IFACEMETHOD_(COLORREF, GetZoneBorderColor)() = 0;
/**
* @returns Color used to highlight zone while giving zone layout hints.
*/
IFACEMETHOD_(COLORREF, GetZoneHighlightColor)() = 0;
/**
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* @returns Integer in range [0, 100] indicating opacity of highlighted zone (while giving zone layout hints).
*/
IFACEMETHOD_(int, GetZoneHighlightOpacity)() = 0;
/**
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* @returns Boolean indicating if dragged window should be transparent.
*/
IFACEMETHOD_(bool, isMakeDraggedWindowTransparentActive) () = 0;
/**
* @returns Boolean indicating if move/size operation is currently active.
*/
IFACEMETHOD_(bool, InMoveSize) () = 0;
};
winrt::com_ptr<IFancyZones> MakeFancyZones(HINSTANCE hinstance, const winrt::com_ptr<IFancyZonesSettings>& settings) noexcept;