PowerToys/src/common/d2d_text.h

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#pragma once
#include <winrt/base.h>
#include <dwrite.h>
class D2DText
{
public:
D2DText(float text_size = 15.0f, float scale = 1.0f);
D2DText& resize(float text_size, float scale);
D2DText& set_alignment_left();
D2DText& set_alignment_center();
D2DText& set_alignment_right();
void write(ID2D1DeviceContext5* d2d_dc, D2D1_COLOR_F color, D2D1_RECT_F rect, std::wstring text);
private:
winrt::com_ptr<IDWriteFactory> factory;
winrt::com_ptr<IDWriteTextFormat> format;
};