mirror of
https://github.com/microsoft/PowerToys.git
synced 2024-12-20 14:57:55 +08:00
74 lines
2.2 KiB
C#
74 lines
2.2 KiB
C#
|
// Copyright (c) Microsoft Corporation
|
|||
|
// The Microsoft Corporation licenses this file to you under the MIT license.
|
|||
|
// See the LICENSE file in the project root for more information.
|
|||
|
|
|||
|
using System;
|
|||
|
using System.Runtime.InteropServices;
|
|||
|
using Common;
|
|||
|
using Microsoft.PowerToys.Telemetry;
|
|||
|
|
|||
|
namespace Microsoft.PowerToys.PreviewHandler.Gcode
|
|||
|
{
|
|||
|
/// <summary>
|
|||
|
/// Extends <see cref="StreamBasedPreviewHandler"/> for Gcode Preview Handler.
|
|||
|
/// </summary>
|
|||
|
[Guid("ec52dea8-7c9f-4130-a77b-1737d0418507")]
|
|||
|
[ClassInterface(ClassInterfaceType.None)]
|
|||
|
[ComVisible(true)]
|
|||
|
public class GcodePreviewHandler : StreamBasedPreviewHandler, IDisposable
|
|||
|
{
|
|||
|
private GcodePreviewHandlerControl _gcodePreviewControl;
|
|||
|
private bool disposedValue;
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Initializes a new instance of the <see cref="GcodePreviewHandler"/> class.
|
|||
|
/// </summary>
|
|||
|
public GcodePreviewHandler()
|
|||
|
{
|
|||
|
Initialize();
|
|||
|
}
|
|||
|
|
|||
|
/// <inheritdoc/>
|
|||
|
public override void DoPreview()
|
|||
|
{
|
|||
|
_gcodePreviewControl.DoPreview(Stream);
|
|||
|
}
|
|||
|
|
|||
|
/// <inheritdoc/>
|
|||
|
protected override IPreviewHandlerControl CreatePreviewHandlerControl()
|
|||
|
{
|
|||
|
PowerToysTelemetry.Log.WriteEvent(new Telemetry.Events.GcodeFileHandlerLoaded());
|
|||
|
_gcodePreviewControl = new GcodePreviewHandlerControl();
|
|||
|
|
|||
|
return _gcodePreviewControl;
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Disposes objects
|
|||
|
/// </summary>
|
|||
|
/// <param name="disposing">Is Disposing</param>
|
|||
|
protected virtual void Dispose(bool disposing)
|
|||
|
{
|
|||
|
if (!disposedValue)
|
|||
|
{
|
|||
|
if (disposing)
|
|||
|
{
|
|||
|
_gcodePreviewControl.Dispose();
|
|||
|
}
|
|||
|
|
|||
|
// TODO: free unmanaged resources (unmanaged objects) and override finalizer
|
|||
|
// TODO: set large fields to null
|
|||
|
disposedValue = true;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/// <inheritdoc/>
|
|||
|
public void Dispose()
|
|||
|
{
|
|||
|
// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
|
|||
|
Dispose(disposing: true);
|
|||
|
GC.SuppressFinalize(this);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|