PowerToys/src/modules/keyboardmanager/ui/EditShortcutsWindow.h

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#pragma once
class KeyboardManagerState;
// Function to create the Edit Shortcuts Window
void createEditShortcutsWindow(HINSTANCE hInst, KeyboardManagerState& keyboardManagerState);
// Function to check if there is already a window active if yes bring to foreground
bool CheckEditShortcutsWindowActive();
// Function to close any active Edit Shortcuts window
void CloseActiveEditShortcutsWindow();