PowerToys/src/settings-ui/Settings.UI.Library/VideoConferenceConfigProperties.cs

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// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Text.Json;
using System.Text.Json.Serialization;
namespace Microsoft.PowerToys.Settings.UI.Library
{
public class VideoConferenceConfigProperties
{
public VideoConferenceConfigProperties()
{
this.MuteCameraAndMicrophoneHotkey = new KeyboardKeysProperty(
new HotkeySettings()
{
Win = true,
Ctrl = false,
Alt = false,
Shift = false,
Key = "N",
Code = 78,
});
this.MuteMicrophoneHotkey = new KeyboardKeysProperty(
new HotkeySettings()
{
Win = true,
Ctrl = false,
Alt = false,
Shift = true,
Key = "A",
Code = 65,
});
this.MuteCameraHotkey = new KeyboardKeysProperty(
new HotkeySettings()
{
Win = true,
Ctrl = false,
Alt = false,
Shift = true,
Key = "O",
Code = 79,
});
this.HideToolbarWhenUnmuted = new BoolProperty(true);
}
[JsonPropertyName("mute_camera_and_microphone_hotkey")]
public KeyboardKeysProperty MuteCameraAndMicrophoneHotkey { get; set; }
[JsonPropertyName("mute_microphone_hotkey")]
public KeyboardKeysProperty MuteMicrophoneHotkey { get; set; }
[JsonPropertyName("mute_camera_hotkey")]
public KeyboardKeysProperty MuteCameraHotkey { get; set; }
[JsonPropertyName("selected_camera")]
public StringProperty SelectedCamera { get; set; } = string.Empty;
[JsonPropertyName("selected_mic")]
public StringProperty SelectedMicrophone { get; set; } = string.Empty;
[JsonPropertyName("toolbar_position")]
public StringProperty ToolbarPosition { get; set; } = "Top right corner";
[JsonPropertyName("toolbar_monitor")]
public StringProperty ToolbarMonitor { get; set; } = "Main monitor";
[JsonPropertyName("camera_overlay_image_path")]
public StringProperty CameraOverlayImagePath { get; set; } = string.Empty;
[JsonPropertyName("theme")]
public StringProperty Theme { get; set; }
[JsonPropertyName("hide_toolbar_when_unmuted")]
public BoolProperty HideToolbarWhenUnmuted { get; set; }
// converts the current to a json string.
public string ToJsonString()
{
return JsonSerializer.Serialize(this);
}
}
}