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@ -88,10 +88,7 @@ ZoneWindowDrawing::ZoneWindowDrawing(HWND window)
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auto renderTargetSize = D2D1::SizeU(m_clientRect.right - m_clientRect.left, m_clientRect.bottom - m_clientRect.top);
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auto hwndRenderTargetProperties = D2D1::HwndRenderTargetProperties(window, renderTargetSize);
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hr = GetD2DFactory()->CreateHwndRenderTarget(
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renderTargetProperties,
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hwndRenderTargetProperties,
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&m_renderTarget);
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hr = GetD2DFactory()->CreateHwndRenderTarget(renderTargetProperties, hwndRenderTargetProperties, &m_renderTarget);
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if (!SUCCEEDED(hr))
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{
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