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Add contextual comments.
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@ -38,6 +38,7 @@ namespace Espresso.Shell.Core
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[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
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[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
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static extern EXECUTION_STATE SetThreadExecutionState(EXECUTION_STATE esFlags);
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static extern EXECUTION_STATE SetThreadExecutionState(EXECUTION_STATE esFlags);
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// More details about the API used: https://docs.microsoft.com/windows/win32/api/shellapi/nf-shellapi-extracticonexw
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[DllImport("Shell32.dll", EntryPoint = "ExtractIconExW", CharSet = CharSet.Unicode, ExactSpelling = true, CallingConvention = CallingConvention.StdCall)]
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[DllImport("Shell32.dll", EntryPoint = "ExtractIconExW", CharSet = CharSet.Unicode, ExactSpelling = true, CallingConvention = CallingConvention.StdCall)]
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private static extern int ExtractIconEx(string sFile, int iIndex, out IntPtr piLargeVersion, out IntPtr piSmallVersion, int amountIcons);
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private static extern int ExtractIconEx(string sFile, int iIndex, out IntPtr piLargeVersion, out IntPtr piSmallVersion, int amountIcons);
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@ -75,12 +76,22 @@ namespace Espresso.Shell.Core
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}
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}
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}
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}
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/// <summary>
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/// Attempts to reset the current machine state to one where Espresso doesn't try to keep it awake.
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/// This does not interfere with the state that can be potentially set by other applications.
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/// </summary>
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/// <returns>Status of the attempt. True is successful, false if not.</returns>
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public static bool SetNormalKeepAwake()
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public static bool SetNormalKeepAwake()
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{
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{
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TokenSource.Cancel();
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TokenSource.Cancel();
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return SetAwakeState(EXECUTION_STATE.ES_CONTINUOUS);
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return SetAwakeState(EXECUTION_STATE.ES_CONTINUOUS);
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}
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}
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/// <summary>
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/// Sets up the machine to be awake indefinitely.
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/// </summary>
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/// <param name="keepDisplayOn">Determines whether the display should be kept on while the machine is awake.</param>
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/// <returns>Status of the attempt. True if successful, false if not.</returns>
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public static bool SetIndefiniteKeepAwake(bool keepDisplayOn = true)
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public static bool SetIndefiniteKeepAwake(bool keepDisplayOn = true)
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{
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{
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if (keepDisplayOn)
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if (keepDisplayOn)
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