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https://github.com/microsoft/PowerToys.git
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Remove unused code
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0f231c3040
commit
0bd94cd997
@ -685,20 +685,6 @@ bool GetShortcutRemapByType(void* config, int operationType, int index, Shortcut
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}
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}
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// Test function to call the remapping helper function
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bool CheckIfRemappingsAreValid()
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{
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RemapBuffer remapBuffer;
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// Mock valid key to key remappings
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remapBuffer.push_back(RemapBufferRow{ RemapBufferItem({ (DWORD)0x41, (DWORD)0x42 }), std::wstring() });
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remapBuffer.push_back(RemapBufferRow{ RemapBufferItem({ (DWORD)0x42, (DWORD)0x43 }), std::wstring() });
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auto result = LoadingAndSavingRemappingHelper::CheckIfRemappingsAreValid(remapBuffer);
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return result == ShortcutErrorType::NoError;
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}
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// Get the list of keyboard keys in Editor
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int GetKeyboardKeysList(bool isShortcut, KeyNamePair* keyList, int maxCount)
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{
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@ -77,5 +77,4 @@ extern "C"
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__declspec(dllexport) bool DeleteSingleKeyToTextRemap(void* config, int originalKey);
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__declspec(dllexport) bool DeleteShortcutRemap(void* config, const wchar_t* originalKeys, const wchar_t* targetApp);
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}
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extern "C" __declspec(dllexport) bool CheckIfRemappingsAreValid();
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extern "C" __declspec(dllexport) int GetKeyboardKeysList(bool isShortcut, KeyNamePair* keyList, int maxCount);
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@ -45,9 +45,6 @@ namespace KeyboardManagerEditorUI.Pages
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[DllImport("PowerToys.KeyboardManagerEditorLibraryWrapper.dll", CallingConvention = CallingConvention.Cdecl)]
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private static extern int GetKeyboardKeysList(bool isShortcut, [Out] KeyNamePair[] keyList, int maxCount);
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[DllImport("PowerToys.KeyboardManagerEditorLibraryWrapper.dll", CallingConvention = CallingConvention.Cdecl)]
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private static extern bool CheckIfRemappingsAreValid();
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public List<KeyboardKey> KeysList { get; private set; } = new List<KeyboardKey>();
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public ExistingUI()
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@ -81,14 +78,6 @@ namespace KeyboardManagerEditorUI.Pages
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}
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}
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private void KeyComboBox_SelectionChanged(object sender, SelectionChangedEventArgs e)
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{
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if (e.AddedItems.Count > 0 && e.AddedItems[0] is KeyboardKey key)
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{
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Console.WriteLine($"selected key: {key.KeyName} (code: {key.KeyCode})");
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}
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}
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private void Button_Click(object sender, RoutedEventArgs e)
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{
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var button = sender as Button;
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