Implement some parts of FileLocksmithModule

This commit is contained in:
Ivan Stošić 2022-09-19 16:33:13 +02:00
parent 60f58127a0
commit 45ba6ac400
7 changed files with 122 additions and 0 deletions

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@ -7,6 +7,9 @@ namespace constants::localizable
{
// Text shown in the context menu
constexpr WCHAR CommandTitle[] = L"What's using this file?";
// Localized name of this PowerToy
constexpr WCHAR PowerToyName[] = L"File Locksmith";
}
// Non-localizable constants
@ -20,6 +23,9 @@ namespace constants::nonlocalizable
// File name of the UI executable
constexpr WCHAR FileNameUIExe[] = L"FileLocksmithGUI\\FileLocksmithGUI.exe";
// String key used by PowerToys
constexpr WCHAR PowerToyKey[] = L"FileLocksmith";
}
// Macros, non-localizable

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@ -1,5 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220418.1\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220418.1\build\native\Microsoft.Windows.CppWinRT.props')" />
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
@ -156,17 +157,34 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="PowerToysModule.cpp" />
<ClCompile Include="Registry.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="dll.def" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\common\logger\logger.vcxproj">
<Project>{d9b8fc84-322a-4f9f-bbb9-20915c47ddfd}</Project>
</ProjectReference>
<ProjectReference Include="..\..\..\common\SettingsAPI\SettingsAPI.vcxproj">
<Project>{6955446d-23f7-4023-9bb3-8657f904af99}</Project>
</ProjectReference>
<ProjectReference Include="..\FileLocksmithLib\FileLocksmithLib.vcxproj">
<Project>{8290cf58-0e97-45c4-ab41-f3c7c3128aec}</Project>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Import Project="..\..\..\..\deps\spdlog.props" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220418.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220418.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220418.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220418.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220418.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220418.1\build\native\Microsoft.Windows.CppWinRT.targets'))" />
</Target>
</Project>

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@ -50,10 +50,14 @@
<ClCompile Include="Registry.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="PowerToysModule.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="dll.def">
<Filter>Source Files</Filter>
</None>
<None Include="packages.config" />
</ItemGroup>
</Project>

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@ -0,0 +1,88 @@
#include "pch.h"
#include "../../interface/powertoy_module_interface.h"
#include "../../../common/SettingsAPI/settings_objects.h"
#include "../../../common/logger/logger.h"
#include "Constants.h"
class FileLocksmithModule : public PowertoyModuleIface
{
public:
virtual const wchar_t* get_name() override
{
return constants::localizable::PowerToyName;
}
virtual const wchar_t* get_key() override
{
return constants::nonlocalizable::PowerToyKey;
}
// Return JSON with the configuration options.
// These are the settings shown on the settings page along with their current values.
virtual bool get_config(_Out_ PWSTR buffer, _Out_ int* buffer_size) override
{
HINSTANCE hinstance = reinterpret_cast<HINSTANCE>(&__ImageBase);
// Create a Settings object.
PowerToysSettings::Settings settings(hinstance, get_name());
settings.set_description(L"TODO: GET_RESOURCE_STRING(IDS_SETTINGS_DESCRIPTION");
settings.set_icon_key(L"TODO: pt-file-locksmith");
// Link to the GitHub PowerRename sub-page
settings.set_overview_link(L"TODO: GET_RESOURCE_STRING(IDS_OVERVIEW_LINK)");
return settings.serialize_to_buffer(buffer, buffer_size);
}
// Passes JSON with the configuration settings for the powertoy.
// This is called when the user hits Save on the settings page.
virtual void set_config(PCWSTR config) override
{
try
{
// Parse the input JSON string.
PowerToysSettings::PowerToyValues values =
PowerToysSettings::PowerToyValues::from_json_string(config, get_key());
// TODO: Trace
// Trace::SettingsChanged();
}
catch (std::exception& e)
{
Logger::error("Configuration parsing failed: {}", std::string{ e.what() });
}
}
virtual void enable() override
{
Logger::info(L"File Locksmith enabled");
m_enabled = true;
// TODO
// save_settings();
}
virtual void disable() override
{
Logger::info(L"File Locksmith disabled");
m_enabled = false;
// TODO
// save_settings();
}
virtual bool is_enabled() override
{
return m_enabled;
}
virtual void destroy() override
{
delete this;
}
// This should be enough to create an instance
private:
bool m_enabled;
};

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@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.220418.1" targetFramework="native" />
</packages>

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@ -6,6 +6,7 @@
#include <Windows.h>
#include <Shlwapi.h>
#include <ShlObj_core.h>
#include <atlbase.h>
// C++ Standard library
#include <atomic>

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@ -1,6 +1,7 @@
#pragma once
#include <compare>
#include <optional>
/*
DLL Interface for PowerToys. The powertoy_create() (see below) must return