mirror of
https://github.com/microsoft/PowerToys.git
synced 2024-11-27 14:59:16 +08:00
[PTRun]Reverted start position to slightly off-center(#34083)
## Summary of the Pull Request Reverted start-position to slightly off-center while still addressing multi-monitor/multi-DPI scenarios.
This commit is contained in:
parent
3a080f5efd
commit
77c90b8d98
@ -10,6 +10,7 @@ using System.Windows;
|
||||
using System.Windows.Forms;
|
||||
using System.Windows.Interop;
|
||||
using System.Windows.Media;
|
||||
using Point = System.Windows.Point;
|
||||
|
||||
namespace PowerLauncher.Helper
|
||||
{
|
||||
@ -187,15 +188,18 @@ namespace PowerLauncher.Helper
|
||||
_ = NativeMethods.SetWindowLong(hwnd, GWL_EX_STYLE, NativeMethods.GetWindowLong(hwnd, GWL_EX_STYLE) | WS_EX_TOOLWINDOW);
|
||||
}
|
||||
|
||||
public static void MoveToScreenCenter(Window window, Screen screen)
|
||||
/// <summary>
|
||||
/// Transforms pixels to Device Independent Pixels used by WPF
|
||||
/// </summary>
|
||||
/// <param name="visual">current window, required to get presentation source</param>
|
||||
/// <param name="unitX">horizontal position in pixels</param>
|
||||
/// <param name="unitY">vertical position in pixels</param>
|
||||
/// <returns>point containing device independent pixels</returns>
|
||||
public static Point TransformPixelsToDIP(Visual visual, double unitX, double unitY)
|
||||
{
|
||||
var workingArea = screen.WorkingArea;
|
||||
var matrix = GetCompositionTarget(window).TransformFromDevice;
|
||||
var dpiX = matrix.M11;
|
||||
var dpiY = matrix.M22;
|
||||
var matrix = GetCompositionTarget(visual).TransformFromDevice;
|
||||
|
||||
window.Left = (dpiX * workingArea.Left) + (((dpiX * workingArea.Width) - window.Width) / 2);
|
||||
window.Top = (dpiY * workingArea.Top) + (((dpiY * workingArea.Height) - window.Height) / 2);
|
||||
return new Point((int)(matrix.M11 * unitX), (int)(matrix.M22 * unitY));
|
||||
}
|
||||
|
||||
private static CompositionTarget GetCompositionTarget(Visual visual)
|
||||
|
@ -449,14 +449,22 @@ namespace PowerLauncher
|
||||
// In terms of the hack itself, removing any of these three steps seems to fail in certain scenarios only,
|
||||
// so be careful with testing!
|
||||
var desiredScreen = GetScreen();
|
||||
var workingArea = desiredScreen.WorkingArea;
|
||||
Point ToDIP(double unitX, double unitY) => WindowsInteropHelper.TransformPixelsToDIP(this, unitX, unitY);
|
||||
|
||||
// Move to top-left of desired screen.
|
||||
Top = desiredScreen.WorkingArea.Top;
|
||||
Left = desiredScreen.WorkingArea.Left;
|
||||
Top = workingArea.Top;
|
||||
Left = workingArea.Left;
|
||||
|
||||
// Centralize twice.
|
||||
WindowsInteropHelper.MoveToScreenCenter(this, desiredScreen);
|
||||
WindowsInteropHelper.MoveToScreenCenter(this, desiredScreen);
|
||||
void MoveToScreenTopCenter()
|
||||
{
|
||||
Left = ((ToDIP(workingArea.Width, 0).X - ActualWidth) / 2) + ToDIP(workingArea.X, 0).X;
|
||||
Top = ((ToDIP(0, workingArea.Height).Y - SearchBox.ActualHeight) / 4) + ToDIP(0, workingArea.Y).Y;
|
||||
}
|
||||
|
||||
MoveToScreenTopCenter();
|
||||
MoveToScreenTopCenter();
|
||||
}
|
||||
|
||||
private void OnLocationChanged(object sender, EventArgs e)
|
||||
|
Loading…
Reference in New Issue
Block a user