[Keyboard Manager] Fixed app-specific shortcut causing app to lose focus scenario (#4902)

* Fixed focus issue and added tests

* Changed key names

* Use constant instead of hardcoded empty string
This commit is contained in:
Arjun Balgovind 2020-07-10 17:53:41 -07:00 committed by GitHub
parent bb2049411b
commit 7db5d6a307
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7 changed files with 164 additions and 14 deletions

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@ -96,4 +96,7 @@ namespace KeyboardManagerConstants
// String constant for the default app name in Remap shortcuts
inline const std::wstring DefaultAppName = L"All Apps";
// String constant to represent no activated application in app-specific shortcuts
inline const std::wstring NoActivatedApp = L"";
}

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@ -528,4 +528,16 @@ std::wstring KeyboardManagerState::GetCurrentConfigName()
{
std::lock_guard<std::mutex> lock(currentConfig_mutex);
return currentConfig;
}
}
// Sets the activated target application in app-specfic shortcut
void KeyboardManagerState::SetActivatedApp(const std::wstring& appName)
{
activatedAppSpecificShortcutTarget = appName;
}
// Gets the activated target application in app-specfic shortcut
std::wstring KeyboardManagerState::GetActivatedApp()
{
return activatedAppSpecificShortcutTarget;
}

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@ -71,6 +71,9 @@ private:
std::map<DWORD, std::unique_ptr<KeyDelay>> keyDelays;
std::mutex keyDelays_mutex;
// Stores the activated target application in app-specfic shortcut
std::wstring activatedAppSpecificShortcutTarget;
// Display a key by appending a border Control as a child of the panel.
void AddKeyToLayout(const StackPanel& panel, const winrt::hstring& key);
@ -190,4 +193,10 @@ public:
// Gets the Current Active Configuration Name.
std::wstring GetCurrentConfigName();
// Sets the activated target application in app-specfic shortcut
void SetActivatedApp(const std::wstring& appName);
// Gets the activated target application in app-specfic shortcut
std::wstring GetActivatedApp();
};

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@ -114,7 +114,7 @@ namespace KeyboardEventHandlers
}
// Function to a handle a shortcut remap
__declspec(dllexport) intptr_t HandleShortcutRemapEvent(InputInterface& ii, LowlevelKeyboardEvent* data, std::map<Shortcut, RemapShortcut>& reMap, std::mutex& map_mutex) noexcept
__declspec(dllexport) intptr_t HandleShortcutRemapEvent(InputInterface& ii, LowlevelKeyboardEvent* data, std::map<Shortcut, RemapShortcut>& reMap, std::mutex& map_mutex, KeyboardManagerState& keyboardManagerState, const std::wstring& activatedApp) noexcept
{
// The mutex should be unlocked before SendInput is called to avoid re-entry into the same mutex. More details can be found at https://github.com/microsoft/PowerToys/pull/1789#issuecomment-607555837
std::unique_lock<std::mutex> lock(map_mutex);
@ -260,6 +260,11 @@ namespace KeyboardEventHandlers
}
it.second.isShortcutInvoked = true;
// If app specific shortcut is invoked, store the target application
if (activatedApp != KeyboardManagerConstants::NoActivatedApp)
{
keyboardManagerState.SetActivatedApp(activatedApp);
}
lock.unlock();
UINT res = ii.SendVirtualInput((UINT)key_count, keyEventList, sizeof(INPUT));
delete[] keyEventList;
@ -359,6 +364,11 @@ namespace KeyboardEventHandlers
it.second.isShortcutInvoked = false;
it.second.winKeyInvoked = ModifierKey::Disabled;
// If app specific shortcut has finished invoking, reset the target application
if (activatedApp != KeyboardManagerConstants::NoActivatedApp)
{
keyboardManagerState.SetActivatedApp(KeyboardManagerConstants::NoActivatedApp);
}
lock.unlock();
// key count can be 0 if both shortcuts have same modifiers and the action key is not held down. delete will throw an error if keyEventList is empty
@ -559,6 +569,11 @@ namespace KeyboardEventHandlers
it.second.isShortcutInvoked = false;
it.second.winKeyInvoked = ModifierKey::Disabled;
// If app specific shortcut has finished invoking, reset the target application
if (activatedApp != KeyboardManagerConstants::NoActivatedApp)
{
keyboardManagerState.SetActivatedApp(KeyboardManagerConstants::NoActivatedApp);
}
lock.unlock();
UINT res = ii.SendVirtualInput((UINT)key_count, keyEventList, sizeof(INPUT));
delete[] keyEventList;
@ -571,6 +586,11 @@ namespace KeyboardEventHandlers
// If it was in isShortcutInvoked state and none of the above cases occur, then reset the flags
it.second.isShortcutInvoked = false;
it.second.winKeyInvoked = ModifierKey::Disabled;
// If app specific shortcut has finished invoking, reset the target application
if (activatedApp != KeyboardManagerConstants::NoActivatedApp)
{
keyboardManagerState.SetActivatedApp(KeyboardManagerConstants::NoActivatedApp);
}
}
}
@ -583,7 +603,7 @@ namespace KeyboardEventHandlers
// Check if the key event was generated by KeyboardManager to avoid remapping events generated by us.
if (data->lParam->dwExtraInfo != KeyboardManagerConstants::KEYBOARDMANAGER_SHORTCUT_FLAG)
{
bool result = HandleShortcutRemapEvent(ii, data, keyboardManagerState.osLevelShortcutReMap, keyboardManagerState.osLevelShortcutReMap_mutex);
bool result = HandleShortcutRemapEvent(ii, data, keyboardManagerState.osLevelShortcutReMap, keyboardManagerState.osLevelShortcutReMap_mutex, keyboardManagerState);
return result;
}
@ -614,22 +634,34 @@ namespace KeyboardEventHandlers
std::transform(process_name.begin(), process_name.end(), process_name.begin(), towlower);
std::unique_lock<std::mutex> lock(keyboardManagerState.appSpecificShortcutReMap_mutex);
std::wstring query_string = process_name;
auto it = keyboardManagerState.appSpecificShortcutReMap.find(query_string);
std::wstring query_string;
// If no entry is found, search for the process name without it's file extension
if (it == keyboardManagerState.appSpecificShortcutReMap.end())
std::map<std::wstring, std::map<Shortcut, RemapShortcut>>::iterator it;
// Check if an app-specific shortcut is already activated
if (keyboardManagerState.GetActivatedApp() == KeyboardManagerConstants::NoActivatedApp)
{
// Find index of the file extension
size_t extensionIndex = process_name.find_last_of(L".");
query_string = process_name.substr(0, extensionIndex);
query_string = process_name;
it = keyboardManagerState.appSpecificShortcutReMap.find(query_string);
// If no entry is found, search for the process name without it's file extension
if (it == keyboardManagerState.appSpecificShortcutReMap.end())
{
// Find index of the file extension
size_t extensionIndex = process_name.find_last_of(L".");
query_string = process_name.substr(0, extensionIndex);
it = keyboardManagerState.appSpecificShortcutReMap.find(query_string);
}
}
else
{
query_string = keyboardManagerState.GetActivatedApp();
it = keyboardManagerState.appSpecificShortcutReMap.find(query_string);
}
if (it != keyboardManagerState.appSpecificShortcutReMap.end())
{
lock.unlock();
bool result = HandleShortcutRemapEvent(ii, data, keyboardManagerState.appSpecificShortcutReMap[query_string], keyboardManagerState.appSpecificShortcutReMap_mutex);
bool result = HandleShortcutRemapEvent(ii, data, keyboardManagerState.appSpecificShortcutReMap[query_string], keyboardManagerState.appSpecificShortcutReMap_mutex, keyboardManagerState, query_string);
return result;
}
}

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@ -12,7 +12,7 @@ namespace KeyboardEventHandlers
__declspec(dllexport) intptr_t HandleSingleKeyToggleToModEvent(InputInterface& ii, LowlevelKeyboardEvent* data, KeyboardManagerState& keyboardManagerState) noexcept;
// Function to a handle a shortcut remap
__declspec(dllexport) intptr_t HandleShortcutRemapEvent(InputInterface& ii, LowlevelKeyboardEvent* data, std::map<Shortcut, RemapShortcut>& reMap, std::mutex& map_mutex) noexcept;
__declspec(dllexport) intptr_t HandleShortcutRemapEvent(InputInterface& ii, LowlevelKeyboardEvent* data, std::map<Shortcut, RemapShortcut>& reMap, std::mutex& map_mutex, KeyboardManagerState& keyboardManagerState, const std::wstring& activatedApp = KeyboardManagerConstants::NoActivatedApp) noexcept;
// Function to a handle an os-level shortcut remap
__declspec(dllexport) intptr_t HandleOSLevelShortcutRemapEvent(InputInterface& ii, LowlevelKeyboardEvent* data, KeyboardManagerState& keyboardManagerState) noexcept;

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@ -15,8 +15,8 @@ namespace RemappingLogicTests
private:
MockedInput mockedInputHandler;
KeyboardManagerState testState;
std::wstring testApp1 = L"TestProcess1.exe";
std::wstring testApp2 = L"TestProcess2.exe";
std::wstring testApp1 = L"testtrocess1.exe";
std::wstring testApp2 = L"testprocess2.exe";
public:
TEST_METHOD_INITIALIZE(InitializeTestEnv)
@ -92,5 +92,92 @@ namespace RemappingLogicTests
Assert::AreEqual(mockedInputHandler.GetVirtualKeyState(VK_MENU), false);
Assert::AreEqual(mockedInputHandler.GetVirtualKeyState(0x56), false);
}
// Test if the the keyboard manager state's activated app is correctly set after an app specific remap takes place
TEST_METHOD (AppSpecificShortcut_ShouldSetCorrectActivatedApp_WhenRemapOccurs)
{
// Remap Ctrl+A to Alt+V
Shortcut src;
src.SetKey(VK_CONTROL);
src.SetKey(0x41);
Shortcut dest;
dest.SetKey(VK_MENU);
dest.SetKey(0x56);
testState.AddAppSpecificShortcut(testApp1, src, dest);
// Set the testApp as the foreground process
mockedInputHandler.SetForegroundProcess(testApp1);
const int nInputs = 2;
INPUT input[nInputs] = {};
input[0].type = INPUT_KEYBOARD;
input[0].ki.wVk = VK_CONTROL;
input[1].type = INPUT_KEYBOARD;
input[1].ki.wVk = 0x41;
// Send Ctrl+A keydown
mockedInputHandler.SendVirtualInput(nInputs, input, sizeof(INPUT));
// Activated app should be testApp1
Assert::AreEqual(testApp1, testState.GetActivatedApp());
input[0].type = INPUT_KEYBOARD;
input[0].ki.wVk = 0x41;
input[0].ki.dwFlags = KEYEVENTF_KEYUP;
input[1].type = INPUT_KEYBOARD;
input[1].ki.wVk = VK_CONTROL;
input[1].ki.dwFlags = KEYEVENTF_KEYUP;
// Release A then Ctrl
mockedInputHandler.SendVirtualInput(nInputs, input, sizeof(INPUT));
// Activated app should be empty string
Assert::AreEqual(std::wstring(KeyboardManagerConstants::NoActivatedApp), testState.GetActivatedApp());
}
// Test if the key states get cleared if foreground app changes after app-specific shortcut is invoked and then released
TEST_METHOD (AppSpecificShortcut_ShouldClearKeyStates_WhenForegroundAppChangesAfterShortcutIsPressedOnRelease)
{
// Remap Ctrl+A to Alt+Tab
Shortcut src;
src.SetKey(VK_CONTROL);
src.SetKey(0x41);
Shortcut dest;
dest.SetKey(VK_MENU);
dest.SetKey(VK_TAB);
testState.AddAppSpecificShortcut(testApp1, src, dest);
// Set the testApp as the foreground process
mockedInputHandler.SetForegroundProcess(testApp1);
const int nInputs = 2;
INPUT input[nInputs] = {};
input[0].type = INPUT_KEYBOARD;
input[0].ki.wVk = VK_CONTROL;
input[1].type = INPUT_KEYBOARD;
input[1].ki.wVk = 0x41;
// Send Ctrl+A keydown
mockedInputHandler.SendVirtualInput(nInputs, input, sizeof(INPUT));
// Set the testApp as the foreground process
mockedInputHandler.SetForegroundProcess(testApp2);
input[0].type = INPUT_KEYBOARD;
input[0].ki.wVk = 0x41;
input[0].ki.dwFlags = KEYEVENTF_KEYUP;
input[1].type = INPUT_KEYBOARD;
input[1].ki.wVk = VK_CONTROL;
input[1].ki.dwFlags = KEYEVENTF_KEYUP;
// Release A then Ctrl
mockedInputHandler.SendVirtualInput(nInputs, input, sizeof(INPUT));
// Ctrl, A, Alt and Tab should all be false
Assert::AreEqual(mockedInputHandler.GetVirtualKeyState(VK_CONTROL), false);
Assert::AreEqual(mockedInputHandler.GetVirtualKeyState(0x41), false);
Assert::AreEqual(mockedInputHandler.GetVirtualKeyState(VK_MENU), false);
Assert::AreEqual(mockedInputHandler.GetVirtualKeyState(VK_TAB), false);
}
};
}

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@ -12,5 +12,12 @@ namespace TestHelpers
input.SetForegroundProcess(L"");
state.ClearSingleKeyRemaps();
state.ClearOSLevelShortcuts();
state.ClearAppSpecificShortcuts();
// Allocate memory for the keyboardManagerState activatedApp member to avoid CRT assert errors
std::wstring maxLengthString;
maxLengthString.resize(MAX_PATH);
state.SetActivatedApp(maxLengthString);
state.SetActivatedApp(KeyboardManagerConstants::NoActivatedApp);
}
}