Merge pull request #391 from microsoft/user/bretan/fz-multimon

Fix for #195 - Fancy Zones new editor needs to support multiple monitors
Fix for #292 - Zone Editor opens behind PowerToys Window
This commit is contained in:
Bret 2019-09-17 17:58:53 -07:00 committed by GitHub
commit a54e4299aa
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
9 changed files with 577 additions and 500 deletions

View File

@ -27,12 +27,11 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReser
return TRUE;
}
// TODO: multimon support, need to pass the HMONITOR from the editor to here instead
// of using MonitorFromPoint
// This function is exported and called from FancyZonesEditor.exe to save a layout from the editor.
STDAPI PersistZoneSet(
PCWSTR activeKey, // Registry key holding ActiveZoneSet
PCWSTR resolutionKey, // Registry key for screen resolution
PCWSTR resolutionKey, // Registry key to persist ZoneSet to
HMONITOR monitor,
WORD layoutId, // LayoutModel Id
int zoneCount, // Number of zones in zones
int zones[]) // Array of zones serialized in left/top/right/bottom chunks
@ -73,7 +72,7 @@ STDAPI PersistZoneSet(
ZoneSetConfig(
id,
layoutId,
MonitorFromPoint({}, MONITOR_DEFAULTTOPRIMARY),
reinterpret_cast<HMONITOR>(monitor),
resolutionKey,
ZoneSetLayout::Custom,
0, 0, 0));

View File

@ -20,7 +20,6 @@ namespace FancyZonesEditor
private ushort _idInitial = 0;
public App()
{
//init settings
_settings = new Settings();
}
@ -64,8 +63,7 @@ namespace FancyZonesEditor
}
foundModel.IsSelected = true;
// TODO: multimon
// Pass in the correct args to show on the desired monitor
EditorOverlay overlay = new EditorOverlay();
overlay.Show();
overlay.DataContext = foundModel;

View File

@ -41,7 +41,7 @@ namespace FancyZonesEditor
}
else if (xDelta > 0)
{
xDelta = Math.Min(xDelta, c_workArea.Width - rect.Width - rect.X);
xDelta = Math.Min(xDelta, _settings.WorkArea.Width - rect.Width - rect.X);
}
if (yDelta < 0)
@ -50,7 +50,7 @@ namespace FancyZonesEditor
}
else if (yDelta > 0)
{
yDelta = Math.Min(yDelta, c_workArea.Height - rect.Height - rect.Y);
yDelta = Math.Min(yDelta, _settings.WorkArea.Height - rect.Height - rect.Y);
}
rect.X += (int) xDelta;
@ -69,13 +69,13 @@ namespace FancyZonesEditor
{
int newWidth = rect.Width + (int) xDelta;
if (newWidth < 48)
if (newWidth < c_minZoneSize)
{
newWidth = 48;
newWidth = c_minZoneSize;
}
else if (newWidth > (c_workArea.Width - rect.X))
else if (newWidth > (_settings.WorkArea.Width - rect.X))
{
newWidth = (int) c_workArea.Width - rect.X;
newWidth = (int) _settings.WorkArea.Width - rect.X;
}
MinWidth = rect.Width = newWidth;
}
@ -84,13 +84,13 @@ namespace FancyZonesEditor
{
int newHeight = rect.Height + (int)yDelta;
if (newHeight < 48)
if (newHeight < c_minZoneSize)
{
newHeight = 48;
newHeight = c_minZoneSize;
}
else if (newHeight > (c_workArea.Height - rect.Y))
else if (newHeight > (_settings.WorkArea.Height - rect.Y))
{
newHeight = (int)c_workArea.Height - rect.Y;
newHeight = (int)_settings.WorkArea.Height - rect.Y;
}
MinHeight = rect.Height = newHeight;
}
@ -98,10 +98,7 @@ namespace FancyZonesEditor
}
private static int c_zIndex = 0;
// TODO: multimon
// This needs to be the work area of the monitor we get launched on
private static Rect c_workArea = System.Windows.SystemParameters.WorkArea;
private static int c_minZoneSize = 48;
protected override void OnPreviewMouseDown(MouseButtonEventArgs e)
{
@ -163,5 +160,7 @@ namespace FancyZonesEditor
((Panel)Parent).Children.Remove(this);
Model.RemoveZoneAt(ZoneIndex);
}
private Settings _settings = ((App)Application.Current).ZoneSettings;
}
}

View File

@ -71,14 +71,10 @@ namespace FancyZonesEditor
InitializeComponent();
Current = this;
// TODO: multimon
// Need to set Left and Top to the correct monitor based on the
// foreground window passed in the command line arguments
Rect workArea = System.Windows.SystemParameters.WorkArea;
Left = workArea.Left;
Top = workArea.Top;
Width = workArea.Width;
Height = workArea.Height;
Left = _settings.WorkArea.Left;
Top = _settings.WorkArea.Top;
Width = _settings.WorkArea.Width;
Height = _settings.WorkArea.Height;
}
void onLoad(object sender, RoutedEventArgs e)
@ -98,6 +94,7 @@ namespace FancyZonesEditor
MainWindow window = new MainWindow();
window.Owner = this;
window.ShowActivated = true;
window.Show();
}

View File

@ -155,7 +155,8 @@ namespace FancyZonesEditor.Models
internal delegate int PersistZoneSet(
[MarshalAs(UnmanagedType.LPWStr)] string activeKey,
[MarshalAs(UnmanagedType.LPWStr)] string key,
[MarshalAs(UnmanagedType.LPWStr)] string resolutionKey,
uint monitor,
ushort layoutId,
int zoneCount,
[MarshalAs(UnmanagedType.LPArray)] int[] zoneArray);
@ -186,14 +187,12 @@ namespace FancyZonesEditor.Models
// Scale all the zones to the DPI and then pack them up to be marshalled.
int zoneCount = zones.Length;
var zoneArray = new int[zoneCount * 4];
var graphics = System.Drawing.Graphics.FromHwnd(IntPtr.Zero);
float dpi = graphics.DpiX / 96;
for (int i = 0; i < zones.Length; i++)
{
var left = (int)(zones[i].X * dpi);
var top = (int)(zones[i].Y * dpi);
var right = left + (int)(zones[i].Width * dpi);
var bottom = top + (int)(zones[i].Height * dpi);
var left = (int)(zones[i].X * Settings.Dpi);
var top = (int)(zones[i].Y * Settings.Dpi);
var right = left + (int)(zones[i].Width * Settings.Dpi);
var bottom = top + (int)(zones[i].Height * Settings.Dpi);
var index = i * 4;
zoneArray[index] = left;
@ -202,22 +201,8 @@ namespace FancyZonesEditor.Models
zoneArray[index+3] = bottom;
}
string[] args = Environment.GetCommandLineArgs();
if (args.Length > 1)
{
// args[1] = registry key value of currently active ZoneSet
// args[2] = id of layout to load at startup
string uniqueId = args[1];
// TODO: multimon
double height = System.Windows.Forms.Screen.PrimaryScreen.Bounds.Height;
double width = System.Windows.Forms.Screen.PrimaryScreen.Bounds.Width;
var key = width.ToString() + "_" + height.ToString();
var persistZoneSet = Marshal.GetDelegateForFunctionPointer<Native.PersistZoneSet>(pfn);
persistZoneSet(uniqueId, key, _id, zoneCount, zoneArray);
}
persistZoneSet(Settings.UniqueKey, Settings.WorkAreaKey, Settings.Monitor, _id, zoneCount, zoneArray);
}
private static readonly string c_registryPath = Settings.RegistryPath + "\\Layouts";

View File

@ -23,11 +23,11 @@ namespace FancyZonesEditor
{
public Settings()
{
Rect workArea = System.Windows.SystemParameters.WorkArea;
ParseCommandLineArgs();
// Initialize the five default layout models: Focus, Columns, Rows, Grid, and PriorityGrid
_defaultModels = new List<LayoutModel>(5);
_focusModel = new CanvasLayoutModel("Focus", c_focusModelId, (int)workArea.Width, (int)workArea.Height);
_focusModel = new CanvasLayoutModel("Focus", c_focusModelId, (int)_workArea.Width, (int)_workArea.Height);
_defaultModels.Add(_focusModel);
_columnsModel = new GridLayoutModel("Columns", c_columnsModelId);
@ -46,11 +46,11 @@ namespace FancyZonesEditor
_priorityGridModel = new GridLayoutModel("Priority Grid", c_priorityGridModelId);
_defaultModels.Add(_priorityGridModel);
_blankCustomModel = new CanvasLayoutModel("Create new custom", c_blankCustomModelId, (int)workArea.Width, (int)workArea.Height);
_blankCustomModel = new CanvasLayoutModel("Create new custom", c_blankCustomModelId, (int)_workArea.Width, (int)_workArea.Height);
_zoneCount = (int)Registry.GetValue(FullRegistryPath, "ZoneCount", 3);
_spacing = (int)Registry.GetValue(FullRegistryPath, "Spacing", 16);
_showSpacing = (int)Registry.GetValue(FullRegistryPath, "ShowSpacing", 1) == 1;
_zoneCount = (int)Registry.GetValue(_uniqueRegistryPath, "ZoneCount", 3);
_spacing = (int)Registry.GetValue(_uniqueRegistryPath, "Spacing", 16);
_showSpacing = (int)Registry.GetValue(_uniqueRegistryPath, "ShowSpacing", 1) == 1;
UpdateLayoutModels();
}
@ -64,7 +64,7 @@ namespace FancyZonesEditor
if (_zoneCount != value)
{
_zoneCount = value;
Registry.SetValue(FullRegistryPath, "ZoneCount", _zoneCount, RegistryValueKind.DWord);
Registry.SetValue(_uniqueRegistryPath, "ZoneCount", _zoneCount, RegistryValueKind.DWord);
UpdateLayoutModels();
FirePropertyChanged("ZoneCount");
}
@ -81,7 +81,7 @@ namespace FancyZonesEditor
if (_spacing != value)
{
_spacing = value;
Registry.SetValue(FullRegistryPath, "Spacing", _spacing, RegistryValueKind.DWord);
Registry.SetValue(_uniqueRegistryPath, "Spacing", _spacing, RegistryValueKind.DWord);
FirePropertyChanged("Spacing");
}
}
@ -97,7 +97,7 @@ namespace FancyZonesEditor
if (_showSpacing != value)
{
_showSpacing = value;
Registry.SetValue(FullRegistryPath, "ShowSpacing", _showSpacing, RegistryValueKind.DWord);
Registry.SetValue(_uniqueRegistryPath, "ShowSpacing", _showSpacing, RegistryValueKind.DWord);
FirePropertyChanged("ShowSpacing");
}
}
@ -134,6 +134,37 @@ namespace FancyZonesEditor
}
private bool _isCtrlKeyPressed;
public Rect WorkArea
{
get { return _workArea; }
}
private Rect _workArea;
public static uint Monitor
{
get { return _monitor; }
}
private static uint _monitor;
public static String UniqueKey
{
get { return _uniqueKey; }
}
private static String _uniqueKey;
private String _uniqueRegistryPath;
public static String WorkAreaKey
{
get { return _workAreaKey; }
}
private static String _workAreaKey;
public static float Dpi
{
get { return _dpi; }
}
private static float _dpi;
// UpdateLayoutModels
// Update the five default layouts based on the new ZoneCount
private void UpdateLayoutModels()
@ -233,6 +264,46 @@ namespace FancyZonesEditor
}
}
private void ParseCommandLineArgs()
{
_workArea = System.Windows.SystemParameters.WorkArea;
_monitor = 0;
_uniqueRegistryPath = FullRegistryPath;
_uniqueKey = "";
_dpi = 1;
string[] args = Environment.GetCommandLineArgs();
if (args.Length == 7)
{
// 1 = unique key for per-monitor settings
// 2 = layoutid used to generate current layout (used to pick the default layout to show)
// 3 = handle to monitor (passed back to engine to persist data)
// 4 = X_Y_Width_Height (where EditorOverlay shows up)
// 5 = resolution key (passed back to engine to persist data)
// 6 = monitor DPI (float)
_uniqueKey = args[1];
_uniqueRegistryPath += "\\" + _uniqueKey;
var parsedLocation = args[4].Split('_');
var x = int.Parse(parsedLocation[0]);
var y = int.Parse(parsedLocation[1]);
var width = int.Parse(parsedLocation[2]);
var height = int.Parse(parsedLocation[3]);
_workAreaKey = args[5];
_dpi = float.Parse(args[6]);
_workArea = new Rect(x, y, width, height);
uint monitor = 0;
if (uint.TryParse(args[4], out monitor))
{
_monitor = monitor;
}
}
}
public IList<LayoutModel> DefaultModels { get { return _defaultModels; } }
public ObservableCollection<LayoutModel> CustomModels
{

View File

@ -1,4 +1,5 @@
#include "pch.h"
#include "common/dpi_aware.h"
struct FancyZones : public winrt::implements<FancyZones, IFancyZones, IFancyZonesCallback, IZoneWindowHost>
{
@ -237,18 +238,43 @@ void FancyZones::ToggleEditor() noexcept
m_terminateEditorEvent.reset(CreateEvent(nullptr, true, false, nullptr));
}
// TODO: multimon support
// Pass in args so that the editor shows up on the correct monitor
// This can be an HWND, HMONITOR, or the X/Y/Width/Height of the monitor's work area, (whichever works best).
if (const HMONITOR monitor = MonitorFromWindow(nullptr, MONITOR_DEFAULTTOPRIMARY))
const HWND foregroundWindow = GetForegroundWindow();
if (const HMONITOR monitor = MonitorFromWindow(foregroundWindow, MONITOR_DEFAULTTOPRIMARY))
{
std::shared_lock readLock(m_lock);
auto iter = m_zoneWindowMap.find(monitor);
if (iter != m_zoneWindowMap.end())
{
// Pass command line args to the editor to tell it which layout it should pick by default
auto activeZoneSet = iter->second->ActiveZoneSet();
std::wstring params = iter->second->UniqueId() + L" " + std::to_wstring(activeZoneSet->LayoutId());
UINT dpi_x = 96;
UINT dpi_y = 96;
DPIAware::GetScreenDPIForWindow(foregroundWindow, dpi_x, dpi_y);
MONITORINFOEX mi;
mi.cbSize = sizeof(mi);
GetMonitorInfo(monitor, &mi);
// X/Y need to start in unscaled screen coordinates to get to the proper top/left of the monitor
// From there, we need to scale the difference between the monitor and workarea rects to get the
// appropriate offset where the overlay should appear.
// This covers the cases where the taskbar is not at the bottom of the screen.
const auto x = mi.rcMonitor.left + MulDiv(mi.rcWork.left - mi.rcMonitor.left, 96, dpi_x);
const auto y = mi.rcMonitor.top + MulDiv(mi.rcWork.top - mi.rcMonitor.top, 96, dpi_y);
// Location that the editor should occupy, scaled by DPI
std::wstring editorLocation =
std::to_wstring(x) + L"_" +
std::to_wstring(y) + L"_" +
std::to_wstring(MulDiv(mi.rcWork.right - mi.rcWork.left, 96, dpi_x)) + L"_" +
std::to_wstring(MulDiv(mi.rcWork.bottom - mi.rcWork.top, 96, dpi_y));
const std::wstring params =
iter->second->UniqueId() + L" " +
std::to_wstring(iter->second->ActiveZoneSet()->LayoutId()) + L" " +
std::to_wstring(reinterpret_cast<UINT_PTR>(monitor)) + L" " +
editorLocation + L" " +
iter->second->WorkAreaKey() + L" " +
std::to_wstring(static_cast<float>(dpi_x) / 96.0f);
SHELLEXECUTEINFO sei{ sizeof(sei) };
sei.fMask = { SEE_MASK_NOCLOSEPROCESS | SEE_MASK_FLAG_NO_UI };
sei.lpFile = L"modules\\FancyZonesEditor.exe";

View File

@ -18,6 +18,7 @@ public:
IFACEMETHODIMP_(void) CycleActiveZoneSet(DWORD vkCode) noexcept;
IFACEMETHODIMP_(std::wstring) DeviceId() noexcept { return { m_deviceId.get() }; }
IFACEMETHODIMP_(std::wstring) UniqueId() noexcept { return { m_uniqueId }; }
IFACEMETHODIMP_(std::wstring) WorkAreaKey() noexcept { return { m_workArea }; }
IFACEMETHODIMP_(void) SaveWindowProcessToZoneIndex(HWND window) noexcept;
IFACEMETHODIMP_(IZoneSet*) ActiveZoneSet() noexcept { return m_activeZoneSet.get(); }

View File

@ -16,6 +16,7 @@ interface __declspec(uuid("{7F017528-8110-4FB3-BE41-F472969C2560}")) IZoneWindow
IFACEMETHOD_(void, SaveWindowProcessToZoneIndex)(HWND window) = 0;
IFACEMETHOD_(std::wstring, DeviceId)() = 0;
IFACEMETHOD_(std::wstring, UniqueId)() = 0;
IFACEMETHOD_(std::wstring, WorkAreaKey)() = 0;
IFACEMETHOD_(IZoneSet*, ActiveZoneSet)() = 0;
};