Added info to projects inside root, tests and common folders (#4413)

This commit is contained in:
Yevhenii Holovachov 2020-06-23 16:53:16 +03:00 committed by GitHub
parent bb22155482
commit ad440f70fa
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26 changed files with 327 additions and 151 deletions

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@ -1,5 +1,4 @@
// Microsoft Visual C++ generated resource script.
//
#include <windows.h>
#include "resource.h"
#include "../common/version.h"
@ -10,34 +9,34 @@ BEGIN
END
1 VERSIONINFO
FILEVERSION FILE_VERSION
PRODUCTVERSION PRODUCT_VERSION
FILEFLAGSMASK 0x3fL
FILEVERSION FILE_VERSION
PRODUCTVERSION PRODUCT_VERSION
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS 0x1L
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
FILEFLAGS 0x0L
#endif
FILEOS 0x40004L
FILETYPE 0x1L
FILESUBTYPE 0x0L
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_DLL
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BLOCK "040904b0" // US English (0x0409), Unicode (0x04B0) charset
BEGIN
VALUE "CompanyName", COMPANY_NAME
VALUE "FileDescription", "PowerToys Action Runner"
VALUE "FileDescription", FILE_DESCRIPTION
VALUE "FileVersion", FILE_VERSION_STRING
VALUE "InternalName", "PowerToys Action Runner"
VALUE "InternalName", INTERNAL_NAME
VALUE "LegalCopyright", COPYRIGHT_NOTE
VALUE "OriginalFilename", "action_runner.exe"
VALUE "ProductName", "PowerToys"
VALUE "OriginalFilename", ORIGINAL_FILENAME
VALUE "ProductName", PRODUCT_NAME
VALUE "ProductVersion", PRODUCT_VERSION_STRING
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
VALUE "Translation", 0x409, 1200 // US English (0x0409), Unicode (1200) charset
END
END

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@ -1,3 +1,16 @@
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by action_runner.rc
//////////////////////////////
// Non-localizable
#define FILE_DESCRIPTION "PowerToys ActionRunner"
#define INTERNAL_NAME "action_runner"
#define ORIGINAL_FILENAME "action_runner.exe"
// Non-localizable
//////////////////////////////
#define IDS_DOTNET_CORE_DOWNLOAD_FAILURE 101
#define IDS_DOTNET_CORE_DOWNLOAD_FAILURE_TITLE 102

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@ -6,6 +6,14 @@
<PlatformTarget>x64</PlatformTarget>
<TargetFramework>netstandard2.0</TargetFramework>
<Version>$(Version).0</Version>
<Authors>Microsoft Corporation</Authors>
<Product>PowerToys</Product>
<Description>PowerToys Telemetry</Description>
<Copyright>Copyright (C) 2020 Microsoft Corporation</Copyright>
<RepositoryUrl>https://github.com/microsoft/PowerToys</RepositoryUrl>
<RepositoryType>Github</RepositoryType>
<PackageTags>PowerToys</PackageTags>
<NeutralLanguage>en-US</NeutralLanguage>
</PropertyGroup>
<ItemGroup>

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@ -0,0 +1,36 @@
#include <windows.h>
#include "resource.h"
#include "../version.h"
1 VERSIONINFO
FILEVERSION FILE_VERSION
PRODUCTVERSION PRODUCT_VERSION
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
#endif
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_DLL
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0" // US English (0x0409), Unicode (0x04B0) charset
BEGIN
VALUE "CompanyName", COMPANY_NAME
VALUE "FileDescription", FILE_DESCRIPTION
VALUE "FileVersion", FILE_VERSION_STRING
VALUE "InternalName", INTERNAL_NAME
VALUE "LegalCopyright", COPYRIGHT_NOTE
VALUE "OriginalFilename", ORIGINAL_FILENAME
VALUE "ProductName", PRODUCT_NAME
VALUE "ProductVersion", PRODUCT_VERSION_STRING
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200 // US English (0x0409), Unicode (1200) charset
END
END

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@ -111,6 +111,7 @@
</ItemGroup>
<ItemGroup>
<ClInclude Include="pch.h" />
<ClInclude Include="resource.h" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\common.vcxproj">
@ -120,6 +121,9 @@
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="UnitTests-CommonLib.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.200514.2\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.200514.2\build\native\Microsoft.Windows.CppWinRT.targets')" />

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@ -32,8 +32,16 @@
<ClInclude Include="pch.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="resource.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="UnitTests-CommonLib.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
</Project>

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@ -0,0 +1,13 @@
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by UnitTests-CommonLib.rc
//////////////////////////////
// Non-localizable
#define FILE_DESCRIPTION "PowerToys UnitTests-CommonLib"
#define INTERNAL_NAME "UnitTests-CommonLib"
#define ORIGINAL_FILENAME "UnitTests-CommonLib.dll"
// Non-localizable
//////////////////////////////

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@ -1,3 +1,13 @@
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by app.rc
// Used by interop.rc
//////////////////////////////
// Non-localizable
#define FILE_DESCRIPTION "PowerToys Interop"
#define INTERNAL_NAME "PowerToysInterop"
#define ORIGINAL_FILENAME "PowerToysInterop.dll"
// Non-localizable
//////////////////////////////

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@ -1,61 +0,0 @@
// Microsoft Visual C++ generated resource script.
⼀⼀ഀ<EFBFBD>
⌀椀渀挀氀甀搀攀 ∀爀攀猀漀甀爀挀攀⸀栀∀ഀ<EFBFBD>
<EFBFBD>
⌀搀攀昀椀渀攀 䄀倀匀吀唀䐀䤀伀开刀䔀䄀䐀伀一䰀夀开匀夀䴀䈀伀䰀匀ഀ<EFBFBD>
<EFBFBD>
⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀ഀ<EFBFBD>
⌀甀渀搀攀昀 䄀倀匀吀唀䐀䤀伀开刀䔀䄀䐀伀一䰀夀开匀夀䴀䈀伀䰀匀ഀ<EFBFBD>
<EFBFBD>
⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀ഀ<EFBFBD>
⼀⼀ 䔀渀最氀椀猀栀 唀渀椀琀攀搀 匀琀愀琀攀猀⤀ 爀攀猀漀甀爀挀攀猀ഀ<EFBFBD>
<EFBFBD>
<EFBFBD>
⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀ഀ<EFBFBD>
⼀⼀ഀ<EFBFBD>
⼀⼀ 䤀挀漀渀ഀ<EFBFBD>
⼀⼀ഀ<EFBFBD>
⼀⼀ 䤀挀漀渀 瀀氀愀挀攀搀 昀椀爀猀琀 漀爀 眀椀琀栀 氀漀眀攀猀琀 䤀䐀 瘀愀氀甀攀 戀攀挀漀洀攀猀 愀瀀瀀氀椀挀愀琀椀漀渀 椀挀漀渀ഀ<EFBFBD>
䰀䄀一䜀唀䄀䜀䔀 㤀Ⰰ ㄀ഀ<EFBFBD>
           䤀䌀伀一         ∀愀瀀瀀⸀椀挀漀∀ഀ<EFBFBD>
<EFBFBD>
⌀椀昀搀攀昀 䄀倀匀吀唀䐀䤀伀开䤀一嘀伀䬀䔀䐀ഀ<EFBFBD>
⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀ഀ<EFBFBD>
⼀⼀ഀ<EFBFBD>
⼀⼀ 吀䔀堀吀䤀一䌀䰀唀䐀䔀ഀ<EFBFBD>
⼀⼀ഀ<EFBFBD>
<EFBFBD>
 吀䔀堀吀䤀一䌀䰀唀䐀䔀  <EFBFBD>
䈀䔀䜀䤀一ഀ<EFBFBD>
    ∀爀攀猀漀甀爀挀攀⸀栀尀 ∀ഀ<EFBFBD>
    ∀尀 ∀ഀ<EFBFBD>
䔀一䐀ഀ<EFBFBD>
<EFBFBD>
 吀䔀堀吀䤀一䌀䰀唀䐀䔀  <EFBFBD>
䈀䔀䜀䤀一ഀ<EFBFBD>
    ∀⌀椀渀挀氀甀搀攀 ∀∀愀昀砀爀攀猀⸀栀∀∀尀爀尀渀∀ഀ<EFBFBD>
    ∀尀 ∀ഀ<EFBFBD>
䔀一䐀ഀ<EFBFBD>
<EFBFBD>
 吀䔀堀吀䤀一䌀䰀唀䐀䔀  <EFBFBD>
䈀䔀䜀䤀一ഀ<EFBFBD>
    ∀尀 ∀ഀ<EFBFBD>
䔀一䐀ഀ<EFBFBD>
<EFBFBD>
⌀攀渀搀椀昀    ⼀⼀ 䄀倀匀吀唀䐀䤀伀开䤀一嘀伀䬀䔀䐀ഀ<EFBFBD>
<EFBFBD>
⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀ഀ<EFBFBD>
<EFBFBD>
<EFBFBD>
<EFBFBD>
⌀椀昀渀搀攀昀 䄀倀匀吀唀䐀䤀伀开䤀一嘀伀䬀䔀䐀ഀ<EFBFBD>
⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀ഀ<EFBFBD>
⼀⼀ഀ<EFBFBD>
⼀⼀ 䜀攀渀攀爀愀琀攀搀 昀爀漀洀 琀栀攀 吀䔀堀吀䤀一䌀䰀唀䐀䔀  爀攀猀漀甀爀挀攀⸀ഀ<EFBFBD>
⼀⼀ഀ<EFBFBD>
<EFBFBD>
<EFBFBD>
⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀⼀ഀ<EFBFBD>
⌀攀渀搀椀昀    ⼀⼀ 渀漀琀 䄀倀匀吀唀䐀䤀伀开䤀一嘀伀䬀䔀䐀ഀ<EFBFBD>
<EFBFBD>
<EFBFBD>

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@ -0,0 +1,37 @@
#include <windows.h>
⌀椀渀挀氀甀搀攀 ∀爀攀猀漀甀爀挀攀⸀栀∀ഀ<EFBFBD>
⌀椀渀挀氀甀搀攀 ∀⸀⸀⼀瘀攀爀猀椀漀渀⸀栀∀ഀ<EFBFBD>
<EFBFBD>
 嘀䔀刀匀䤀伀一䤀一䘀伀ഀ<EFBFBD>
䘀䤀䰀䔀嘀䔀刀匀䤀伀一 䘀䤀䰀䔀开嘀䔀刀匀䤀伀一ഀ<EFBFBD>
倀刀伀䐀唀䌀吀嘀䔀刀匀䤀伀一 倀刀伀䐀唀䌀吀开嘀䔀刀匀䤀伀一ഀ<EFBFBD>
䘀䤀䰀䔀䘀䰀䄀䜀匀䴀䄀匀䬀 嘀匀开䘀䘀䤀开䘀䤀䰀䔀䘀䰀䄀䜀匀䴀䄀匀䬀ഀ<EFBFBD>
⌀椀昀搀攀昀 开䐀䔀䈀唀䜀ഀ<EFBFBD>
䘀䤀䰀䔀䘀䰀䄀䜀匀 嘀匀开䘀䘀开䐀䔀䈀唀䜀ഀ<EFBFBD>
⌀攀氀猀攀ഀ<EFBFBD>
䘀䤀䰀䔀䘀䰀䄀䜀匀   䰀ഀ<EFBFBD>
⌀攀渀搀椀昀ഀ<EFBFBD>
䘀䤀䰀䔀伀匀 嘀伀匀开一吀开圀䤀一䐀伀圀匀㌀㈀ഀ<EFBFBD>
䘀䤀䰀䔀吀夀倀䔀 嘀䘀吀开䐀䰀䰀ഀ<EFBFBD>
䘀䤀䰀䔀匀唀䈀吀夀倀䔀 嘀䘀吀㈀开唀一䬀一伀圀一 <EFBFBD>
䈀䔀䜀䤀一ഀ<EFBFBD>
    䈀䰀伀䌀䬀 ∀匀琀爀椀渀最䘀椀氀攀䤀渀昀漀∀ഀ<EFBFBD>
    䈀䔀䜀䤀一ഀ<EFBFBD>
        䈀䰀伀䌀䬀    㐀戀  ⼀⼀ 唀匀 䔀渀最氀椀猀栀    㤀⤀Ⰰ 唀渀椀挀漀搀攀   㐀䈀  挀栀愀爀猀攀琀ഀ<EFBFBD>
        䈀䔀䜀䤀一ഀ<EFBFBD>
            嘀䄀䰀唀䔀 ∀䌀漀洀瀀愀渀礀一愀洀攀∀Ⰰ 䌀伀䴀倀䄀一夀开一䄀䴀䔀ഀ<EFBFBD>
            嘀䄀䰀唀䔀 ∀䘀椀氀攀䐀攀猀挀爀椀瀀琀椀漀渀∀Ⰰ 䘀䤀䰀䔀开䐀䔀匀䌀刀䤀倀吀䤀伀一ഀ<EFBFBD>
            嘀䄀䰀唀䔀 ∀䘀椀氀攀嘀攀爀猀椀漀渀∀Ⰰ 䘀䤀䰀䔀开嘀䔀刀匀䤀伀一开匀吀刀䤀一䜀ഀ<EFBFBD>
            嘀䄀䰀唀䔀 ∀䤀渀琀攀爀渀愀氀一愀洀攀∀Ⰰ 䤀一吀䔀刀一䄀䰀开一䄀䴀䔀ഀ<EFBFBD>
            嘀䄀䰀唀䔀 ∀䰀攀最愀氀䌀漀瀀礀爀椀最栀琀∀Ⰰ 䌀伀倀夀刀䤀䜀䠀吀开一伀吀䔀ഀ<EFBFBD>
            嘀䄀䰀唀䔀 ∀伀爀椀最椀渀愀氀䘀椀氀攀渀愀洀攀∀Ⰰ 伀刀䤀䜀䤀一䄀䰀开䘀䤀䰀䔀一䄀䴀䔀ഀ<EFBFBD>
            嘀䄀䰀唀䔀 ∀倀爀漀搀甀挀琀一愀洀攀∀Ⰰ 倀刀伀䐀唀䌀吀开一䄀䴀䔀ഀ<EFBFBD>
            嘀䄀䰀唀䔀 ∀倀爀漀搀甀挀琀嘀攀爀猀椀漀渀∀Ⰰ 倀刀伀䐀唀䌀吀开嘀䔀刀匀䤀伀一开匀吀刀䤀一䜀ഀ<EFBFBD>
        䔀一䐀ഀ<EFBFBD>
    䔀一䐀ഀ<EFBFBD>
    䈀䰀伀䌀䬀 ∀嘀愀爀䘀椀氀攀䤀渀昀漀∀ഀ<EFBFBD>
    䈀䔀䜀䤀一ഀ<EFBFBD>
        嘀䄀䰀唀䔀 ∀吀爀愀渀猀氀愀琀椀漀渀∀Ⰰ  砀㐀 㤀Ⰰ ㄀㈀   ⼀⼀ 唀匀 䔀渀最氀椀猀栀    㤀⤀Ⰰ 唀渀椀挀漀搀攀 ㄀㈀   挀栀愀爀猀攀琀ഀ<EFBFBD>
    䔀一䐀ഀ<EFBFBD>
䔀一䐀ഀ<EFBFBD>
<EFBFBD>

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@ -128,7 +128,7 @@
<ClInclude Include="interop.h" />
<ClInclude Include="KeyboardHook.h" />
<ClInclude Include="pch.h" />
<ClInclude Include="Resource.h" />
<ClInclude Include="resource.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="Generated Files\AssemblyInfo.cpp" />
@ -140,10 +140,7 @@
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="app.rc" />
</ItemGroup>
<ItemGroup>
<Image Include="app.ico" />
<ResourceCompile Include="interop.rc" />
</ItemGroup>
<ItemGroup>
<Reference Include="System" />

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@ -18,9 +18,6 @@
<ClInclude Include="interop.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Resource.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="pch.h">
<Filter>Header Files</Filter>
</ClInclude>
@ -30,6 +27,9 @@
<ClInclude Include="HotkeyManager.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="resource.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="interop.cpp">
@ -49,13 +49,8 @@
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="app.rc">
<ResourceCompile Include="interop.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<Image Include="app.ico">
<Filter>Resource Files</Filter>
</Image>
</ItemGroup>
</Project>

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@ -1,35 +1,36 @@
#include <windows.h>
#include "resource.h"
#include "../../../common/version.h"
#include "../version.h"
1 VERSIONINFO
FILEVERSION FILE_VERSION
PRODUCTVERSION PRODUCT_VERSION
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
FILEVERSION FILE_VERSION
PRODUCTVERSION PRODUCT_VERSION
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
FILEFLAGS 0x0L
#endif
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_DLL
FILESUBTYPE VFT2_UNKNOWN
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_DLL
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0" // English (0x0409), Unicode (0x04B0) charset
BLOCK "040904b0" // US English (0x0409), Unicode (0x04B0) charset
BEGIN
VALUE "CompanyName", COMPANY_NAME
VALUE "FileDescription", "PowerToys Notifications"
VALUE "FileDescription", FILE_DESCRIPTION
VALUE "FileVersion", FILE_VERSION_STRING
VALUE "InternalName", "PowerToys Notifications"
VALUE "InternalName", INTERNAL_NAME
VALUE "LegalCopyright", COPYRIGHT_NOTE
VALUE "OriginalFilename", "powertoys_notifications.dll"
VALUE "ProductName", "PowerToys Notifications"
VALUE "OriginalFilename", ORIGINAL_FILENAME
VALUE "ProductName", PRODUCT_NAME
VALUE "ProductVersion", PRODUCT_VERSION_STRING
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
VALUE "Translation", 0x409, 1200 // US English (0x0409), Unicode (1200) charset
END
END

View File

@ -1 +1,13 @@
#include <windows.h>
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by notifications_dll.rc
//////////////////////////////
// Non-localizable
#define FILE_DESCRIPTION "PowerToys Notifications"
#define INTERNAL_NAME "Notifications"
#define ORIGINAL_FILENAME "Notifications.dll"
// Non-localizable
//////////////////////////////

View File

@ -0,0 +1,36 @@
#include <windows.h>
#include "resource.h"
#include "../version.h"
1 VERSIONINFO
FILEVERSION FILE_VERSION
PRODUCTVERSION PRODUCT_VERSION
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
#endif
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_DLL
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0" // US English (0x0409), Unicode (0x04B0) charset
BEGIN
VALUE "CompanyName", COMPANY_NAME
VALUE "FileDescription", FILE_DESCRIPTION
VALUE "FileVersion", FILE_VERSION_STRING
VALUE "InternalName", INTERNAL_NAME
VALUE "LegalCopyright", COPYRIGHT_NOTE
VALUE "OriginalFilename", ORIGINAL_FILENAME
VALUE "ProductName", PRODUCT_NAME
VALUE "ProductVersion", PRODUCT_VERSION_STRING
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200 // US English (0x0409), Unicode (1200) charset
END
END

View File

@ -91,6 +91,7 @@
<ClInclude Include="framework.h" />
<ClInclude Include="os-detect.h" />
<ClInclude Include="pch.h" />
<ClInclude Include="resource.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="dllmain.cpp" />
@ -99,6 +100,9 @@
<PrecompiledHeader Condition="'$(CIBuild)'!='true'">Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="os-detection.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>

View File

@ -24,6 +24,9 @@
<ClInclude Include="os-detect.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="resource.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="dllmain.cpp">
@ -36,4 +39,9 @@
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="os-detection.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
</Project>

View File

@ -0,0 +1,13 @@
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by os-detection.rc
//////////////////////////////
// Non-localizable
#define FILE_DESCRIPTION "PowerToys OS Detection"
#define INTERNAL_NAME "os-detection"
#define ORIGINAL_FILENAME "os-detection.dll"
// Non-localizable
//////////////////////////////

View File

@ -11,9 +11,10 @@
"." STRINGIZE(VERSION_MINOR) "." STRINGIZE(VERSION_REVISION) ".0"
#define PRODUCT_VERSION FILE_VERSION
#define PRODUCT_VERSION_STRING FILE_VERSION_STRING
#define COMPANY_NAME "Microsoft Corporation"
#define COPYRIGHT_NOTE "Copyright (C) 2019 Microsoft Corporation"
#define COMPANY_NAME "Microsoft Corporation"
#define COPYRIGHT_NOTE "Copyright (C) 2020 Microsoft Corporation"
#define PRODUCT_NAME "PowerToys"
enum class version_architecture
{

View File

@ -1,3 +1,17 @@
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by runner.rc
//////////////////////////////
// Non-localizable
#define FILE_DESCRIPTION "PowerToys Runner"
#define INTERNAL_NAME "PowerToys"
#define ORIGINAL_FILENAME "PowerToys.exe"
// Non-localizable
//////////////////////////////
#define APPICON 101
#define ID_TRAY_MENU 102

View File

@ -1,5 +1,4 @@
// Microsoft Visual C++ generated resource script.
⼀⼀ഀ<EFBFBD>
#include <windows.h>
#include "resource.h"
#include "../common/version.h"
@ -13,7 +12,6 @@
IDS_AUTOUPDATE_SUCCESS "PowerToys was successfully updated!"
END
<EFBFBD>
APPICON ICON "svgs\icon.ico"
ID_TRAY_MENU MENU
@ -28,34 +26,35 @@
END
1 VERSIONINFO
 䘀䤀䰀䔀嘀䔀刀匀䤀伀一 䘀䤀䰀䔀开嘀䔀刀匀䤀伀一ഀ<EFBFBD>
 倀刀伀䐀唀䌀吀嘀䔀刀匀䤀伀一 倀刀伀䐀唀䌀吀开嘀䔀刀匀䤀伀一ഀ<EFBFBD>
 䘀䤀䰀䔀䘀䰀䄀䜀匀䴀䄀匀䬀  砀㌀昀䰀<EFBFBD>
䘀䤀䰀䔀嘀䔀刀匀䤀伀一 䘀䤀䰀䔀开嘀䔀刀匀䤀伀一ഀ<EFBFBD>
倀刀伀䐀唀䌀吀嘀䔀刀匀䤀伀一 倀刀伀䐀唀䌀吀开嘀䔀刀匀䤀伀一ഀ<EFBFBD>
䘀䤀䰀䔀䘀䰀䄀䜀匀䴀䄀匀䬀 嘀匀开䘀䘀䤀开䘀䤀䰀䔀䘀䰀䄀䜀匀䴀䄀匀䬀<EFBFBD>
#ifdef _DEBUG
 䘀䤀䰀䔀䘀䰀䄀䜀匀  砀㄀䰀<EFBFBD>
䘀䤀䰀䔀䘀䰀䄀䜀匀 嘀匀开䘀䘀开䐀䔀䈀唀䜀<EFBFBD>
#else
 䘀䤀䰀䔀䘀䰀䄀䜀匀   䰀ഀ<EFBFBD>
䘀䤀䰀䔀䘀䰀䄀䜀匀   䰀ഀ<EFBFBD>
#endif
 䘀䤀䰀䔀伀匀  砀㐀   㐀䰀<EFBFBD>
 䘀䤀䰀䔀吀夀倀䔀  砀㄀䰀ഀ<EFBFBD>
 䘀䤀䰀䔀匀唀䈀吀夀倀䔀  砀 䰀<EFBFBD>
䘀䤀䰀䔀伀匀 嘀伀匀开一吀开圀䤀一䐀伀圀匀㌀㈀<EFBFBD>
䘀䤀䰀䔀吀夀倀䔀 嘀䘀吀开䐀䰀䰀ഀ<EFBFBD>
䘀䤀䰀䔀匀唀䈀吀夀倀䔀 嘀䘀吀㈀开唀一䬀一伀圀一 <EFBFBD>
BEGIN
BLOCK "StringFileInfo"
BEGIN
        䈀䰀伀䌀䬀    㐀戀 ∀ഀ<EFBFBD>
        䈀䰀伀䌀䬀 ∀ 㐀 㤀 㐀戀 ∀ ⼀⼀ 唀匀 䔀渀最氀椀猀栀 ⠀ 砀 㐀 㤀⤀Ⰰ 唀渀椀挀漀搀攀 ⠀ 砀 㐀䈀 ⤀ 挀栀愀爀猀攀琀<EFBFBD>
BEGIN
VALUE "CompanyName", COMPANY_NAME
            嘀䄀䰀唀䔀 ∀䘀椀氀攀䐀攀猀挀爀椀瀀琀椀漀渀∀Ⰰ ∀倀漀眀攀爀吀漀礀猀 刀甀渀渀攀爀∀<EFBFBD>
            嘀䄀䰀唀䔀 ∀䘀椀氀攀䐀攀猀挀爀椀瀀琀椀漀渀∀Ⰰ 䘀䤀䰀䔀开䐀䔀匀䌀刀䤀倀吀䤀伀一<EFBFBD>
VALUE "FileVersion", FILE_VERSION_STRING
            嘀䄀䰀唀䔀 ∀䤀渀琀攀爀渀愀氀一愀洀攀∀Ⰰ ∀倀漀眀攀爀吀漀礀猀 刀甀渀渀攀爀∀<EFBFBD>
            嘀䄀䰀唀䔀 ∀䤀渀琀攀爀渀愀氀一愀洀攀∀Ⰰ 䤀一吀䔀刀一䄀䰀开一䄀䴀䔀<EFBFBD>
VALUE "LegalCopyright", COPYRIGHT_NOTE
            嘀䄀䰀唀䔀 ∀伀爀椀最椀渀愀氀䘀椀氀攀渀愀洀攀∀Ⰰ ∀倀漀眀攀爀吀漀礀猀⸀攀砀攀∀<EFBFBD>
            嘀䄀䰀唀䔀 ∀倀爀漀搀甀挀琀一愀洀攀∀Ⰰ ∀倀漀眀攀爀吀漀礀猀∀<EFBFBD>
            嘀䄀䰀唀䔀 ∀伀爀椀最椀渀愀氀䘀椀氀攀渀愀洀攀∀Ⰰ 伀刀䤀䜀䤀一䄀䰀开䘀䤀䰀䔀一䄀䴀䔀<EFBFBD>
            嘀䄀䰀唀䔀 ∀倀爀漀搀甀挀琀一愀洀攀∀Ⰰ 倀刀伀䐀唀䌀吀开一䄀䴀䔀<EFBFBD>
VALUE "ProductVersion", PRODUCT_VERSION_STRING
END
END
BLOCK "VarFileInfo"
BEGIN
        嘀䄀䰀唀䔀 ∀吀爀愀渀猀氀愀琀椀漀渀∀Ⰰ  砀㐀 㤀Ⰰ ㄀㈀  <EFBFBD>
        嘀䄀䰀唀䔀 ∀吀爀愀渀猀氀愀琀椀漀渀∀Ⰰ  砀㐀 㤀Ⰰ ㄀㈀   ⼀⼀ 唀匀 䔀渀最氀椀猀栀 ⠀ 砀 㐀 㤀⤀Ⰰ 唀渀椀挀漀搀攀 ⠀㄀㈀  ⤀ 挀栀愀爀猀攀琀<EFBFBD>
END
䔀一䐀<EFBFBD>
䔀一䐀ഀ<EFBFBD>
<EFBFBD>

View File

@ -54,7 +54,6 @@
<ClInclude Include="unhandled_exception_handler.h">
<Filter>Utils</Filter>
</ClInclude>
<ClInclude Include="resource.h" />
<ClInclude Include="lowlevel_keyboard_event.h">
<Filter>Events</Filter>
</ClInclude>
@ -97,6 +96,9 @@
<ClInclude Include="action_runner_utils.h">
<Filter>Utils</Filter>
</ClInclude>
<ClInclude Include="resource.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Filter Include="Utils">
@ -108,9 +110,12 @@
<Filter Include="Events">
<UniqueIdentifier>{d409b25e-c0f1-4913-bb32-da4a21339c76}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="runner.rc" />
<Filter Include="Resource Files">
<UniqueIdentifier>{74d0b535-16ee-46cc-9adf-dc4668bbcfda}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{18a4e642-9246-4494-b916-8505aed19914}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<CopyFileToFolders Include="svgs\icon.ico" />
@ -160,4 +165,9 @@
<ItemGroup>
<Manifest Include="PowerToys.exe.manifest" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="runner.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
</Project>

View File

@ -1 +1,15 @@
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by settings.rc
//////////////////////////////
// Non-localizable
#define FILE_DESCRIPTION "PowerToys Settings"
#define INTERNAL_NAME "PowerToysSettings"
#define ORIGINAL_FILENAME "PowerToysSettings.exe"
// Non-localizable
//////////////////////////////
#define APPICON 101

View File

@ -1,37 +1,39 @@
#include "resource.h"
#include <windows.h>
⌀椀渀挀氀甀搀攀 ∀爀攀猀漀甀爀挀攀⸀栀∀ഀ<EFBFBD>
#include "../common/version.h"
APPICON ICON "..\\runner\\svgs\\icon.ico"
1 VERSIONINFO
 䘀䤀䰀䔀嘀䔀刀匀䤀伀一 䘀䤀䰀䔀开嘀䔀刀匀䤀伀一ഀ<EFBFBD>
 倀刀伀䐀唀䌀吀嘀䔀刀匀䤀伀一 倀刀伀䐀唀䌀吀开嘀䔀刀匀䤀伀一ഀ<EFBFBD>
 䘀䤀䰀䔀䘀䰀䄀䜀匀䴀䄀匀䬀  砀㌀昀䰀<EFBFBD>
䘀䤀䰀䔀嘀䔀刀匀䤀伀一 䘀䤀䰀䔀开嘀䔀刀匀䤀伀一ഀ<EFBFBD>
倀刀伀䐀唀䌀吀嘀䔀刀匀䤀伀一 倀刀伀䐀唀䌀吀开嘀䔀刀匀䤀伀一ഀ<EFBFBD>
䘀䤀䰀䔀䘀䰀䄀䜀匀䴀䄀匀䬀 嘀匀开䘀䘀䤀开䘀䤀䰀䔀䘀䰀䄀䜀匀䴀䄀匀䬀<EFBFBD>
#ifdef _DEBUG
 䘀䤀䰀䔀䘀䰀䄀䜀匀  砀㄀䰀<EFBFBD>
䘀䤀䰀䔀䘀䰀䄀䜀匀 嘀匀开䘀䘀开䐀䔀䈀唀䜀<EFBFBD>
#else
 䘀䤀䰀䔀䘀䰀䄀䜀匀   䰀ഀ<EFBFBD>
䘀䤀䰀䔀䘀䰀䄀䜀匀   䰀ഀ<EFBFBD>
#endif
 䘀䤀䰀䔀伀匀  砀㐀   㐀䰀<EFBFBD>
 䘀䤀䰀䔀吀夀倀䔀  砀㄀䰀ഀ<EFBFBD>
 䘀䤀䰀䔀匀唀䈀吀夀倀䔀  砀 䰀<EFBFBD>
䘀䤀䰀䔀伀匀 嘀伀匀开一吀开圀䤀一䐀伀圀匀㌀㈀<EFBFBD>
䘀䤀䰀䔀吀夀倀䔀 嘀䘀吀开䐀䰀䰀ഀ<EFBFBD>
䘀䤀䰀䔀匀唀䈀吀夀倀䔀 嘀䘀吀㈀开唀一䬀一伀圀一 <EFBFBD>
BEGIN
BLOCK "StringFileInfo"
BEGIN
        䈀䰀伀䌀䬀    㐀戀 ∀ഀ<EFBFBD>
        䈀䰀伀䌀䬀 ∀ 㐀 㤀 㐀戀 ∀ ⼀⼀ 唀匀 䔀渀最氀椀猀栀 ⠀ 砀 㐀 㤀⤀Ⰰ 唀渀椀挀漀搀攀 ⠀ 砀 㐀䈀 ⤀ 挀栀愀爀猀攀琀<EFBFBD>
BEGIN
VALUE "CompanyName", COMPANY_NAME
            嘀䄀䰀唀䔀 ∀䘀椀氀攀䐀攀猀挀爀椀瀀琀椀漀渀∀Ⰰ ∀倀漀眀攀爀吀漀礀猀匀攀琀琀椀渀最猀∀<EFBFBD>
            嘀䄀䰀唀䔀 ∀䘀椀氀攀䐀攀猀挀爀椀瀀琀椀漀渀∀Ⰰ 䘀䤀䰀䔀开䐀䔀匀䌀刀䤀倀吀䤀伀一<EFBFBD>
VALUE "FileVersion", FILE_VERSION_STRING
            嘀䄀䰀唀䔀 ∀䤀渀琀攀爀渀愀氀一愀洀攀∀Ⰰ ∀倀漀眀攀爀吀漀礀猀匀攀琀琀椀渀最猀∀<EFBFBD>
            嘀䄀䰀唀䔀 ∀䤀渀琀攀爀渀愀氀一愀洀攀∀Ⰰ 䤀一吀䔀刀一䄀䰀开一䄀䴀䔀<EFBFBD>
VALUE "LegalCopyright", COPYRIGHT_NOTE
            嘀䄀䰀唀䔀 ∀伀爀椀最椀渀愀氀䘀椀氀攀渀愀洀攀∀Ⰰ ∀倀漀眀攀爀吀漀礀猀匀攀琀琀椀渀最猀⸀攀砀攀∀<EFBFBD>
            嘀䄀䰀唀䔀 ∀倀爀漀搀甀挀琀一愀洀攀∀Ⰰ ∀倀漀眀攀爀吀漀礀猀匀攀琀琀椀渀最猀∀<EFBFBD>
            嘀䄀䰀唀䔀 ∀伀爀椀最椀渀愀氀䘀椀氀攀渀愀洀攀∀Ⰰ 伀刀䤀䜀䤀一䄀䰀开䘀䤀䰀䔀一䄀䴀䔀<EFBFBD>
            嘀䄀䰀唀䔀 ∀倀爀漀搀甀挀琀一愀洀攀∀Ⰰ 倀刀伀䐀唀䌀吀开一䄀䴀䔀<EFBFBD>
VALUE "ProductVersion", PRODUCT_VERSION_STRING
END
END
BLOCK "VarFileInfo"
BEGIN
        嘀䄀䰀唀䔀 ∀吀爀愀渀猀氀愀琀椀漀渀∀Ⰰ  砀㐀 㤀Ⰰ ㄀㈀  <EFBFBD>
        嘀䄀䰀唀䔀 ∀吀爀愀渀猀氀愀琀椀漀渀∀Ⰰ  砀㐀 㤀Ⰰ ㄀㈀   ⼀⼀ 唀匀 䔀渀最氀椀猀栀 ⠀ 砀 㐀 㤀⤀Ⰰ 唀渀椀挀漀搀攀 ⠀㄀㈀  ⤀ 挀栀愀爀猀攀琀<EFBFBD>
END
䔀一䐀<EFBFBD>
䔀一䐀ഀ<EFBFBD>
<EFBFBD>

View File

@ -6,8 +6,10 @@
<!-- We don't have GenerateAssemblyInfo task until we use .net core, so we generate it with WriteLinesToFile -->
<PropertyGroup>
<AssemblyTitle>win-app-driver</AssemblyTitle>
<AssemblyDescription>PowerToys WinAppDriver</AssemblyDescription>
<AssemblyCompany>Microsoft Corp.</AssemblyCompany>
<AssemblyCopyright>Copyright (C) 2020 Microsoft Corp.</AssemblyCopyright>
<AssemblyProduct>PowerToys</AssemblyProduct>
</PropertyGroup>
<ItemGroup>
<AssemblyVersionFiles Include="Generated Files\AssemblyInfo.cs" />
@ -23,14 +25,15 @@
<HeaderLines Include="using System.Runtime.InteropServices%3b" />
<HeaderLines Include="using System.Windows%3b" />
<HeaderLines Include="[assembly: AssemblyTitle(&quot;$(AssemblyTitle)&quot;)]" />
<HeaderLines Include="[assembly: AssemblyDescription(&quot;&quot;)]" />
<HeaderLines Include="[assembly: AssemblyDescription(&quot;$(AssemblyDescription)&quot;)]" />
<HeaderLines Include="[assembly: AssemblyConfiguration(&quot;&quot;)]" />
<HeaderLines Include="[assembly: AssemblyCompany(&quot;$(AssemblyCompany)&quot;)]" />
<HeaderLines Include="[assembly: AssemblyCopyright(&quot;$(AssemblyCopyright)&quot;)]" />
<HeaderLines Include="[assembly: AssemblyProduct(&quot;$(AssemblyTitle)&quot;)]" />
<HeaderLines Include="[assembly: AssemblyProduct(&quot;$(AssemblyProduct)&quot;)]" />
<HeaderLines Include="[assembly: AssemblyTrademark(&quot;&quot;)]" />
<HeaderLines Include="[assembly: AssemblyCulture(&quot;&quot;)]" />
<HeaderLines Include="[assembly: ComVisible(false)]" />
<HeaderLines Include="[assembly: NeutralResourcesLanguage(&quot;en-US&quot;)]" />
<HeaderLines Include="[assembly: AssemblyVersion(&quot;$(Version).0&quot;)]" />
<HeaderLines Include="[assembly: AssemblyFileVersion(&quot;$(Version).0&quot;)]" />
</ItemGroup>