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Unregister key delays on closing KBM windows (#6583)
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1dec80902d
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@ -240,7 +240,6 @@ void KeyboardManagerState::UpdateDetectShortcutUI()
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auto detectedShortcutCopy = detectedShortcut;
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currentShortcut_lock.unlock();
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detectedShortcut_lock.unlock();
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// Since this function is invoked from the back-end thread, in order to update the UI the dispatcher must be used.
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currentShortcutUI1.as<StackPanel>().Dispatcher().RunAsync(Windows::UI::Core::CoreDispatcherPriority::Normal, [this, detectedShortcutCopy]() {
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std::vector<hstring> shortcut = detectedShortcutCopy.GetKeyVector(keyboardMap);
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@ -419,6 +418,7 @@ void KeyboardManagerState::RegisterKeyDelay(
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{
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throw std::invalid_argument("This key was already registered.");
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}
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keyDelays[key] = std::make_unique<KeyDelay>(key, onShortPress, onLongPressDetected, onLongPressReleased);
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}
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@ -433,6 +433,13 @@ void KeyboardManagerState::UnregisterKeyDelay(DWORD key)
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}
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}
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// Function to clear all the registered key delays
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void KeyboardManagerState::ClearRegisteredKeyDelays()
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{
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std::lock_guard l(keyDelays_mutex);
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keyDelays.clear();
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}
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bool KeyboardManagerState::HandleKeyDelayEvent(LowlevelKeyboardEvent* ev)
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{
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if (currentUIWindow != GetForegroundWindow())
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@ -185,6 +185,9 @@ public:
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// NOTE*: the virtual key should represent the original, unmapped virtual key.
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void UnregisterKeyDelay(DWORD key);
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// Function to clear all the registered key delays
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void ClearRegisteredKeyDelays();
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// Handle a key event, for a delayed key.
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bool HandleKeyDelayEvent(LowlevelKeyboardEvent* ev);
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@ -338,6 +338,7 @@ void createEditKeyboardWindow(HINSTANCE hInst, KeyboardManagerState& keyboardMan
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hwndLock.lock();
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hwndEditKeyboardNativeWindow = nullptr;
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keyboardManagerState.ResetUIState();
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keyboardManagerState.ClearRegisteredKeyDelays();
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// Cannot be done in WM_DESTROY because that causes crashes due to fatal app exit
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xamlBridge.ClearXamlIslands();
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@ -322,6 +322,7 @@ void createEditShortcutsWindow(HINSTANCE hInst, KeyboardManagerState& keyboardMa
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hwndLock.lock();
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hwndEditShortcutsNativeWindow = nullptr;
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keyboardManagerState.ResetUIState();
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keyboardManagerState.ClearRegisteredKeyDelays();
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// Cannot be done in WM_DESTROY because that causes crashes due to fatal app exit
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xamlBridge.ClearXamlIslands();
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@ -264,10 +264,7 @@ void ShortcutControl::createDetectShortcutWindow(winrt::Windows::Foundation::IIn
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StackPanel linkedShortcutStackPanel = KeyboardManagerHelper::getSiblingElement(sender).as<StackPanel>();
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auto unregisterKeys = [&keyboardManagerState]() {
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std::thread t1(&KeyboardManagerState::UnregisterKeyDelay, &keyboardManagerState, VK_ESCAPE);
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std::thread t2(&KeyboardManagerState::UnregisterKeyDelay, &keyboardManagerState, VK_RETURN);
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t1.detach();
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t2.detach();
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keyboardManagerState.ClearRegisteredKeyDelays();
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};
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auto selectDetectedShortcutAndResetKeys = [&keyboardManagerState](DWORD key) {
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@ -198,10 +198,7 @@ void SingleKeyRemapControl::createDetectKeyWindow(winrt::Windows::Foundation::II
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ComboBox linkedRemapDropDown = KeyboardManagerHelper::getSiblingElement(sender).as<ComboBox>();
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auto unregisterKeys = [&keyboardManagerState]() {
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std::thread t1(&KeyboardManagerState::UnregisterKeyDelay, &keyboardManagerState, VK_ESCAPE);
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std::thread t2(&KeyboardManagerState::UnregisterKeyDelay, &keyboardManagerState, VK_RETURN);
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t1.detach();
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t2.detach();
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keyboardManagerState.ClearRegisteredKeyDelays();
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};
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auto onPressEnter = [linkedRemapDropDown,
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