Show Wox on Mouse Screen

This commit is contained in:
Yeechan Lu 2014-03-30 00:53:46 +08:00
parent 943a438a6c
commit c076717133

View File

@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Runtime.CompilerServices;
@ -9,8 +10,8 @@ using System.Windows.Controls;
using System.Windows.Forms;
using System.Windows.Input;
using System.Windows.Interop;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using WindowsInput;
using WindowsInput.Native;
using NHotkey;
@ -23,12 +24,18 @@ using Wox.Infrastructure.Storage.UserSettings;
using Wox.Plugin;
using Wox.PluginLoader;
using Application = System.Windows.Application;
using Brushes = System.Windows.Media.Brushes;
using Color = System.Windows.Media.Color;
using ContextMenu = System.Windows.Forms.ContextMenu;
using Control = System.Windows.Controls.Control;
using FontFamily = System.Windows.Media.FontFamily;
using KeyEventArgs = System.Windows.Input.KeyEventArgs;
using MenuItem = System.Windows.Forms.MenuItem;
using MessageBox = System.Windows.MessageBox;
using MouseButton = System.Windows.Input.MouseButton;
using Path = System.IO.Path;
using Point = System.Drawing.Point;
using Rectangle = System.Drawing.Rectangle;
using TextBox = System.Windows.Controls.TextBox;
using ToolTip = System.Windows.Controls.ToolTip;
@ -90,6 +97,7 @@ namespace Wox
{
Left = (SystemParameters.PrimaryScreenWidth - ActualWidth) / 2;
Top = (SystemParameters.PrimaryScreenHeight - ActualHeight) / 3;
Plugins.Init();
InitProgressbarAnimation();
@ -235,6 +243,16 @@ namespace Wox
private void ShowWox(bool selectAll = true)
{
if (!double.IsNaN(Left) && !double.IsNaN(Top))
{
var origScreen = Screen.FromRectangle(new Rectangle((int) Left, (int) Top, (int) ActualWidth, (int) ActualHeight));
var screen = Screen.FromPoint(System.Windows.Forms.Cursor.Position);
var croodX = (Left + ActualWidth / 2.0 - (origScreen.Bounds.Left + origScreen.Bounds.Right) / 2.0) / origScreen.Bounds.Width;
var croodY = (Top + ActualHeight / 2.0 - (origScreen.Bounds.Top + origScreen.Bounds.Bottom) / 2.0) / origScreen.Bounds.Height;
Left = croodX * screen.Bounds.Width - ActualWidth / 2.0 + (screen.Bounds.Left + screen.Bounds.Right) / 2.0;
Top = croodY * screen.Bounds.Height - ActualHeight / 2.0 + (screen.Bounds.Top + screen.Bounds.Bottom) / 2.0;
}
Show();
Activate();
Focus();