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https://github.com/microsoft/PowerToys.git
synced 2025-01-18 14:41:21 +08:00
fixing a bunch of warnings from Window Walker (#2014)
* first set of warning fixes * Since this is a Interop item, it should have a _ * Update Window.cs * Update InteropAndHelpers.cs looks like there was a space a the top * Update Window.cs
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@ -1,4 +1,4 @@
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// Copyright (c) Microsoft Corporation
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information. Code forked from Betsegaw Tadele's https://github.com/betsegaw/windowwalker/
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@ -603,154 +603,186 @@ namespace WindowWalker.Components
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/// The retrieved handle identifies the window of the same type that is highest in the Z order.
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/// </summary>
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GW_HWNDFIRST = 0,
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/// <summary>
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/// The retrieved handle identifies the window of the same type that is lowest in the Z order.
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/// </summary>
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GW_HWNDLAST = 1,
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/// <summary>
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/// The retrieved handle identifies the window below the specified window in the Z order.
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/// </summary>
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GW_HWNDNEXT = 2,
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/// <summary>
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/// The retrieved handle identifies the window above the specified window in the Z order.
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/// </summary>
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GW_HWNDPREV = 3,
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/// <summary>
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/// The retrieved handle identifies the specified window's owner window, if any.
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/// </summary>
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GW_OWNER = 4,
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/// <summary>
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/// The retrieved handle identifies the child window at the top of the Z order, if the specified window
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/// is a parent window.
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/// </summary>
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GW_CHILD = 5,
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/// <summary>
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/// The retrieved handle identifies the enabled popup window owned by the specified window.
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/// </summary>
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GW_ENABLEDPOPUP = 6
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GW_ENABLEDPOPUP = 6,
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}
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/// <summary>
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/// GetWindowLong index to retrieves the extended window styles.
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/// </summary>
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#pragma warning disable SA1310 // Field names should not contain underscore
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public const int GWL_EXSTYLE = -20;
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#pragma warning restore SA1310 // Field names should not contain underscore
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/// <summary>
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/// The following are the extended window styles
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/// </summary>
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[Flags]
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public enum ExtendedWindowStyles : UInt32
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public enum ExtendedWindowStyles : uint
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{
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/// <summary>
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/// The window has a double border; the window can, optionally, be created with a title bar by specifying
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/// the WS_CAPTION style in the dwStyle parameter.
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/// </summary>
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WS_EX_DLGMODALFRAME = 0X0001,
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/// <summary>
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/// The child window created with this style does not send the WM_PARENTNOTIFY message to its parent window
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/// when it is created or destroyed.
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/// </summary>
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WS_EX_NOPARENTNOTIFY = 0X0004,
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/// <summary>
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/// The window should be placed above all non-topmost windows and should stay above all non-topmost windows
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/// and should stay above them, even when the window is deactivated.
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/// </summary>
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WS_EX_TOPMOST = 0X0008,
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/// <summary>
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/// The window accepts drag-drop files.
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/// </summary>
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WS_EX_ACCEPTFILES = 0x0010,
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/// <summary>
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/// The window should not be painted until siblings beneath the window (that were created by the same thread)
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/// have been painted.
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/// </summary>
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WS_EX_TRANSPARENT = 0x0020,
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/// <summary>
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/// The window is a MDI child window.
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/// </summary>
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WS_EX_MDICHILD = 0x0040,
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/// <summary>
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/// The window is intended to be used as a floating toolbar. A tool window has a title bar that is shorter
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/// than a normal title bar, and the window title is drawn using a smaller font. A tool window does not
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/// appear in the taskbar or in the dialog that appears when the user presses ALT+TAB.
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/// </summary>
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WS_EX_TOOLWINDOW = 0x0080,
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/// <summary>
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/// The window has a border with a raised edge.
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/// </summary>
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WS_EX_WINDOWEDGE = 0x0100,
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/// <summary>
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/// The window has a border with a sunken edge.
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/// </summary>
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WS_EX_CLIENTEDGE = 0x0200,
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/// <summary>
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/// The title bar of the window includes a question mark.
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/// </summary>
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WS_EX_CONTEXTHELP = 0x0400,
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/// <summary>
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/// The window has generic "right-aligned" properties. This depends on the window class. This style has
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/// an effect only if the shell language supports reading-order alignment, otherwise is ignored.
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/// </summary>
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WS_EX_RIGHT = 0x1000,
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/// <summary>
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/// The window has generic left-aligned properties. This is the default.
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/// </summary>
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WS_EX_LEFT = 0x0,
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/// <summary>
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/// If the shell language supports reading-order alignment, the window text is displayed using right-to-left
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/// reading-order properties. For other languages, the styles is ignored.
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/// </summary>
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WS_EX_RTLREADING = 0x2000,
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/// <summary>
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/// The window text is displayed using left-to-right reading-order properties. This is the default.
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/// </summary>
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WS_EX_LTRREADING = 0x0,
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/// <summary>
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/// If the shell language supports reading order alignment, the vertical scroll bar (if present) is to
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/// the left of the client area. For other languages, the style is ignored.
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/// </summary>
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WS_EX_LEFTSCROLLBAR = 0x4000,
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/// <summary>
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/// The vertical scroll bar (if present) is to the right of the client area. This is the default.
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/// </summary>
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WS_EX_RIGHTSCROLLBAR = 0x0,
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/// <summary>
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/// The window itself contains child windows that should take part in dialog box, navigation. If this
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/// style is specified, the dialog manager recurses into children of this window when performing
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/// navigation operations such as handling tha TAB key, an arrow key, or a keyboard mnemonic.
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/// </summary>
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WS_EX_CONTROLPARENT = 0x10000,
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/// <summary>
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/// The window has a three-dimensional border style intended to be used for items that do not accept
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/// user input.
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/// </summary>
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WS_EX_STATICEDGE = 0x20000,
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/// <summary>
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/// Forces a top-level window onto the taskbar when the window is visible.
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/// </summary>
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WS_EX_APPWINDOW = 0x40000,
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/// <summary>
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/// The window is an overlapped window.
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/// </summary>
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WS_EX_OVERLAPPEDWINDOW = WS_EX_WINDOWEDGE | WS_EX_CLIENTEDGE,
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/// <summary>
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/// The window is palette window, which is a modeless dialog box that presents an array of commands.
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/// </summary>
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WS_EX_PALETTEWINDOW = WS_EX_WINDOWEDGE | WS_EX_TOOLWINDOW | WS_EX_TOPMOST,
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/// <summary>
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/// The window is a layered window. This style cannot be used if the window has a class style of either
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/// CS_OWNDC or CS_CLASSDC. Only for top level window before Windows 8, and child windows from Windows 8.
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/// </summary>
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WS_EX_LAYERED = 0x80000,
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/// <summary>
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/// The window does not pass its window layout to its child windows.
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/// </summary>
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WS_EX_NOINHERITLAYOUT = 0x100000,
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/// <summary>
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/// If the shell language supports reading order alignment, the horizontal origin of the window is on the
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/// right edge. Increasing horizontal values advance to the left.
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/// </summary>
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WS_EX_LAYOUTRTL = 0x400000,
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/// <summary>
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/// Paints all descendants of a window in bottom-to-top painting order using double-buffering.
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/// Bottom-to-top painting order allows a descendent window to have translucency (alpha) and
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@ -758,12 +790,13 @@ namespace WindowWalker.Components
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/// bit set. Double-buffering allows the window and its descendents to be painted without flicker.
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/// </summary>
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WS_EX_COMPOSITED = 0x2000000,
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/// <summary>
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/// A top-level window created with this style does not become the foreground window when the user
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/// clicks it. The system does not bring this window to the foreground when the user minimizes or closes
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/// the foreground window.
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/// </summary>
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WS_EX_NOACTIVATE = 0x8000000
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WS_EX_NOACTIVATE = 0x8000000,
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}
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[DllImport("user32.dll", CharSet = CharSet.Unicode)]
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@ -4,7 +4,6 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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namespace WindowWalker.Components
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@ -112,7 +112,7 @@ namespace WindowWalker.Components
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InteropAndHelpers.CallBackPtr callbackptr = new InteropAndHelpers.CallBackPtr((IntPtr hwnd, IntPtr lParam) =>
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{
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var childProcessId = GetProcessIDFromWindowHandle(hwnd);
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if (childProcessId != this.ProcessID)
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if (childProcessId != ProcessID)
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{
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_handlesToProcessCache[Hwnd] = GetProcessNameFromWindowHandle(hwnd);
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return false;
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@ -191,7 +191,7 @@ namespace WindowWalker.Components
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}
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/// <summary>
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/// Determines whether the specified window handle identifies an existing window.
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/// Gets a value indicating whether the specified window handle identifies an existing window.
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/// </summary>
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public bool IsWindow
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{
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@ -202,7 +202,7 @@ namespace WindowWalker.Components
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}
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/// <summary>
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/// Get a value indicating whether is the window GWL_EX_STYLE is a toolwindow
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/// Gets a value indicating whether a value is the window GWL_EX_STYLE is a toolwindow
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/// </summary>
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public bool IsToolWindow
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{
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@ -215,7 +215,7 @@ namespace WindowWalker.Components
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}
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/// <summary>
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/// Get a value indicating whether the window GWL_EX_STYLE is an appwindow
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/// Gets a value indicating whether the window GWL_EX_STYLE is an appwindow
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/// </summary>
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public bool IsAppWindow
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{
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@ -228,7 +228,7 @@ namespace WindowWalker.Components
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}
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/// <summary>
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/// Get a value indicating whether the window has ITaskList_Deleted property
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/// Gets a value indicating whether the window has ITaskList_Deleted property
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/// </summary>
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public bool TaskListDeleted
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{
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@ -239,18 +239,18 @@ namespace WindowWalker.Components
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}
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/// <summary>
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/// Get a value indicating whether the app is a cloaked UWP app
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/// Gets a value indicating whether the app is a cloaked UWP app
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/// </summary>
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public bool IsUWPCloaked
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{
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get
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{
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return (this.IsWindowCloaked() && this.ClassName == "ApplicationFrameWindow");
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return IsWindowCloaked() && ClassName == "ApplicationFrameWindow";
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}
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}
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/// <summary>
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/// Determines whether the specified windows is the owner
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/// Gets a value indicating whether the specified windows is the owner
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/// </summary>
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public bool IsOwner
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{
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@ -267,7 +267,7 @@ namespace WindowWalker.Components
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{
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int isCloaked = 0;
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const int DWMWA_CLOAKED = 14;
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InteropAndHelpers.DwmGetWindowAttribute(this.hwnd, DWMWA_CLOAKED, out isCloaked, sizeof(int));
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InteropAndHelpers.DwmGetWindowAttribute(hwnd, DWMWA_CLOAKED, out isCloaked, sizeof(int));
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return isCloaked != 0;
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}
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private void Window_GotFocus(object sender, RoutedEventArgs e)
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{
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this.searchBox.Focus();
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searchBox.Focus();
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}
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}
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}
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using System.Collections.Generic;
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using System.Linq;
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using System.Windows.Interop;
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using Microsoft.Win32;
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using WindowWalker.Components;
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using WindowWalker.MVVMHelpers;
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@ -18,7 +18,6 @@ namespace WindowWalker.ViewModels
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private readonly List<string> _hints = new List<string>()
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{
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"search for running processes or windows...",
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// "you can reinvoke this app using CTRL + WIN",
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};
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private string _searchText = string.Empty;
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