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[Quick Accent]Increase default input delay to 300ms (#22680)
* [Quick Accent] change default input delay and default activation key * [Quick Accent] use default activation key 'Both' as before * [Quick Accent] use PowerAccentSettings.DefaultInputTimeMs * [Quick Accent] add more comments
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@ -134,7 +134,7 @@ public class SettingsService
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}
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}
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private int _inputTime = 200;
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private int _inputTime = PowerAccentSettings.DefaultInputTimeMs;
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public int InputTime
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{
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@ -16,7 +16,7 @@ namespace winrt::PowerToys::PowerAccentKeyboardService::implementation
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struct PowerAccentSettings
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{
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PowerAccentActivationKey activationKey{ PowerAccentActivationKey::Both };
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std::chrono::milliseconds inputTime{ 200 };
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std::chrono::milliseconds inputTime{ 300 }; // Should match with UI.Library.PowerAccentSettings.DefaultInputTimeMs
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std::vector<std::wstring> excludedApps;
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};
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@ -31,7 +31,7 @@ namespace Microsoft.PowerToys.Settings.UI.Library
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{
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ActivationKey = PowerAccentActivationKey.Both;
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ToolbarPosition = "Top center";
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InputTime = new IntProperty(200);
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InputTime = new IntProperty(PowerAccentSettings.DefaultInputTimeMs);
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SelectedLang = "ALL";
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ExcludedApps = new StringProperty();
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ShowUnicodeDescription = false;
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@ -11,6 +11,7 @@ namespace Microsoft.PowerToys.Settings.UI.Library
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{
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public const string ModuleName = "QuickAccent";
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public const string ModuleVersion = "0.0.1";
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public const int DefaultInputTimeMs = 300; // PowerAccentKeyboardService.PowerAccentSettings.inputTime should be the same
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[JsonPropertyName("properties")]
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public PowerAccentProperties Properties { get; set; }
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@ -155,7 +155,7 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
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}
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}
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private int _inputTimeMs = 200;
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private int _inputTimeMs = PowerAccentSettings.DefaultInputTimeMs;
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public int InputTimeMs
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{
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