* Update primary desktop data after virtual desktop switch
* Don't remove zeroed-GUID inside RemoveDeletedDesktops method
* Minor refactoring in VirtualDesktopUtils
* Use std::vector::empty check instead of comparing size with 0
* Align zone numbers between Editor and FancyZonesLib
Use zoneId on win+arrow
* Update tests
* Fix crash
* ZoneId starts from 0
* Define ZonesMap type
IFACEMETHOD_ macro is having trouble processing
std::map template when expanding, so return type needs
to be predefined
* Address PR comment
* Address more PR comments
* Handle .at
* Improvements in enumeration of available screens (work areas)
* Minor code style improvement
* Address PR comments
* Store map of display device name to device index
* Address PR comments
* Update comment
* Break when suitable device is found
* Added an Alt key hook
* Refactor a block of code into a method
* Again refactored existing code
* Apparently Win+Alt does not reach FancyZones
* Using Ctrl+alt instead of Win+alt for now
* It works
* Fixed VD change
* Remove unused member
* Fix compilation error
* Enable shrinking
* Fixed comments in .h files
* Remove newline
* Refactored a function into two
The next task is to simplify their code.
* Updated a comment
* Update a variable name
* Reverted to the old implementation of directional move
* More refactoring
* Remove space
* Fixed windows getting stuck
* Changed function name
* Added the setting
* Refactored existing code, the main feature isn't implemented yet
* Renamed a method
* Updated a comment in IZoneWindow
* Added the zone selection algorithm, didn't test it
* Basic features work
* Single monitor cycling works
* Seems that the feature works well
* Polished the settings page
* Rebase fix
* Fixed a null pointer dereference
* Use classic if syntax
* Fixed bad indentation
How did these lines unindent themselves?
* Removed TODO comment
* Rebase fix
* Another rebase fix
* Added the setting
* Added a property to Editor Settings
This will be used later
* Fixed a bug in the previous commit
* Simplified a method
* Added snapping points to the editor
* Simplified a method in ZoneSet
* Updated ZoneSet testcases
* Add a method to FancyZones / ZoneWindowHost
* Almost works
* The editor now launches, but FZ does not understand the results
* Refactored some code
* Snapping to a zone by dragging seems to work
* Hotkeys seem to work
* Refresh the work area handler after changing settings
* Fixed zones not snapping to monitor edges when moved
* Remove unused method in FancyZones.h
* Fixed an issue with DPI awareness
* Renamed setting to spanZonesAcrossMonitors
* Renamed a function
* Fixed a bug with the magnetic effect
* Fix restoring window positions on layout changes
* Started work
* Did something, not yet sure that it works
* Sort of works
* Cleari highlighted zones when using Ctrl after leaving a monitor
* Remove unnecessary line
* Enhanced UX. Maybe refactor?
* Changed the logic behind zone selection when dragging
* Various fixups
* Initial design for opening window on active monitor
* Perform entire handling in DPI unaware thread
* Codestyle improvement
* Improve resizing mechanism and optimise code a bit
* Remove unneeded code, make simple helper functions inline
* Make this feature configurable
* Code optimization, improve positioning for some applications
* Retry positioning for certain applications
* Improve readability
* Address PR comments: Minor code style improvements
* Remove retries in custom positioning
* Position new toggle in settings menu
* Started work
* I can't debug anything, cleaning
* Added settings, [[Not Tested]]
Not even compiled
* Tested, the most basic features work
* Refactor, add RestoreSize
* Added DPI awareness
* Fixed a potential issue with resizing zoned windows
* Fixup: Potentially unsafe memory-layout of std::pair replaced with std::array
* Fixup: Use .data() instead of a pointer
* Further refactoring
* Integrated Win+Arrow keys with the Restore size feature
* Fixed an issue where window's on-screen position is not restored properly
* Fixed a bug pointed out by Enrico
* Move window into last known position on active work area (if possible)
* Refactor code to avoid double checks
* Address PR comments
* Perform all HWND checks at one place
* Improve handling of active/primary work area in app zone history
* Address PR comments: naming, arguments checks
* Rename some functions to increase readability
* Implement special handling in 2+ monitor scenario
* Minor naming change
* Simplify
* Improve readability
* Remove blank line
* Don't move away from secondary monitor if there is no app zone history
* Update comment
* FancyZonesEditor should not be zoned
* Preserve width and height (if possible) when opening on active monitor
* Maintain w/h whenever possible
* Remove scaling, add window coordinates on active monitor top-left corner
* If there is no app zone history on secondary screen, fallback to default windows behavior.
* Remove app zone history belonging to deleted virtual desktop.
* Implement support fancy zones app zone history on multiple desktops.
* Break when device id is located to avoid unnecessary loop iterations.
* Fix failing unit tests after JSONHelpers API changes.
* Use valid UUIDs in json helper unit tests.
* User properly formated test data in app zone history unit tests.
* Don't delete entire app history when moving out of zone on one desktop.
* Initial design for improving handling of different engaged work areas in fancyzones.
* Remove active device id check in ZoneWindow.
* Remove concept of active device identifier in JSONHelpers.
* Refactor interface description and add new method.
* Simplify ZoneWindow initialization.
* Default value for active ZoneWindow during move/size.
* Add newline at the end of file.
* Use COM pointers for ZoneWindow instead of passing raw ptr.
* Solve few issues after merging with master.
* Fix typo in documentation.
* Persist app zone history in a separate file
* Almost ready to be functionally tested
* Now all unit tests pass
* Bug fixes, it seems to work
* Various fixups
* Improved performance of FancyZones::UpdateWindowsPositions()