Fix for bug when placing dpi unaware window such as Notepad++ in left of right part of monitor. In that application gap of about 7px was left or right.
This fixes only single-monitor scenario
It skips correction for dpi unaware window that leaves a gap
* Added CustomAction Data Models
* Updated data model
* Updated Button command trigger for keyboard manager
* Integerated custom actions in Keyboard manager module backend
* Allow Runner to launch windows on foreground
* Refactor and moved the execution logic to background thread
* Removed non-required unlock calls
* Fixed typo
* Resolve PR comments
* updating a ton of warnings.
* bunch of cleanup
* few smaller ones
* fixed naming
* reversing an oops
* adjusting json to use attribute
* more json properties
* Refactor a method which resizes windows
* Completed initial work for MultiZones
Without changing any test, they all pass!
* Implemented a basic version of Multizones, updated some tests
* Reduced the sensitivity radius
* Added a few must-have unit tests for Multizones
* Some fixups
* Took care of the conflict between this and #1938
* Improved how zones are detected, reverted a change in one unit test
* Resolved another merge conflict
* Fixed bugs related to stamping
* first set of warning fixes
* Since this is a Interop item, it should have a _
* Update Window.cs
* Update InteropAndHelpers.cs
looks like there was a space a the top
* Update Window.cs
* Added unique lock mutexes for thread safety
* Fixed a bug in detect key logic
* Changed dword to word
* Added early unlock statements to fix issue with shortcut guide
* Fixed type conversion warnings
* Migrated detect shortcut window to use Shortcut class
* made changes in Apply button logic
* Revert thread safety changes
* refactored code works on the UI side
* Refactored remapping code to use new Shortcut class
* Refactored to SetKeyEvent function
* Moved function to cpp file and added more comments
* Refactored map variable and handled common Win key
* Remove debug code
* Change arguments to const references
* Added unique lock mutexes for thread safety
* Fixed a bug in detect key logic
* Added early unlock statements to fix issue with shortcut guide
* Added comments for unlocks before SendInput and changed some unique_locks to lock_guards