* Add per user installer
* Separate upgrade codes for per machine and per user installation
Move per machine check to bootstrapper
Move all defines to common.wxs
Fix CI
* Update installer/PowerToysSetup/generateFileList.ps1
Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
* Update installer/PowerToysSetup/generateAllFileComponents.ps1
Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
* Update installer/PowerToysSetup/generateFileList.ps1
Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
* expect.txt
* Revert "Update installer/PowerToysSetup/generateFileList.ps1"
This reverts commit 34545dab9c.
* Update release CI to build both installers
* Revert bundle name change
It messes up app ID for per-user installation which ends up breaking winget update
of the per-user PT
* spellcheck
* Fix bad merge
* Add RegistryPreview
* Include backup_restore_settings.json
* Revert testing endpoint change
---------
Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
* Added PowerShell script for parsing .NET Runtimes from deps.json
* Removed static list set of .NET Runtime and WPF file list
* Updated DepsFilesLists to write output. Moved to CustomActions directory
* Added space between runtime files variables
* Fix Parameter and Set-Content invocation
* Added PreBuild event to call parseRuntimes script
* Update spelling
* Removed runtime files from Product.wxs
* Updated script to add support for Product.wxs
* Modify process to create copies of unmodified files and restore them on post build.
* Fix spacing
* Fix spelling
* Updated script to create new Guid for Dotnet component
* Fix invalid regex
* Remove reverting Product.wxs in Custom Actions project
* Add Post Build Action in Installer to revert Product.wxs
* Set Post Build Event to run always on Installer
* Fix path to Product.wxs in Post Build Event
* Final fix to Product.wxs path
* Switch to use powershell.exe and read from ColorPicker directory.
* wip: fix release pipeline
* remove conditions for build events in PowerToysInstaller.wixproj
* Remove unused Newtonsoft.Json package references
Replace with System.Text.Json in Settings test
* spellcheck
* Remove obsolete test
* Revert settings part
* Revert "Revert settings part"
This reverts commit ad2934ce0b.
* Increase JS heap size in CI
C++ code analysis is a heavy process, which we are running in the PR CIs already, so code that gets into main should be checked already.
This PR conditionally removes C++ code analysis from the release pipelines. This saves 10-15 minutes in build time.
## Validation Steps Performed
Verified the release CI shaved some time off.
* Update projects to .NET 7
* Updated packages to 7.0-rc1
* [ColorPicker] Wrap WM_KEYUP param in unchecked context
* [PTRun][OneNote] Added a NoWarn to CS8981
* [MeasureTool] Wrap buffer in wstring_view in SetClipBoardToText
* Target .NET 7 for PowerToys.Interop
* Update publish profiles
* Removed System.Text.Json.dll from Product.wxs since it's included in .NET 7
* Use .NET 7 in CI
* Removed individual CodeAnalysis package from projects
* Updated CodeAnalysis package in Directory.Build.props
* Updated NuGet packages to latest 7.0 rc2
* Fix merge mistake with Settings.UI.Library project
* Updated installer with .NET 7 RC2 install
* [GPOWrapper] Updated GPOWrapperProjection to .NET 7
* [FileLockSmith] Updated to .NET 7
* [FileLocksmith] Update Interop to .NET 7
* Upgrade .NET 7 specific libraries to GA version
* [PowerToysSetup] Updated .NET 7 urls to GA
* [CI] removed .NET 7 SDK preview version from UseDotNet task
* [PowerToysSetup] Update HasDotnet variable name
* [PowerToysInterop] Downgrade target back to .NET 6
* [FileLockSmith] Downgrade Interop library back to .NET 6
* Revert "[FileLockSmith] Downgrade Interop library back to .NET 6"
This reverts commit 356ad048e3.
* Revert "[PowerToysInterop] Downgrade target back to .NET 6"
This reverts commit 74dbcfdefe.
* [Analyzers][CPP] Disable warning for 4679 caused by .NET 7 in C++/CLI
* [CI] Set maximum cpu count to 2 for PowerToys.sln build
* [CI] Set maximumCpuCount to false in hopes of arm64 working
* Changed .NET 7 runtime display name
* [ci] Use .net 7 sdk
* [release] Move NuGet feed from CDPx to DART
Since the release pipeline is run in the DART Azure DevOps project, we
no longer need to authenticate against it. The build agent will be
running with a token that allows access.
* restore nuget.config
* We should still authenticate against this org, not a specific feed
* rename the feed
* whoa whoa whoa okay
* [ci]Conditionally add labs package except in Dart (#22294)
* Propagate Jaime's change
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
* [ci]Conditionally turn off multi tasking for arm64
* Use var expression in variables instead
* Yet another try
* Fix release CI as well
* Use proper variables on matrix
* Try non-runtime expressions for release CI
* Remove debug prints
* Imported offline solution
* Make solution compile
* Add Windows sample, doesn't work?
* Added new project to implement the dll
* Remove unneeded header
* Implemented IUnknown part of ExplorerCommand
* Implemented IExplorerCommand methods
* Implemented ClassFactory
* Implemented DLL register/unregister
* Implemented other DLL exports, not working?
* Implemented IShellExtInit inferface
* Implemented IContextMenu, it works!
* Implement command data fetching
* Make sample project compile on VS 2022
* Add plan
* Implement Lib as separate project
* Implemented IPC, not tested
* Console UI project skeleton
* Implemented basic console UI
* Implemented piping, there are bugs
* Prototype works
* Remove old project
* Added GUI project skeleton
* Mitigate issue with WinUI3
* Added a control for displaying results
* Add button
* Implement core functions in lib project
* Call new library function from console main
* Implement showing results
* Improve UI
* Implemented subdirectory search
* Remove useless code
* Set window size
* UI adjustments
* Implement killing process
* Rename variable
* Add lib project to main solution
* Add Ext and GUI projects to solution
* Tweak packages for GUI project
* Add a settings page
* Add a few resource strings
* Add one more resources string
* VS keeps trying to correct this
* Add references to File Locksmith in /,github
* Implement some parts of FileLocksmithModule
* Change output directory
* Change target name and add to runner
* Add logger
* Started implementing settings backend
* Fix log folder
* Settings work
* Add some basic tracing
* Attempt at adding resources
* Remove junk files
* Added missing defines
* Replaced some constants with resources
Something's not working
* Move resources to the Ext project
* Remove experiment
* Add binaries for signing
* Improve tracing
* Remove old Settings calls
* Show something when there are no results
* Change window title
* Move computation to another thread, improve UX
* Increase font size for default text
* Remove entries for killed processes
* Show user name
* Remove nonrecursive implementation
* Implement back end for getting file names
* Show list of files, UI tweaks
* Remove useless includes
* Implement back end for getting full process path
* Dark title bar on dark themes
* Using Expander, other UI adjustments
* Show "No results" after killing all processes
* Show progress ring
* Update configuration mapping
* Revert "Update configuration mapping"
This reverts commit d8e13206f3c7de3c6dbf880299bfff3bf9f27a37.
* Fixed solution configuration, ARM64 should build
* Backend for refreshing
* Variable window size
* Add refresh button
* New WinUI3 C# project for FL
* Started porting functionality
* Add Interop project
* Move IPC to Ext project
* Ported native functions to Interop
* Ported finding processes
* Ported most of Main Window functionality
* Display paths of files
* Implement killing processes
* Use resource string for "End Task"
* Remove entries for terminated processes
* Show User name
* Set default window size
* Make the new UI the default
* Reading paths from stdin, completed port to C#
* Fix small bug
* Moving to MVVM
* Adding Labs
* Merge branch 'ivan/file-locksmith' of https://github.com/microsoft/PowerToys into ivan/file-locksmith
Removing one parent commit for cleaner history
Co-Authored-By: Niels Laute <niels.laute@live.nl>
* Reintroducing features
* Moving UI strings to resources file
* Restored functionality
* Add missing dlls
* Add FIle Locksmith to publish.cmd
* Rebase fixes
* Try updating nuget.config
* Fix copy-paste blunder
* Add File Locksmith UI for publishing
* Add .pubxml file in FileLocksmith
* Change build output folder
* Fix installer build issues
Remove old projects from solution so MSBuild doesn't build them.
Downgrade target framework to what most other projects are using.
Fix publishing profile and project runtimes.
Remove unused CsWinRT references.
* [CI] Add clear to nuget packages
* Fix module reference counting
* Fix nuget for release CI
* Fix version and signing
* Fix path for resources
* Fix incorrect results when running 2 instances
* Fix default nuget source
* Windows 10 icon and fallback for UI
* Code clean-up and spaces instead of tabs
* Add gif showcasing FL
* Add screenshot of File Locksmith for Settings
* Add new files to the installer
* Add OOBE page
* Showing selected paths in the header
* Tweak path list
* Added new, wider gif
* Add GPO
* Add some logs
* [CI]Get CommunityToolkit.Labs from BigPark feed
* [CI]Use azure package feed for Nuget in release
* [CI]Another try for the labs source
* Revert changes to feed
* Use RestoreAdditionalProjectSources
* Add tooltip to file list
* Change tooltip to not trim the lines
* Add Tips and tricks section mentioning elevated
* Add some more logs messages.
* Grammar fix
* Add to bug report tool
* Fix UI virtualization not working
* Disable virtualization to avoid crashes
* Get better virtualization
* Add dialog instead of tooltip to show list of items
* No results refresh icon is now a button too
* Use managed methods for handling processes
* Remove registry code from Ext.
* Support drives too
Co-authored-by: Niels Laute <niels.laute@live.nl>
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
* Add GPOWrapper headers and C++/WinRT library
* Check GPO before starting utilities
* Show message on GPO having disabled preview panes.
* Don't generate thumbnails if GPO disabled
* Fix FancyZonesEditor unable to recognize GPOWrapper
* Move settings view models to the settings project
* Use GPO to block enabling utilities in Settings
* Hide context menu entries when gpo disables utilities
* Apply gpo policies when enabling PowerToys on runner
* Add version and metadata to dll
* Add GPOWrapper to the installer
* Fix MSBuild errors on WPF apps by using Projection
* Signing
* Add gpo files and publish them
* Add GPO policies to the bug report tool
* Add some documentation for using GPO
* Mention support to actual lowest supported version of Windows
* Move PowerToys to the root of administrative templates tree
* Save policies on Software\Policies\PowerToys
* Support both machine and user scopes
* Fix documentation to reference computer and user scopes
* Mention incompatibility with outlook in gpo
* Set a better folder structure for gpo assets
* Move PDF Handler warning to the description
* Update doc/gpo/README.md
Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>
* Add actual minimum version of PowerToys to gpo files
* Fix identation
* Remove GPOWrapper Readme
* Add Active Directory instructions to doc
Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>
* [MeasureTool] initial commit
* [chore] clean up needless WindowsTargetPlatformVersion overrides from projects
* [MeasureTool] initial implementation
* Fix build errors
* Update vsconfig for needed Windows 10 SDK versions
* fix spellchecker
* another spellcheck fix
* more spellcheck errors
* Fix measurement being off by 1 on both ends
* UI fixes
* Add feet to crosses
* Remove anti-aliasing, as it's creating artifacts
* Use pixel tolerance from settings
* Tooltip updates
* Restore antialiasing to draw the tooltip
* remove comment for spell check
* Updated icons
* Icon updates
* Improve measurement accuracy and display
* Fix spellchecker
* Add less precise drawing on continuous warning
* Add setting for turning cross feet on
* Swap LMB/RMB for interaction
* Uncheck active tool's RadioButton when it exits
* activation hotkey toggles UI instead of just launching it
* track runner process and exit when it exits
* add proj ref
* toolbar is interactive during measurements
* always open toolbar on the main display
* refactor colors
* refactor edge detection & overlay ui
* refactor overlay ui even more
* simplify state structs
* multimonitor preparation: eliminate global state
* prepare for merge
* spelling
* proper thread termination + minor fixes
* multimonitor: launch tools on all monitors
* multimonitor support: track cursor position
* spell
* fix powertoys!
* ScreenSize -> Box
* add shadow effect for textbox
* spell
* fix debug mode
* dynamic text box size based on text layout metrics
* add mouse wheel to adjust pixel tolerance + per channel detection algorithm setting
* spelling
* fix per channel distance calculations
* update installer deps + spelling
* tool activation telemetry
* update assets and try to fix build
* use × instead of x
* allow multiple measurements with bounds tool with shift-click
* move #define DEBUG_OVERLAY in an appropriate space
* spell-checked
* update issue template + refactor text box drawing
* implement custom renderer and make × semiopaque
* spelling
* pass dpiScale to x renderer
* add sse2neon license
* update OOBE
* move license to NOTICE
* appropriate module preview image
* localization for AutomationPeer
* increase default pixel tolerance from 5 to 30
* add PowerToys.MeasureToolUI.exe to bugreport
* explicitly set texture dims
* clarify continuous capture description
* fix a real spelling error!
* cleanup
* clean up x2
* debug texture
* fix texture access
* fix saveasbitmap
* improve sum of all channel diffs method score calc
* optimize
* ContinuousCapture is enabled by default to avoid confusion
* build fix
* draw captured screen in a non continuous mode
* cast a spell...
* merge fix
* disable stroboscopic effect
* split global/perScreen measure state and minor improvements
* spelling
* fix comment
* primary monitor debug also active for the bounds tool
* dpi from rt for custom renderer
* add comment
* fix off by 1
* make backround convertion success for non continuous mode non-essential
* fix spelling
* overlay window covers taskbar
* fix CI
* revert taskbar covering
* fix CI
* fix ci again
* fix 2
* fix ci
* CI fix
* fix arm ci
* cleanup cursor convertion between coordinate spaces
* fix spelling
* Fix signing
* Fix MeasureToolUI version
* Fix core version
* fix race condition in system internals which happens during concurrent d3d/d2d resource creation
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
* [ARM64]Build pipelines
* Fix localization in pipelines (no arm64 al.exe)
* Use lowercase arm64 for CI
* Build installer to arm64 folder and arm64 name
* Don't run arm64 tests, as there's no agent for it
* Fix pipeline conditions
* Divide symbol files by platform
* Make sure the *signed* MSI makes it into the bundle
* And don't let Bootstrapper force-build MSI
* Revert "And don't let Bootstrapper force-build MSI"
This reverts commit 77cea11008.
* try this wacky hacky sacky thing
* Revert "Revert "And don't let Bootstrapper force-build MSI""
This reverts commit 7d25009932.
* Revert "try this wacky hacky sacky thing"
This reverts commit 0fea6df635.
* ah the things i hate
* Update release.yml
* Update ColorPickerUI.csproj
* Update release.yml
adding in .net6 sdk and moving stuff sooner
* Update release.yml
* Update release.yml
* fixing test
* Forcing vs17 and adding in .net 6 sdk
* forcing pool
* fixing issues in each pipeline
* moving release .net up
* fixing diff on agent version for nuget installer
* Removing system.text.json.dll as included now
* getting unit tests it looks like to work
* updating everythign to .net 6 minus wxs for runtime
* unit test still have
* getting 6.0 stuff up and going. Terminal Unit tests have file max length issue ....
* found i think the last .net 5 issue
* looks like i wasn't aggressive enough with the 6.0 upgrade
* Getting stuff .net 6 buildable again
* tweaking with new stuff for installer
* Update newly added merged projects to .net 6
* Fix HeatDirectory bug on VS 2022
* Settings still needs JSON dependency
* Revert "getting 6.0 stuff up and going. Terminal Unit tests have file max length issue ...."
This reverts commit b9cb4586dc.
* Update sln version
* supress obsolete warning, since this is not a new development
* Partially Revert "Getting stuff .net 6 buildable again"
This reverts commit 42b4201c6b.
* supress another obsolete warning, since this is not a new development
* Reduce the unit test project name to avoid MAX PATH in CI
* Upgrade project's toolset in the main solution
* Some TODOs to review HttpClient usage
* Upgrade project toolsets from other solutions
* Install .net 6 instead of .net 5
* Fix issue when disabling PowerToys Run on .net framework 6
* Update docs for Visual Studio 2022
* PR comments: manually upgrade missing VS 2019 references
* Discard no discard values to solve compiler warnings
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
* lets move unneeded stuff out
* adding in direct installer yml
* forcing internal
* Create release.yml
* Update release.yml
* Try to use the right feed, scrub
* What if we don't do package ES...
* Update release.yml
* Update release.yml
* Update release.yml for Azure Pipelines
* Update release.yml
* Update release.yml
* seeing where we are in the world
* adjustment
* fixed a copy/paste
* think we're in root, having a dir command just to verify
* start copying over core files
* adding in tools + setup
* fixing telem
* ci: fix could not lock config file flakiness
* forcing root dir
* attempting to copy files again
* adding notes
* lets try this again
* trying a quicker way to figure out root
* maybe it is the slash not being there looking at docs deeper
* playing with slashes
* signing
* tewak
* fixing file path for signing. suprise, app driver and PT have different paths :)
* getting my sign on
* tweaking json
* Adjusting files and getting output from build
* fixing yml copy and paste oops
* fixing spacing ...
* getting bootstrapper added
* moving file and seeing if we can't get this pipeline goodness working
* trying my next oops at powershell ...
* shift in version location i bet this will fail, doing a parallel build to verify
* trying again for powershell passing in arg
* Dustin showed me the error
* forcing as string
* fdsfasd
* forcing as string
* getting sad panda
* trying to force array
* lets try this on single line ....
* i made a major oops
* Sync'ing naming, adding in signing for msi & boot
* breaking up signing into smaller bits
* grr, not everything committed
* Added a lot of comments
* fixing installer signing path
* fixing paths
* seeing if this fixes some of the signing quirks
* removing 3rd party double, removing the pipeline call
* centeralizing again
* more consolidation
* Going a bit more wide
* going very wide
* seeing if i can't do a dual but more targetted list
* think having leading slash caused a failure
* looks like the esrp does not verify paths don't exist
* fixing 3rd party
* reseting old stuff so old pipeline still works
* resetting version setting
* [PR INTO CRUTKAS BR] Fix the localization pipeline (#15026)
* Fix localization
This commit makes a few changes:
1. It introduces a couple scripts for moving localization files
around based on Touchdown's output shape. They are well-documented.
2. It rewrites portions of the RESX->RC converter to avoid resgen and
handle the new touchdown language types.
* I forgot the cardinal rule of using YAML: Don't
* Fix duplicate keys in Keyboard Editor!
* Up the timeout
* Update the language list in the wxs
* Use IsPipeline
* Special case SvgPreviewHandler >:{
* Push this down to Clint's branch: fix the publish profile
* Reinstate the call to publish.cmd
* Document it
* build the publishing rules
* Remove the GitSubmodules hack
* Restore CDPx move_uwp_resources
* Don't need this any more! spelling.
* adding spelling
* sorting alphabetical
* fix spelling
* shifint to new dll naming
* Move GcodePreviewHandler's Resources to follow the preferred C# format
* Revert "Move GcodePreviewHandler's Resources to follow the preferred C# format"
This reverts commit daf4c7ef3a.
* remove SVG workaround - requires #15054!
* cleaning up commented code dustin said i could delete :)
* fixing tab vs space
* Update release.yml
Fixing Dustin comments
Co-authored-by: Clint Rutkas <crutkas@microsoft.com>
Co-authored-by: Dustin Howett <duhowett@microsoft.com>
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
Co-authored-by: Dustin L. Howett <dustin@howett.net>