* Move KBM engine into separate process (#10672)
* [KBM] Migrate KBM UI out of the runner (#10709)
* Clean up keyboard hook handles (#10817)
* [C++ common] Unhandled exception handler (#10821)
* [KBM] Use icon in the KeyboardManagerEditor (#10845)
* [KBM] Move resources from the Common project to the Editor. (#10844)
* KBM Editor tests (#10858)
* Rename engine executable (#10868)
* clean up (#10870)
* [KBM] Changed Editor and libraries output folders (#10871)
* [KBM] New logs structure (#10872)
* Add unhandled exception handling to the editor (#10874)
* [KBM] Trace for edit keyboard window
* Logging for XamlBridge message loop
* [KBM] Added Editor and Engine to the installer (#10876)
* Fix spelling
* Interprocess communication logs, remove unnecessary windows message logs
* [KBM] Separated telemetry for the engine and editor. (#10889)
* [KBM] Editor test project (#10891)
* Versions for the engine and the editor (#10897)
* Add the editor's and the engine's executables to signing process (#10900)
* [KBM editor] Run only one instance, exit when parent process exits (#10890)
* [KBM] Force kill editor process to avoid XAML crash (#10907)
* [KBM] Force kill editor process to avoid XAML crash
* Fix event releasing
Co-authored-by: mykhailopylyp <17161067+mykhailopylyp@users.noreply.github.com>
* Make the editor dpi aware (#10908)
* [KBM] KeyboardManagerCommon refactoring (#10909)
* Do not start the process if it is already started (#10910)
* logs
* Update src/modules/keyboardmanager/KeyboardManagerEditorLibrary/EditKeyboardWindow.cpp
* Update src/modules/keyboardmanager/KeyboardManagerEditorLibrary/EditKeyboardWindow.cpp
* [KBM] Rename InitUnhandledExceptionHandler
to make it explicit that is for x64 only.
We will fix it properly when adding support for ARM64 and add a header with
the proper conditional building.
* [KBM] rename file/class/variables using camel case
* [KBM] Rename "event_locker" -> "EventLocker"
* [KBM] rename process_waiter
Add a TODO comment
* [KBM] rename methods
Add TODO comment
* [KBM] use uppercase for function names
* [KBM] use uppercase for methos, lowercase for properties
* [KBM] rename method, make methods private, formatting
* [KBM] rename private variables
* [KBM] use uppercase for function names
* [KBM] Added support to run the editor stand-alone when built in debug mode
* Update src/modules/keyboardmanager/KeyboardManagerEditor/KeyboardManagerEditor.cpp
* Check success of event creation, comment (#10947)
* [KBM] code formatting (#10951)
* [KBM] code formatting
* Update src/modules/keyboardmanager/KeyboardManagerEditorLibrary/BufferValidationHelpers.cpp
* [KBM] tracing
* [KBM] Remappings not showing fix. (#10954)
* removed mutex
* retry loop for reading
* retry on reading config once
* log error
Co-authored-by: Enrico Giordani <enricogior@users.noreply.github.com>
Co-authored-by: Enrico Giordani <enricogior@users.noreply.github.com>
Co-authored-by: Seraphima Zykova <zykovas91@gmail.com>
Co-authored-by: Enrico Giordani <enricogior@users.noreply.github.com>
Co-authored-by: Enrico Giordani <enrico.giordani@gmail.com>
* bugreport: move to tools
* bugreport: skip packaging installers, format time with seconds, remove monitor-info-report tool
* bugreport: move BugReportTool to Tools folder
* fix CI
* fix CDPX
* added diagnostic tool project
* Add copy to a temp folder, escape private info and zip it
* Added diagnostic tool to installer
* zip folder path as cmd argument
* renamed project to BugReportTool
* do not use precompile headers for release
* Added zip lib
* Added license
* Delete old zip source files
* Use fork version while PR is not merged
* fix spelling
* exclude deps folder from spell checking
* exclude only zip
* removed redundant configuration from zip project
* fix spelling
* Add error handling to implementation
* Added build of BugReportTool.sln to pipeline
* Delete redundant info from BugReportTool.vcxproj
* Deleted submodule
* Added submodule
* fix build
* Restore nuget packages for BugReportTool.sln on CI
* spelling fix
* Use SettingsAPI
* changed git submodule
* added new sensitive info
* Removed zip project
* use json.h, add date to zipfolder, handle zip is not created
* fix spelling
* delete bad_alloc catch
* add new sensative info
* report monitor info
* report windows version
* fix spelling
* delete platform specific configuration
* fix output
* Converted to SDK Style project and upgraded to .NET Core 3.1
* Cleaned up formatting
* Swapped System.Windows.Interactivity.Wpf for Microsoft.Xaml.Behaviors.Wpf
* More replacements to Xaml Behaviors
* No need for App.config
* Profile file cleanup. Added System.Drawing.Common package
* Moved entry point to a new Program.cs
* Set StartupObject to ColorPicker.Program
* Renamed assembly to ColorPickerUI to resolve conflict with module
* Added proper output path
* Updated list of files needed for installer
* Added InvariantCulture string comparion for ColorToHex.
Updated pipeline.user.windows.yml
* migrate Microsoft.Interop.Tests to target .NET Core 3.1
* put the stylecop nuget and stylecop.json
* refactor Microsoft.Interop.Tests.csproj to have x64 platform target
* Update build-powertoys-steps.yml
Getting interop tests actually on CI
Co-authored-by: Clint Rutkas <clint@rutkas.com>
* Added localization doc
* Update
* Added details for C++ projects
* Added table of contents
* Added more info about C++ and C# loc
* Update localization.md
* Update localization.md
* Update localization.md
* Added PowerLauncher resource files
* Fixed typo in language
* Updated localized .NET framework projects to include all resx files
* Fixed typo in FZEditor.csproj
* Added FZ Editor (.NET framework) resource dlls
* Updated pipeline
* Tweaked artifact statement to get all resource dlls in pipeline
* Fix SvgPreviewHandler resx inclusion in csproj
* Added condition to allow local MSI builds to run without resources
* Generalized directory code
* Added all resources that are to be added from C# projects, Settings UWP pending
* Added markdown prev handler as keypath
* Added loc script for Settings to move resw files to UWP file format
* Separate markdown and svg resource components to allow guid auto-generation
* Removed old image resizer resources
* Fixed formatting
* Changed tabs to space
* Made Plugin Folder Unit tests. Fixes '>' not recursive searching (with max). Added that paths with an UnauthorizedAccessException are ignored. Added expanding enviroment search.
* Fixed some merging errors
* Added feedback from review
* Made the change that ryanbodrug-microsoft suggested
* Stupid merge request... fixed
Co-authored-by: p-storm <paul.de.man@gmail.com>
* Refactored logic and made it unit testable
* Changes after code review
* Added to build steps, and modified bracket to new class with unittest. Validates complexer cases now.
Co-authored-by: p-storm <paul.de.man@gmail.com>
* Added localization code to pipeline and created one LocProject json for Settings
* Fixed typo
* Reordered nuget source
* Moved nuget install to restore step
* Added FZ.rc file to LocProj
* Added FZ resx file and modified rc file
* Fixed file names
* Changed to check folder for LocProject files
* Updated folder
* Changed directory
* Changed to src directory
* Changed language set and name format, removed rc file localization
* Added all projects with resx/resw files
* Added newline to end of file
* Removed nuget source as it is not used
* Updated comments
* Fixed formatting of json file
* Move loc step to end
* attempting to run CI unittests as seperate passes for .netframework and .netcore, based on assemblies.
* Mocking CSearchManager to avoid the following exception running in CI.
Retrieving the COM class factory for component with CLSID {7D096C5F-AC08-4F1F-BEB7-5C22C517CE39} failed due to the following error: 80070422 The service cannot be started, either because it is disabled or because it has no enabled devices associated with it. (0x80070422).
* Setting proper connection string for unit test.
* Mocking sqlQuery with FilePath vs m*
* Temporarily Ignoring test that is throwing exception in CI.