* Added union class
* Added key to shortcut backend implementation
* Added tests
* Added tests for CapsLock/modifier workaround for key to shortcut
* Added correct JSON loading step
* Cleaned shortcut remap code to use helper function for modifier keys
* Removed RemapKey class
* Enable Key to Shortcut in UI along with Type Shortcut in Remap key window
* Fixed orphaning and unsuccessful remap dialog
* Fixed column width
* Renamed second type key button
* Fixed Type Shortcut issues
* Fixed shortcut to key backend logic and manually tested most scenarios
* Added s2k in UI, manually verified its working
* Added one more k2s test
* Added tests for s2k
* Added tests for Caps Lock workaround in shortcut remaps
* Fixed formatting
* Fixed formatting
* Removed safety code since it can cause issues with code generated key up events
* Added test for key up scenario
* Tweaked warning text
* Tweaked text
* Tweaked text to fit in two lines
* telemetry additions
* Remove WinUI include in KeyboardManagerState.h
* Changed include steps
* Clean up headers in KeyboardManagerUI except XamlBridge.h
* Cleaned up headers in KeyboardManager common and test
* Cleaned up headers in KeyboardManager project
* Removed headers from XamlBridge
* Removed some headers from kbm common pch
* Added MP flag to reduce build time
* Added missing include
* Added extended key flag to more keys
* Add test for extended key flag
* Move shlwapi.lib reference
* Added shcore ref
* Fixed pipeline incompatibility
* Fixed lib declaration in common
* Fixed formatting
* Remove unused statements
* removed another statement
* Add test proj, refactor proj with filters, and move single remap function to a separate header
* Moved all methods to header files
* remove more unused commented code
* Reverted sln file
* Fixed sln file
* Added interface wrapping SendInput calls
* fixed formatting
* Created test mock class
* Added keyboard input logic
* Fixed compilation errors and added nuget reference to CppWinRT
* Added tests for single key remapping
* Refactored code for adding shortcut remap tests
* Separated test classes
* Fixed tests in release mode
* Added more tests
* Resolved comments
* Add test proj, refactor proj with filters, and move single remap function to a separate header
* Moved all methods to header files
* remove more unused commented code
* Undo test project addition
* Treat warnings as errors
* Fix HotkeyControl virtual key display
* A new interop project was setup to provide wrappers for C# projects
that want to access functionality in the common project.
* Add assembly info
* Remove WIN32 configurations
* Added unique lock mutexes for thread safety
* Fixed a bug in detect key logic
* Changed dword to word
* Added early unlock statements to fix issue with shortcut guide
* Fixed type conversion warnings
* Migrated detect shortcut window to use Shortcut class
* made changes in Apply button logic
* Revert thread safety changes
* refactored code works on the UI side
* Refactored remapping code to use new Shortcut class
* Refactored to SetKeyEvent function
* Moved function to cpp file and added more comments
* Refactored map variable and handled common Win key
* Remove debug code
* Change arguments to const references
* Added EditShortcuts Window and added Detecting shortcuts functionality
* Fixed build error
* Changed detection to take place only when window is in focus
* Added solution folder
* Added a common project and refactored shared variables to an object with wrapper functions
* Added dynamic addition of shortcuts
* Moved all shared variables in detection to state variable with wrapper functions
* Added code to re-load saved shortcuts in the UI
* Added comments
* Fixed argument modifiers in Helpers
* Updated arg modifiers in all functions
* Removed unused headers and added precompiled headers