* [Awake] Don't use Process.Exit and move to CsWin32
* [PowerLauncher] Remove unused API
* [ColorPicker] Use cancellable NativeEventWaiter + cleanup using
* [TextExtractor] Don't use Environment.Exit
* [MeasureTool] Don't use Environment.Exit(0);
* [FZE] don't use Environment.Exit and fix WaitForPowerToysRunner
* [ARM64]Build pipelines
* Fix localization in pipelines (no arm64 al.exe)
* Use lowercase arm64 for CI
* Build installer to arm64 folder and arm64 name
* Don't run arm64 tests, as there's no agent for it
* Fix pipeline conditions
* Divide symbol files by platform
* [ARM64] Cleanup PowerToys solution configuration
* [ARM64] Add Bootstrapper support
known issues:
- wix doesn't have arm platform -> using x86 instead, resulting in wrong default installation dir and inability to detect 605
- current winappsdk 1.0.3 installer is corrupted -> contains x64 packages
- we're still using hardcoded vcredist for some modules
* Remove duplicate Stylecop PackageReference
* [ARM64] Cleanup StylesReportTool configuration
* [ARM64] fix configurations for bootstrapper
* fixes
* [ARM64] VCM fix
* [ARM64] Fix LinkIncremental conditional in StylesReportTool
* fix#2
* perfect forwarding
* [ARM64] Switch to call vformat to compile with later MSVC toolkits
* Updated expect
Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
* Migrate PowerRename to Unpackaged WinUI3
* [ARM64] PowerRename (#18002)
* Migrate PowerRename to Unpackaged WinUI3
* Removed Project Config and update PlatformToolset to v143
* Updated solution config
* Migrate PowerRename to Unpackaged WinUI3
* Fixed configs changed from ARM64 build
* Left one project out of fix
Co-authored-by: Stefan Markovic <stefan@janeasystems.com>
Co-authored-by: Stefan Markovic <57057282+stefansjfw@users.noreply.github.com>
* Minor fixes
* Remove PowerRenameUILib from signing list - doesn't exist anymore
* Remove PowerRenameUILib from move_uwp_resources.ps1
* Bring back old dir name to see if localization is preserved
Remove move_uwp_resources.ps1 - not needed anymore
* Remove UWP localization docs part
* Fix minor UI quirk
Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
* CIEXYZ values should be labeled in upper case "XYZ" instead of "xyz"
* CIEXYZ values should be labeled in upper case "XYZ" instead of "xyz"
Updated example in settings UI
* Increase precision of CIEXYZ conversion matrix
The output has 4 decimal places, so the conversion matrix should be more than 6 digits to avoid round-off errors.
* Match unit tests and docs with new CIEXYZ conversion matrix
* Remove negative sign from zeros
I generated the unit test results from other color-management systems.
It seems that they sometimes output negative zeros for very small values.
Let's just remove the negative signs for aesthetic.
* Fix spelling mistakes in ColorConverterTest.cs
* Explain how to obtain CIEXYZ unit test reference values
* Explain the CIELAB output is D65 adapted version
* Add words related to CIEXYZ conversion to spellcheck bypass list
* ColorPicker: Enable analyzer and fix warnings
* Suppress CA1711:Identifiers should not have incorrect suffix
Renaming everything would be a lot of work. It does not do any harm if an EventHandler delegate ends with the suffix EventHandler.
Besides this, the Rule causes some false postives
* CA1838:Avoid 'StringBuilder' parameters for P/Invokes
We are not concerned about the performance impact of marshaling a StringBuilder
* resolve pr comments
* Update nuget packages
* try to fix build (Microsoft.UI.Xaml)
* Removed dlls because there are not needed anymore
* Add binaries System.Text.Json.dll (5x) to wxs file
* Downgrade System.IO.Abstractions.* due to breaking changes
* Update Microsoft.NET.Test.Sdk
* Revert MSTest.* to 2.2.3
* Update release.yml
* Update ColorPickerUI.csproj
* Update release.yml
adding in .net6 sdk and moving stuff sooner
* Update release.yml
* Update release.yml
* fixing test
* Forcing vs17 and adding in .net 6 sdk
* forcing pool
* fixing issues in each pipeline
* moving release .net up
* fixing diff on agent version for nuget installer
* Removing system.text.json.dll as included now
* getting unit tests it looks like to work
* updating everythign to .net 6 minus wxs for runtime
* unit test still have
* getting 6.0 stuff up and going. Terminal Unit tests have file max length issue ....
* found i think the last .net 5 issue
* looks like i wasn't aggressive enough with the 6.0 upgrade
* Getting stuff .net 6 buildable again
* tweaking with new stuff for installer
* Update newly added merged projects to .net 6
* Fix HeatDirectory bug on VS 2022
* Settings still needs JSON dependency
* Revert "getting 6.0 stuff up and going. Terminal Unit tests have file max length issue ...."
This reverts commit b9cb4586dc.
* Update sln version
* supress obsolete warning, since this is not a new development
* Partially Revert "Getting stuff .net 6 buildable again"
This reverts commit 42b4201c6b.
* supress another obsolete warning, since this is not a new development
* Reduce the unit test project name to avoid MAX PATH in CI
* Upgrade project's toolset in the main solution
* Some TODOs to review HttpClient usage
* Upgrade project toolsets from other solutions
* Install .net 6 instead of .net 5
* Fix issue when disabling PowerToys Run on .net framework 6
* Update docs for Visual Studio 2022
* PR comments: manually upgrade missing VS 2019 references
* Discard no discard values to solve compiler warnings
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
* adding max length to hex textbox
* support hex code without hashtag
* new method
* Only user typed hashtag in text box
* code change
* set hex box casing to upper
* improve hashtag handling
* fix spelling and add comment
* spell fix
* fix condition and switch hex to lower case
* [ColorPicker] Adjust window positioning in bottom & right corners of the screens
* Make it window height dependent
* Right side dead zone dependent on window width
* #14020 and #12630 - Show color as a float and as a decimal value
* getting stuff up-to-par
* changing RGB Float to VEC4
* Getting Decimal to display correct.
* tweaking VEC4 output. What would be better is if these actually pulled from a real output ...
* Shifting to force decimal
Co-authored-by: Clint Rutkas <crutkas@microsoft.com>