* [MeasureTool] initial commit
* [chore] clean up needless WindowsTargetPlatformVersion overrides from projects
* [MeasureTool] initial implementation
* Fix build errors
* Update vsconfig for needed Windows 10 SDK versions
* fix spellchecker
* another spellcheck fix
* more spellcheck errors
* Fix measurement being off by 1 on both ends
* UI fixes
* Add feet to crosses
* Remove anti-aliasing, as it's creating artifacts
* Use pixel tolerance from settings
* Tooltip updates
* Restore antialiasing to draw the tooltip
* remove comment for spell check
* Updated icons
* Icon updates
* Improve measurement accuracy and display
* Fix spellchecker
* Add less precise drawing on continuous warning
* Add setting for turning cross feet on
* Swap LMB/RMB for interaction
* Uncheck active tool's RadioButton when it exits
* activation hotkey toggles UI instead of just launching it
* track runner process and exit when it exits
* add proj ref
* toolbar is interactive during measurements
* always open toolbar on the main display
* refactor colors
* refactor edge detection & overlay ui
* refactor overlay ui even more
* simplify state structs
* multimonitor preparation: eliminate global state
* prepare for merge
* spelling
* proper thread termination + minor fixes
* multimonitor: launch tools on all monitors
* multimonitor support: track cursor position
* spell
* fix powertoys!
* ScreenSize -> Box
* add shadow effect for textbox
* spell
* fix debug mode
* dynamic text box size based on text layout metrics
* add mouse wheel to adjust pixel tolerance + per channel detection algorithm setting
* spelling
* fix per channel distance calculations
* update installer deps + spelling
* tool activation telemetry
* update assets and try to fix build
* use × instead of x
* allow multiple measurements with bounds tool with shift-click
* move #define DEBUG_OVERLAY in an appropriate space
* spell-checked
* update issue template + refactor text box drawing
* implement custom renderer and make × semiopaque
* spelling
* pass dpiScale to x renderer
* add sse2neon license
* update OOBE
* move license to NOTICE
* appropriate module preview image
* localization for AutomationPeer
* increase default pixel tolerance from 5 to 30
* add PowerToys.MeasureToolUI.exe to bugreport
* explicitly set texture dims
* clarify continuous capture description
* fix a real spelling error!
* cleanup
* clean up x2
* debug texture
* fix texture access
* fix saveasbitmap
* improve sum of all channel diffs method score calc
* optimize
* ContinuousCapture is enabled by default to avoid confusion
* build fix
* draw captured screen in a non continuous mode
* cast a spell...
* merge fix
* disable stroboscopic effect
* split global/perScreen measure state and minor improvements
* spelling
* fix comment
* primary monitor debug also active for the bounds tool
* dpi from rt for custom renderer
* add comment
* fix off by 1
* make backround convertion success for non continuous mode non-essential
* fix spelling
* overlay window covers taskbar
* fix CI
* revert taskbar covering
* fix CI
* fix ci again
* fix 2
* fix ci
* CI fix
* fix arm ci
* cleanup cursor convertion between coordinate spaces
* fix spelling
* Fix signing
* Fix MeasureToolUI version
* Fix core version
* fix race condition in system internals which happens during concurrent d3d/d2d resource creation
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
* Init commit
* Fix unintended GUID change of Microsoft.PowerToys.Run.Plugin.TimeZone.UnitTests
* Region and click word working
* Code style
* Close even when there is no result from the OCR
* Fix spelling concerns, and make overlay black to match snipping tool
* increase opacity of overlay to match snipping tool
* Code Style and cleanup
* Code style
* Create Logos and hook them into the project file
* Make the PowerOCR VCXProj more like Awake VCXProj
* Rename MainWindow to OCROverlay
* Add WindowUtilities and WindowForms
* Remove fsg to fix spelling error
* launch OCR Overlay on every screen
* Add PowerOCR to Runner Main.cpp
* Add PowerOCR Settings and Properties
* Add PowerOcrViewModel
* Fix wrong setting reference in PowerOcrSettingsVM
* Try to clean up the Cpp project for PowerOCR
* Went to ARM64 was x64 thanks @snickler
* Clean up PowerOCR C++ Proj with file refs
* Rewrite C++ dllmain comparing to awake
* Changes for spelling issues. The rest will stay
* Create PowerOcr Settings Page and add to settings shell
* Fix PowerOcr Settings
* Fix multi-monitor scaling issue
* Add close all overlays when escaping
* Update src/runner/main.cpp to call correct Power OCR dll
Co-authored-by: Stefan Markovic <57057282+stefansjfw@users.noreply.github.com>
* Update expect.txt
* Add many files from Color Picker for hotkey activation
* Organize project into helper folder
* Use new hotkey activation and keep process alive
* Fix bug where scalebmp wasn't working
* Add The file headers and dispose app.xaml.cs
* Code style changes
* Fix bug where PowerOCR was toggling Awake
* Unsubscribe from keyboard events making they don't fire twice
* Add SndPowerOcrSetting and add to SettingsVM
* Trying to make the runner close PowerOCR when runner closes
* Fix app_name
* Update spellcheck expect
* use mutex on PowerOCR app to keep to single instance
* Rebuild the module interface using ColorPicker as a template.
Process still stays alive.
* Fix project names of the module interface
* Put app startup args back to 0 like color picker
* Runner now finds and enables/disables PowerOCR
* remove unneeded item groups from settings proj, per stefansjfw
* Add PowerOCR Screenshots
* Revert changed project GUID
* Add OOBE content for PowerOCR
* Keep cursor on one screen since the OCR window does not span screens.
* reload settings when activation key is pressed
* New screenshots and OOBE text
* Add PowerOCR as a case in the settings App.xaml.cs OnLaunched
* Settings and OOBE Text Changes
* Using using on bitmaps and change OCR overlay to stay open if no result
* Keyboard activation is handled is true
* Remove unused start PowerOCR OOBE Method
* [PowerOCR]Add some telemetry
* Add some logging
* Don't recreate the OCR overlay Windows more times
* Add to BugReportTool to get event viewer errors
* Fix wrong comment
* Fix another comment
* Add files to installer
* Add to signing
* Don't take Esc away from other apps
* Default to Win Shift R
* Use low level keyboard hook from runner
* Remove esc from local low level keyboard hook
* Fix some nits
* Default to Win Shift T
* C++ impl of immersive dark mode
* Stop using the hardcoded value.
* Conjured up theme listener based on registry.
* Update MainWindow.xaml.cpp
* Update expect.txt
* Moved themehelpers to the common themes lib.
* Ported theme helpers back to .NET
* Update expect.txt
* Updated C# Theme Listening logic to mimic the one from Windows Community Toolkit.
* Replaced unmanaged code for RegisterForImmersiveDarkMode with unmanaged ThemeListener class.
* Fix upstream changes
* Update ThemeListener.h
* Update ThemeListener.h
* Proper formatting
* Added handler to Keyboard Manager.
* Update EditKeyboardWindow.cpp
* Added dwmapi.lib to runner, removed condition from additional dependencies.
* Update PowerRenameUI.vcxproj
* Added new deps for ManagedCommon to Product.wxs
* Crude attempts and understanding installer
* Removed Microsoft.Win32.Registry.dll from product.wxs.
* Updated dictionary
* Renamed ThemeListener class file for consistency, removed unused CheckImmersiveDarkMode in theme_helpers.
* Update Themes.vcxproj
* Update theme_listener.cpp
* Removed SupportsImmersiveDarkMode version check
* Removed SupportsImmersiveDarkMode version check
* Whoops
* Update expect.txt