* Fix dark title bar for shortcuts window
* Adjust editor sizes
* Fetch accent button style from resources instead
* Modernize the editor UI
Reimplemented the XAML bridge to support Mica
* Use fluent icons
* Modernize the preview key visuals
* Implement teaching tips for key drop-down messages
* Fix spelling
* Fix delete button alignment in keys editor
* Remove trace log from bridge message handler
* Add WinUI depends to installer script
* Hide icon and caption from editor title bar
* Update remap entries to look like cards
* Use built-in content dialog buttons
* Update add button
* Fix spelling
* Fix installer script for ARM64
* Fix spelling AGAIN
* Update dev documentation
* Prevent white flash on dark mode
* Revert 3-key layout but make window wider
* f: align webview versions
* f: add pipeline exceptions for Microsoft DLLs that are not versioned
* f: add vcruntime140_1_app.dll to the exception list
* f: update webview versions
* Update to WASDK 1.4
* Remove redundant title bar styles.
* Update notice
* Update C++ projects as well
* Upgrade CppWinRT too
* Add exception to WASDK file version set to 1.0.0.0
---------
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
* Flatten everything and succeed build
* Figure out Settings assets
* Remove UseCommonOutputDirectory tag
* Proper settings app path
* [VCM] Fix assets location
* Fix some runtime paths
* [RegistryPreview]Use MRTCore specific pri file
* [Hosts]Use MRTCore specific pri file
* [Settings]Use MRTCore specific pri file
* [Peek]Use MRTCore specific pri file
* [FileLocksmith]Use MRTCore specific pri file
* [ScreenRuler]Use MRTCore specific pri file
* [PowerRename]Use MRTCore specific pri file
* [Peek]Move assets to own folder
* [FileLocksmith] Use own Assets path
* [Hosts]Use own assets folder
* [PowerRename]Use own assets dir
* [MeasureTool] Use its own assets folder
* [ImageResizer]Use its own assets path
* Fix spellcheck
* Fix tab instead of space in project files
* Normalize target frameworks and platforms
* Remove WINRT_NO_MAKE_DETECTION flag. No longer needed?
* Fix AOT and Hosts locations
* Fix Dll version differences on dependency
* Add Common.UI.csproj as refernce to fix dll versions
* Update ControlzEx to normalize dll versions
* Update System.Management version to 7.0.2
* Add GPOWrapper to Registry Preview to fix dll versions
* [PTRun]Reference Microsoft.Extensions.Hosting to fix dll versions
* Fix remaining output paths / dll version conflicts
* [KeyboardManager]Executables still on their own directories
* Fix Monaco paths
* WinAppSDK apps get to play outside again
* Enable VCM settings again
* Fix KBM Editor path again
* [Monaco]Set to own Assets dir
* Fix installer preamble; Fix publish. remove unneeded publishes
* Remove Hardlink functions
* Installer builds again (still needs work to work)
* Readd Monaco to spellcheck excludes
* Fix spellcheck and call publish.cmd again
* [Installer] Remove components that don't need own dirs
* [Installer] Refactor Power Launcher
* [Installer] Refactor Color Picker
* [Installer] Refactor Monaco assets
* [Installer]Generate File script no longer needs to remove files
* [Installer]Refactor FileLocksmith
* [Installer] Refactor Hosts
* [Installer]Refactor Image Resizer
* [Installer]Refactor MouseUtils
* [Installer]Refactor MWB
* [Installer]Refactor MeasureTool
* [Installer]Refactor Peek
* [Installer]Refactor PowerRename and registry fixes
* [Installer]Refactor RegistryPreview
* [Installer]Refactor ShortcutGuide
* [Installer]Refactor Settings
* [Installer]Clean up some unused stuff
* [Installer]Clean up stuff for user install
* [Installer]Fix WinUi3Apps wxs
* [Installer]Fix misplaced folders
* [Installer]Move x86 VCM dll to right path
* Fix monaco language list location
* [Installer]Fix VCM directory reference
* [CI]Fix signing
* [Installer] Fix resources folder for release CI
* [ci]Looks like we still ship NLog on PowerToys Run
* [Settings]Add dependency to avoid dll collision with Experimentation
* [RegistryPreview]Move XAML files to own path
* [RegistryPreview]Fix app icon
* [Hosts]Move XAML files to their own path
* [FileLocksmith]Move XAML files to their own path
* [Peek]Move XAML files to own path
* [ScreenRuler]Move XAML files to its own path
* [Settings]Move XAML to its own path
* [ColorPicker]Move Resources to Assets
* [ShortcutGuide]Move svgs to own Assets path
* [Awake]Move images to assets path
* [Runner]Remove debug checks for PowerToys Run assets
* [PTRun]Move images to its own assets path
* [ImageResizer]Icon for context menu on own assets path
* [PowerRename]Move ico to its own path
* Remove unneeded intermediary directories
* Remove further int dirs
* Move tests to its own output path
* Fix spellcheck
* spellcheck: remove warnings
* [CppAnalyzers]Ignore rule in a tool
* [CI]Check if all deps.json files reference same versions
* fix spellcheck
* [ci]Fix task identation
* [ci]Add script to guard against asset conflicts
* [ci]Add more deps.json audit steps in the release build
* Add xbf to spellcheck expects
* Fix typo in asset conflict check scripts
* Fix some more dependency conflicts
* Downgrade CsWinRT to have the same dll version as sdk
* [ci]Do a recursive check for every deps.json
* Fix spellcheck error inside comment
* [ci]Fix asset script error
* [ci]Name deps.json verify tasks a bit better
* [ci]Improve deps json verify script output
* [ci]Update WinRT version to the same running in CI
* Also upgrade CsWinRT in NOTICE.MD
* [PowerRename]Move XAML files to own path
* [Common]Fix Settings executable path
* [ci]Verify there's no xbf files in app directories
* [installer]Fix firewall path
* [Monaco]Move new files to their proper assets path
* [Monaco]Fix paths for new files after merge
* [Feedback]Removed unneeded build conditions
* [Feedback]Clear vcxproj direct reference to frameworks
* [Feedback]RunPlugins name to hold PTRun plugins
* [Feedback]Remove unneeded foreach
* [Feedback]Shortcut Guide svgs with ** in project file
* [Feedback]Fix spellcheck
* Turn on warning 26497
This function function-name could be marked constexpr if compile-time evaluation is desired.
* C++20 has constexpr swap
* as constexpr is not only for compile time,
make all functions that can be constexpr constexpr
* constexpr functions are implicity inline
C++ code analysis is a heavy process, which we are running in the PR CIs already, so code that gets into main should be checked already.
This PR conditionally removes C++ code analysis from the release pipelines. This saves 10-15 minutes in build time.
## Validation Steps Performed
Verified the release CI shaved some time off.
* Analyzers CPP
Changing the warning level from 3 to 4.
change some project files to make them use the warning config in cpp props file.
* Analyzers C++ turn on warning 4706
Change Cpp.Build.props file to enable 4706
fix BugReportTool code to get rid of 4706
* Turn on warning 4100 and fix the code
* Follow c++ core guidelines
* Adapting to PR comments
* Add GPOWrapper headers and C++/WinRT library
* Check GPO before starting utilities
* Show message on GPO having disabled preview panes.
* Don't generate thumbnails if GPO disabled
* Fix FancyZonesEditor unable to recognize GPOWrapper
* Move settings view models to the settings project
* Use GPO to block enabling utilities in Settings
* Hide context menu entries when gpo disables utilities
* Apply gpo policies when enabling PowerToys on runner
* Add version and metadata to dll
* Add GPOWrapper to the installer
* Fix MSBuild errors on WPF apps by using Projection
* Signing
* Add gpo files and publish them
* Add GPO policies to the bug report tool
* Add some documentation for using GPO
* Mention support to actual lowest supported version of Windows
* Move PowerToys to the root of administrative templates tree
* Save policies on Software\Policies\PowerToys
* Support both machine and user scopes
* Fix documentation to reference computer and user scopes
* Mention incompatibility with outlook in gpo
* Set a better folder structure for gpo assets
* Move PDF Handler warning to the description
* Update doc/gpo/README.md
Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>
* Add actual minimum version of PowerToys to gpo files
* Fix identation
* Remove GPOWrapper Readme
* Add Active Directory instructions to doc
Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>
* [MeasureTool] initial commit
* [chore] clean up needless WindowsTargetPlatformVersion overrides from projects
* [MeasureTool] initial implementation
* Fix build errors
* Update vsconfig for needed Windows 10 SDK versions
* fix spellchecker
* another spellcheck fix
* more spellcheck errors
* Fix measurement being off by 1 on both ends
* UI fixes
* Add feet to crosses
* Remove anti-aliasing, as it's creating artifacts
* Use pixel tolerance from settings
* Tooltip updates
* Restore antialiasing to draw the tooltip
* remove comment for spell check
* Updated icons
* Icon updates
* Improve measurement accuracy and display
* Fix spellchecker
* Add less precise drawing on continuous warning
* Add setting for turning cross feet on
* Swap LMB/RMB for interaction
* Uncheck active tool's RadioButton when it exits
* activation hotkey toggles UI instead of just launching it
* track runner process and exit when it exits
* add proj ref
* toolbar is interactive during measurements
* always open toolbar on the main display
* refactor colors
* refactor edge detection & overlay ui
* refactor overlay ui even more
* simplify state structs
* multimonitor preparation: eliminate global state
* prepare for merge
* spelling
* proper thread termination + minor fixes
* multimonitor: launch tools on all monitors
* multimonitor support: track cursor position
* spell
* fix powertoys!
* ScreenSize -> Box
* add shadow effect for textbox
* spell
* fix debug mode
* dynamic text box size based on text layout metrics
* add mouse wheel to adjust pixel tolerance + per channel detection algorithm setting
* spelling
* fix per channel distance calculations
* update installer deps + spelling
* tool activation telemetry
* update assets and try to fix build
* use × instead of x
* allow multiple measurements with bounds tool with shift-click
* move #define DEBUG_OVERLAY in an appropriate space
* spell-checked
* update issue template + refactor text box drawing
* implement custom renderer and make × semiopaque
* spelling
* pass dpiScale to x renderer
* add sse2neon license
* update OOBE
* move license to NOTICE
* appropriate module preview image
* localization for AutomationPeer
* increase default pixel tolerance from 5 to 30
* add PowerToys.MeasureToolUI.exe to bugreport
* explicitly set texture dims
* clarify continuous capture description
* fix a real spelling error!
* cleanup
* clean up x2
* debug texture
* fix texture access
* fix saveasbitmap
* improve sum of all channel diffs method score calc
* optimize
* ContinuousCapture is enabled by default to avoid confusion
* build fix
* draw captured screen in a non continuous mode
* cast a spell...
* merge fix
* disable stroboscopic effect
* split global/perScreen measure state and minor improvements
* spelling
* fix comment
* primary monitor debug also active for the bounds tool
* dpi from rt for custom renderer
* add comment
* fix off by 1
* make backround convertion success for non continuous mode non-essential
* fix spelling
* overlay window covers taskbar
* fix CI
* revert taskbar covering
* fix CI
* fix ci again
* fix 2
* fix ci
* CI fix
* fix arm ci
* cleanup cursor convertion between coordinate spaces
* fix spelling
* Fix signing
* Fix MeasureToolUI version
* Fix core version
* fix race condition in system internals which happens during concurrent d3d/d2d resource creation
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
* C++ impl of immersive dark mode
* Stop using the hardcoded value.
* Conjured up theme listener based on registry.
* Update MainWindow.xaml.cpp
* Update expect.txt
* Moved themehelpers to the common themes lib.
* Ported theme helpers back to .NET
* Update expect.txt
* Updated C# Theme Listening logic to mimic the one from Windows Community Toolkit.
* Replaced unmanaged code for RegisterForImmersiveDarkMode with unmanaged ThemeListener class.
* Fix upstream changes
* Update ThemeListener.h
* Update ThemeListener.h
* Proper formatting
* Added handler to Keyboard Manager.
* Update EditKeyboardWindow.cpp
* Added dwmapi.lib to runner, removed condition from additional dependencies.
* Update PowerRenameUI.vcxproj
* Added new deps for ManagedCommon to Product.wxs
* Crude attempts and understanding installer
* Removed Microsoft.Win32.Registry.dll from product.wxs.
* Updated dictionary
* Renamed ThemeListener class file for consistency, removed unused CheckImmersiveDarkMode in theme_helpers.
* Update Themes.vcxproj
* Update theme_listener.cpp
* Removed SupportsImmersiveDarkMode version check
* Removed SupportsImmersiveDarkMode version check
* Whoops
* Update expect.txt
* Migrate PowerRename to Unpackaged WinUI3
* [ARM64] PowerRename (#18002)
* Migrate PowerRename to Unpackaged WinUI3
* Removed Project Config and update PlatformToolset to v143
* Updated solution config
* Migrate PowerRename to Unpackaged WinUI3
* Fixed configs changed from ARM64 build
* Left one project out of fix
Co-authored-by: Stefan Markovic <stefan@janeasystems.com>
Co-authored-by: Stefan Markovic <57057282+stefansjfw@users.noreply.github.com>
* Minor fixes
* Remove PowerRenameUILib from signing list - doesn't exist anymore
* Remove PowerRenameUILib from move_uwp_resources.ps1
* Bring back old dir name to see if localization is preserved
Remove move_uwp_resources.ps1 - not needed anymore
* Remove UWP localization docs part
* Fix minor UI quirk
Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
* Update release.yml
* Update ColorPickerUI.csproj
* Update release.yml
adding in .net6 sdk and moving stuff sooner
* Update release.yml
* Update release.yml
* fixing test
* Forcing vs17 and adding in .net 6 sdk
* forcing pool
* fixing issues in each pipeline
* moving release .net up
* fixing diff on agent version for nuget installer
* Removing system.text.json.dll as included now
* getting unit tests it looks like to work
* updating everythign to .net 6 minus wxs for runtime
* unit test still have
* getting 6.0 stuff up and going. Terminal Unit tests have file max length issue ....
* found i think the last .net 5 issue
* looks like i wasn't aggressive enough with the 6.0 upgrade
* Getting stuff .net 6 buildable again
* tweaking with new stuff for installer
* Update newly added merged projects to .net 6
* Fix HeatDirectory bug on VS 2022
* Settings still needs JSON dependency
* Revert "getting 6.0 stuff up and going. Terminal Unit tests have file max length issue ...."
This reverts commit b9cb4586dc.
* Update sln version
* supress obsolete warning, since this is not a new development
* Partially Revert "Getting stuff .net 6 buildable again"
This reverts commit 42b4201c6b.
* supress another obsolete warning, since this is not a new development
* Reduce the unit test project name to avoid MAX PATH in CI
* Upgrade project's toolset in the main solution
* Some TODOs to review HttpClient usage
* Upgrade project toolsets from other solutions
* Install .net 6 instead of .net 5
* Fix issue when disabling PowerToys Run on .net framework 6
* Update docs for Visual Studio 2022
* PR comments: manually upgrade missing VS 2019 references
* Discard no discard values to solve compiler warnings
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
* lets move unneeded stuff out
* adding in direct installer yml
* forcing internal
* Create release.yml
* Update release.yml
* Try to use the right feed, scrub
* What if we don't do package ES...
* Update release.yml
* Update release.yml
* Update release.yml for Azure Pipelines
* Update release.yml
* Update release.yml
* seeing where we are in the world
* adjustment
* fixed a copy/paste
* think we're in root, having a dir command just to verify
* start copying over core files
* adding in tools + setup
* fixing telem
* ci: fix could not lock config file flakiness
* forcing root dir
* attempting to copy files again
* adding notes
* lets try this again
* trying a quicker way to figure out root
* maybe it is the slash not being there looking at docs deeper
* playing with slashes
* signing
* tewak
* fixing file path for signing. suprise, app driver and PT have different paths :)
* getting my sign on
* tweaking json
* Adjusting files and getting output from build
* fixing yml copy and paste oops
* fixing spacing ...
* getting bootstrapper added
* moving file and seeing if we can't get this pipeline goodness working
* trying my next oops at powershell ...
* shift in version location i bet this will fail, doing a parallel build to verify
* trying again for powershell passing in arg
* Dustin showed me the error
* forcing as string
* fdsfasd
* forcing as string
* getting sad panda
* trying to force array
* lets try this on single line ....
* i made a major oops
* Sync'ing naming, adding in signing for msi & boot
* breaking up signing into smaller bits
* grr, not everything committed
* Added a lot of comments
* fixing installer signing path
* fixing paths
* seeing if this fixes some of the signing quirks
* removing 3rd party double, removing the pipeline call
* centeralizing again
* more consolidation
* Going a bit more wide
* going very wide
* seeing if i can't do a dual but more targetted list
* think having leading slash caused a failure
* looks like the esrp does not verify paths don't exist
* fixing 3rd party
* reseting old stuff so old pipeline still works
* resetting version setting
* [PR INTO CRUTKAS BR] Fix the localization pipeline (#15026)
* Fix localization
This commit makes a few changes:
1. It introduces a couple scripts for moving localization files
around based on Touchdown's output shape. They are well-documented.
2. It rewrites portions of the RESX->RC converter to avoid resgen and
handle the new touchdown language types.
* I forgot the cardinal rule of using YAML: Don't
* Fix duplicate keys in Keyboard Editor!
* Up the timeout
* Update the language list in the wxs
* Use IsPipeline
* Special case SvgPreviewHandler >:{
* Push this down to Clint's branch: fix the publish profile
* Reinstate the call to publish.cmd
* Document it
* build the publishing rules
* Remove the GitSubmodules hack
* Restore CDPx move_uwp_resources
* Don't need this any more! spelling.
* adding spelling
* sorting alphabetical
* fix spelling
* shifint to new dll naming
* Move GcodePreviewHandler's Resources to follow the preferred C# format
* Revert "Move GcodePreviewHandler's Resources to follow the preferred C# format"
This reverts commit daf4c7ef3a.
* remove SVG workaround - requires #15054!
* cleaning up commented code dustin said i could delete :)
* fixing tab vs space
* Update release.yml
Fixing Dustin comments
Co-authored-by: Clint Rutkas <crutkas@microsoft.com>
Co-authored-by: Dustin Howett <duhowett@microsoft.com>
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
Co-authored-by: Dustin L. Howett <dustin@howett.net>