* [ARM64] Cleanup PowerToys solution configuration
* [ARM64] Add Bootstrapper support
known issues:
- wix doesn't have arm platform -> using x86 instead, resulting in wrong default installation dir and inability to detect 605
- current winappsdk 1.0.3 installer is corrupted -> contains x64 packages
- we're still using hardcoded vcredist for some modules
* Remove duplicate Stylecop PackageReference
* [ARM64] Cleanup StylesReportTool configuration
* [ARM64] fix configurations for bootstrapper
* fixes
* [ARM64] VCM fix
* [ARM64] Fix LinkIncremental conditional in StylesReportTool
* fix#2
* perfect forwarding
* [ARM64] Switch to call vformat to compile with later MSVC toolkits
* Updated expect
Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
* Removed x64 specific conditions
* Added RuntimeIdentifiers and ensured Platforms aligned
* Removed x64 specific configuration and normalized PropertyGroup configuration
* Removed Platform conditions from ItemDefinition and Property Group
* Adding Project Configurations to PowerToys.Interop
* Updated solution config for common projects
* [VCM] Track newly added microphones when [All] is selected in the settings
* [VCM] handle case when no mics are left
* fixup: fix crashes onNotify
* fixup: fix build
* Update nuget packages
* try to fix build (Microsoft.UI.Xaml)
* Removed dlls because there are not needed anymore
* Add binaries System.Text.Json.dll (5x) to wxs file
* Downgrade System.IO.Abstractions.* due to breaking changes
* Update Microsoft.NET.Test.Sdk
* Revert MSTest.* to 2.2.3
* Update release.yml
* Update ColorPickerUI.csproj
* Update release.yml
adding in .net6 sdk and moving stuff sooner
* Update release.yml
* Update release.yml
* fixing test
* Forcing vs17 and adding in .net 6 sdk
* forcing pool
* fixing issues in each pipeline
* moving release .net up
* fixing diff on agent version for nuget installer
* Removing system.text.json.dll as included now
* getting unit tests it looks like to work
* updating everythign to .net 6 minus wxs for runtime
* unit test still have
* getting 6.0 stuff up and going. Terminal Unit tests have file max length issue ....
* found i think the last .net 5 issue
* looks like i wasn't aggressive enough with the 6.0 upgrade
* Getting stuff .net 6 buildable again
* tweaking with new stuff for installer
* Update newly added merged projects to .net 6
* Fix HeatDirectory bug on VS 2022
* Settings still needs JSON dependency
* Revert "getting 6.0 stuff up and going. Terminal Unit tests have file max length issue ...."
This reverts commit b9cb4586dc.
* Update sln version
* supress obsolete warning, since this is not a new development
* Partially Revert "Getting stuff .net 6 buildable again"
This reverts commit 42b4201c6b.
* supress another obsolete warning, since this is not a new development
* Reduce the unit test project name to avoid MAX PATH in CI
* Upgrade project's toolset in the main solution
* Some TODOs to review HttpClient usage
* Upgrade project toolsets from other solutions
* Install .net 6 instead of .net 5
* Fix issue when disabling PowerToys Run on .net framework 6
* Update docs for Visual Studio 2022
* PR comments: manually upgrade missing VS 2019 references
* Discard no discard values to solve compiler warnings
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
* PowerRename new UI
* Add scrollviewer
* Don't deploy PowerRenameUI_new
* Visual updates
* Visual updates
* Updates
* Update Resources.resw
* Added docs button
* Update MainWindow.xaml
* Wire Docs button
* RegEx -> regular expressions
* Update Show only renamed list on search/replace text changed
* Update Show only renamed list on search/replace text changed - proper fix
Set searchTerm to NULL when cleared - fix Show only renamed files on clear searchTerm
* Files/folders input error handling
* Fix renaming with keeping UI window opened
After renaming folder, all of it's children need path update.
Without path update, further renaming of children items would
fail.
* Update only children, not all items with greater depth
* Fix dictionary false positives
* Remove .NET dep
* Rename PowerRenameUI_new to PowerRenameUILib
Rename executable PowerRenameUIHost to PowerRename
Co-authored-by: Laute <Niels.Laute@philips.com>
- Don't depend on System.Windows.Forms in the Settings -> use callback instead
- Fix overlay image setting saving
- Use dynamic DLL loading in Interop
- Load VCM only when mf.dll is available
* Change how background threads operate
This should reduce CPU usage.
* Well there is just no need for the console here
* Need to keep the full name sanitized
* Update the changes to console handling
* Updating how we handle constants
* Fix process termination logic
* Making some tweaks to the termination logic
* Update how the process is tracked
* Updating how application closing is done for Awake.
* Update with explicit types
* Fix high CPU usage for timed keep awake.
* Logging typo fix.
* Update some of the timer logic.
* Fix variable naming for consistency
* Cleanup the C++ interface
* Cleanup the code a bit
This change introduces support for:
- Proper event handling across the two apps (Awake and runner).
- Removal of unnecessary functions.
* Cleaning up the code even further
* Remove unnecessary functions
* Move KBM engine into separate process (#10672)
* [KBM] Migrate KBM UI out of the runner (#10709)
* Clean up keyboard hook handles (#10817)
* [C++ common] Unhandled exception handler (#10821)
* [KBM] Use icon in the KeyboardManagerEditor (#10845)
* [KBM] Move resources from the Common project to the Editor. (#10844)
* KBM Editor tests (#10858)
* Rename engine executable (#10868)
* clean up (#10870)
* [KBM] Changed Editor and libraries output folders (#10871)
* [KBM] New logs structure (#10872)
* Add unhandled exception handling to the editor (#10874)
* [KBM] Trace for edit keyboard window
* Logging for XamlBridge message loop
* [KBM] Added Editor and Engine to the installer (#10876)
* Fix spelling
* Interprocess communication logs, remove unnecessary windows message logs
* [KBM] Separated telemetry for the engine and editor. (#10889)
* [KBM] Editor test project (#10891)
* Versions for the engine and the editor (#10897)
* Add the editor's and the engine's executables to signing process (#10900)
* [KBM editor] Run only one instance, exit when parent process exits (#10890)
* [KBM] Force kill editor process to avoid XAML crash (#10907)
* [KBM] Force kill editor process to avoid XAML crash
* Fix event releasing
Co-authored-by: mykhailopylyp <17161067+mykhailopylyp@users.noreply.github.com>
* Make the editor dpi aware (#10908)
* [KBM] KeyboardManagerCommon refactoring (#10909)
* Do not start the process if it is already started (#10910)
* logs
* Update src/modules/keyboardmanager/KeyboardManagerEditorLibrary/EditKeyboardWindow.cpp
* Update src/modules/keyboardmanager/KeyboardManagerEditorLibrary/EditKeyboardWindow.cpp
* [KBM] Rename InitUnhandledExceptionHandler
to make it explicit that is for x64 only.
We will fix it properly when adding support for ARM64 and add a header with
the proper conditional building.
* [KBM] rename file/class/variables using camel case
* [KBM] Rename "event_locker" -> "EventLocker"
* [KBM] rename process_waiter
Add a TODO comment
* [KBM] rename methods
Add TODO comment
* [KBM] use uppercase for function names
* [KBM] use uppercase for methos, lowercase for properties
* [KBM] rename method, make methods private, formatting
* [KBM] rename private variables
* [KBM] use uppercase for function names
* [KBM] Added support to run the editor stand-alone when built in debug mode
* Update src/modules/keyboardmanager/KeyboardManagerEditor/KeyboardManagerEditor.cpp
* Check success of event creation, comment (#10947)
* [KBM] code formatting (#10951)
* [KBM] code formatting
* Update src/modules/keyboardmanager/KeyboardManagerEditorLibrary/BufferValidationHelpers.cpp
* [KBM] tracing
* [KBM] Remappings not showing fix. (#10954)
* removed mutex
* retry loop for reading
* retry on reading config once
* log error
Co-authored-by: Enrico Giordani <enricogior@users.noreply.github.com>
Co-authored-by: Enrico Giordani <enricogior@users.noreply.github.com>
Co-authored-by: Seraphima Zykova <zykovas91@gmail.com>
Co-authored-by: Enrico Giordani <enricogior@users.noreply.github.com>
Co-authored-by: Enrico Giordani <enrico.giordani@gmail.com>
* Update file config mutex code in KeyboardManager
* Update runner instance mutex names and logic
* Update Launcher mutex
* Update a mutex in the Runner
* Restored a mutex used in the installer
* Update src/modules/launcher/PowerLauncher/App.xaml.cs
Co-authored-by: Enrico Giordani <enricogior@users.noreply.github.com>
* basic logic working
* Added a literal for ignore flag which cna be shared by all the files
* Added a condition that the other modifier keys should not be pressed
* Added comments to describe each scenario
* sometimes when multiple modified keys were involved the shift+tab key press was also being invoked, so added an additional check in the IsValid function
* use variable for vk_tab
* remove new line before initializing dwextraInfo
* move flag check if the filterKeyboardevent function
* use windows.system.virtualkey.shift instead of defining a constant for the shift key code
* removed latest settings to use internal settings instead. Removed the validity check while still within the hotkey other than if it's tab or shift+tab
* add a function to send input to the system instead of duplicating the send input code
* remove VKSHIFT declaration
* display all shortcuts/keys except tab and shift+tab
* remove header that is no longer needed
* Added a keyboard hook to the runner
* Update RootKeyboardHook
* Enable reading the whole JsonObject property
* Renamed RootKeyboardHook to CentralizedKeyboardHook
* Fixed build break, changed callback return type to bool
* Added Hotkey struct which somehow went missing
+ Cherry-pick fixes
* Reorganized the kb hook
* Basic version works
* Various fixes
* Finishing touches
* Fix potential threading issue
* int -> size_t
* Add default initializers to the Hotkey struct
* Added a suggested comment
* Unified a constant
* Use C# classes instead of native calls for sync
* Added a claryfing comment
* Use std::move
* Renamed a method
* Possible fix for compilation errors
* Fix a regression
* Show a message on failure
* Added DISABLE_LOWLEVEL_HOOK support
* Allow running Launcher as standalone
* Rename string constants
* Updated error message when SetWindowsHookEx fails to show correct error message
* Added telemetry for exception in SG, FZ and KBM
* Rename exception to error