* fix compilation issues for VS 16.8.* release
* - VS 16.8 changed its template instantiation model, so now the compiler checks the syntax used in template even when it's not instantiated. we were relying on that behavior to declare the list of required localized strings from a shared header => replacing that template with a macro.
* - fix 3 C++ `const auto&` bugs the new compiler was able to uncover
* - enabled /Zc:twoPhase- for bootstrapper and PowerToysSetupCustomActions to workaround 10.0.17134.0 headers' issue.
- PowerToysSetupCustomActions.vcxproj now uses 10.0.17134.0 instead of "latest" SDK
* - PowerToysSetupCustomActions project leverages `goto` operator's power extensively, and the new compiler was able to uncover new uninitialized variables behavior, restructured declarations and changed `NULL`s to `nullptr`s.
* - Fix unit FZ unit test compiler error
* - format FZS unit test source file
* fixup fz tests
* use /Zc:twoPhase- for common-md as well
* Remove os-detection project
* Removed os-detection project from sln
* Added os-detection to PowerToysInterop
* Removed references to os-detection and added PowerToysInterop.dll to the ImageResizer folder
* Sync'ing nuget packages. more to do
JSON, islands
* updating sql and oledb
* upgrading to 2.0 RTM for MahApps
* consolidated Microsoft.NETCore.UniversalWindowsPlatform
* updating Microsoft.Windows.ImplementationLibrary
* Microsoft.Windows.SDK.Contracts
* Update version in General Settings
* Set version in settings.json file
* Only overwrite the settings.json file if it is newer than the old version.
* Fix tests
* Fix test names and added comment
* Deprecate ATL based IPC wrapper library
* C# projects now use named pipe server implementations from two_way_pipe_message
through the interop C++/Cli library.
* Added Unit testing to interop library
* Added missing c++17 compile flag to common-md-flag
* Remove .NET native tool chain from Settings.UI release config
* This flag has to be removed because .Net Native does not support
mixed assemblies, like PowerToysInterop.
* Fix HotkeyControl virtual key display
* A new interop project was setup to provide wrappers for C# projects
that want to access functionality in the common project.
* Add assembly info
* Remove WIN32 configurations