* Upgraded projects to target .NET 8
* Updated .NET runtime package targets to use latest .NET 8 build
* Updated PowerToys Interop to target .NET 8
* Switch to use ArgumentNullException.ThrowIfNull
* ArgumentNullException.ThrowIfNull for CropAndLockViewModel
* Switching to ObjectDisposedException.ThrowIf
* Upgrade System.ComponentModel.Composition to 8.0
* ArgumentNullException.ThrowIfNull in Helper
* Switch to StartsWith using StringComparison.Ordinal
* Disabled CA1859, CA1716, SYSLIB1096 analyzers
* Update RIDs to reflect breaking changes in .NET 8
* Updated Microsoft NuGet packages to RC1
* Updated Analyzer package to latest .NET 8 preview package
* CA1854: Use TryGetValue instead of ContainsKey
* [Build] Update TFM to .NET 8 for publish profiles
* [Analyzers] Remove CA1309, CA1860-CA1865, CA1869, CA2208 from warning.
* [Analyzers] Fix for C26495
* [Analyzers] Disable CS1615, CS9191
* [CI] Target .NET 8 in YAML
* [CI] Add .NET preview version flag temporarily.
* [FileLocksmith] Update TFM to .NET 8
* [CI] Switch to preview agent
* [CI] Update NOTICE.md
* [CI] Update Release to target .NET 8 and use Preview agent
* [Analyzers] Disable CA1854
* Fix typo
* Updated Microsoft.CodeAnalysis.NetAnalyzers to latest preview
Updated packages to rc2
* [Analyzers][CPP] Turn off warning for 5271
* [Analyzers][CPP] Turn off warning for 26493
* [KeyboardListener] Add mutex include to resolve error
* [PT Run][Folder] Use static SearchValues to resolve CA1870
* [PowerLauncher] Fix TryGetValue
* [MouseJumpSettings] Use ArgumentNullException.ThrowIfNull
* [Build] Disable parallel dotnet tool restore
* [Build] No cache of dotnet tool packages
* [Build] Temporarily move .NET 8 SDK task before XAML formatting
* [Build][Temp] Try using .NET 7 prior to XAML formatting and then switch to .NET 8 after
* [Build] Use .NET 6 for XAML Styler
* [CI] Updated NOTICE.md
* [FancyZones] Update TFM to .NET 8
* [EnvVar] Update TFM to .NET 8 and update RID
* [EnvVar] Use ArgumentNullException.ThrowIfNull
* [Dev] Updated packages to .NET 8 RTM version
* [Dev] Updated Microsoft.CodeAnalysis.NetAnalyzers to latest
* [CI] Updated NOTICE.md with latest package versions
* Fix new utility target fameworks and runtimeids
* Don't use preview images anymore
* [CI] Add script to update VCToolsVersion environment variable
* [CI] Add Step to Verify VCToolsVersion
* [CI] Use latest flag for vswhere to set proper VCToolsVersion
* Add VCToolsVersion checking to release.yml
* Remove net publishing from local/ PR CI builds
* Revert "Remove net publishing from local/ PR CI builds"
This reverts commit f469778996.
* Only publish necessary projects
* Add verbosity to release pipelines builds of PowerTOys
* Set VCToolsVersion for publish.cmd when called from installer
* [Installer] Moved project publish logic to MSBuild Task
* [CI] Revert using publish.cmd
* [CI] Set VCToolsVersion and unset ClearDevCommandPromptEnvVars property
* Installer publishes for x64 too
* Revert "Add verbosity to release pipelines builds of PowerTOys"
This reverts commit 654d4a7f78.
* [Dev] Update CodeAnalysis library to non-preview package
* Remove unneeded warning removal
* Fix Notice.md
* Rename VCToolsVersion file and task name
* Remove unneeded mutex header include
---------
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
* Removed limit for MouseHighlighter Animation Duration and Animation Delay.
(If user sets these values to 0ms, it will actually be set to 1ms to avoid crashing the app)
* Update MouseHighlighter.cpp
Removed the hack ;D
* Update MouseHighlighter.cpp
* Update MouseUtilsPage.xaml
Changed the values to 1
* Update MouseHighlighter.cpp
Reintroducing workaround
* Update MouseUtilsPage.xaml
Changed the minimum values for FadeDelayMs and FadeDuration back to 0.
* Update to WASDK 1.4
* Remove redundant title bar styles.
* Update notice
* Update C++ projects as well
* Upgrade CppWinRT too
* Add exception to WASDK file version set to 1.0.0.0
---------
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
* FindMyMouse: switch animations on/off based on global windows settings
* Fancy Zones: enable/disable animations based on global Windows settings
* Shortcut Guide: enabling/disabling animations based on global Windows settings
* spell checker
* Making MouseUtils settings dependent on global windows settings, AnimationEffects. If the global settings is disabled the MouseUtils animation settings is disabled too, description shows the reason.
* Adding error detection, log on SystemParametersInfo call.
* Adding infobar instead of changing description of the settingsbar.
* spell checker
* moving native constant into NativeMethods class
* [MouseHighlighter] modifying window to be 'topmost' to be visible when clicking on 'pinned to top' windows.
* Fixing window hidden when clicking on a pinned to top window.
* Moving the code which starts the bring-to-front-timer to the mouse click events.
Also adding modifications to await 5 times 10 ms after the event to have surely the desired effect as in some cases the window repositioning takes longer than 10 ms.
* Minor changes
* Add safety code to ensure timer is never started paralely. Also minor format changes.
* Add comments
* spell checker corrections
* [MouseHighlighter]Add always pointer
Make color pick UI ARGB
Delete Opacity setting
* Fix opacity and color
Fix "always color" incorrectly initialized
Revert default opacity to 65%, which was unintentionally lowered to 25% when
changing to percent
* Fix crash when opening MouseUtils settings page
Migration code was bugged, made malformed json and led to settings page crash.
* Implement migration in module side
* Flatten everything and succeed build
* Figure out Settings assets
* Remove UseCommonOutputDirectory tag
* Proper settings app path
* [VCM] Fix assets location
* Fix some runtime paths
* [RegistryPreview]Use MRTCore specific pri file
* [Hosts]Use MRTCore specific pri file
* [Settings]Use MRTCore specific pri file
* [Peek]Use MRTCore specific pri file
* [FileLocksmith]Use MRTCore specific pri file
* [ScreenRuler]Use MRTCore specific pri file
* [PowerRename]Use MRTCore specific pri file
* [Peek]Move assets to own folder
* [FileLocksmith] Use own Assets path
* [Hosts]Use own assets folder
* [PowerRename]Use own assets dir
* [MeasureTool] Use its own assets folder
* [ImageResizer]Use its own assets path
* Fix spellcheck
* Fix tab instead of space in project files
* Normalize target frameworks and platforms
* Remove WINRT_NO_MAKE_DETECTION flag. No longer needed?
* Fix AOT and Hosts locations
* Fix Dll version differences on dependency
* Add Common.UI.csproj as refernce to fix dll versions
* Update ControlzEx to normalize dll versions
* Update System.Management version to 7.0.2
* Add GPOWrapper to Registry Preview to fix dll versions
* [PTRun]Reference Microsoft.Extensions.Hosting to fix dll versions
* Fix remaining output paths / dll version conflicts
* [KeyboardManager]Executables still on their own directories
* Fix Monaco paths
* WinAppSDK apps get to play outside again
* Enable VCM settings again
* Fix KBM Editor path again
* [Monaco]Set to own Assets dir
* Fix installer preamble; Fix publish. remove unneeded publishes
* Remove Hardlink functions
* Installer builds again (still needs work to work)
* Readd Monaco to spellcheck excludes
* Fix spellcheck and call publish.cmd again
* [Installer] Remove components that don't need own dirs
* [Installer] Refactor Power Launcher
* [Installer] Refactor Color Picker
* [Installer] Refactor Monaco assets
* [Installer]Generate File script no longer needs to remove files
* [Installer]Refactor FileLocksmith
* [Installer] Refactor Hosts
* [Installer]Refactor Image Resizer
* [Installer]Refactor MouseUtils
* [Installer]Refactor MWB
* [Installer]Refactor MeasureTool
* [Installer]Refactor Peek
* [Installer]Refactor PowerRename and registry fixes
* [Installer]Refactor RegistryPreview
* [Installer]Refactor ShortcutGuide
* [Installer]Refactor Settings
* [Installer]Clean up some unused stuff
* [Installer]Clean up stuff for user install
* [Installer]Fix WinUi3Apps wxs
* [Installer]Fix misplaced folders
* [Installer]Move x86 VCM dll to right path
* Fix monaco language list location
* [Installer]Fix VCM directory reference
* [CI]Fix signing
* [Installer] Fix resources folder for release CI
* [ci]Looks like we still ship NLog on PowerToys Run
* [Settings]Add dependency to avoid dll collision with Experimentation
* [RegistryPreview]Move XAML files to own path
* [RegistryPreview]Fix app icon
* [Hosts]Move XAML files to their own path
* [FileLocksmith]Move XAML files to their own path
* [Peek]Move XAML files to own path
* [ScreenRuler]Move XAML files to its own path
* [Settings]Move XAML to its own path
* [ColorPicker]Move Resources to Assets
* [ShortcutGuide]Move svgs to own Assets path
* [Awake]Move images to assets path
* [Runner]Remove debug checks for PowerToys Run assets
* [PTRun]Move images to its own assets path
* [ImageResizer]Icon for context menu on own assets path
* [PowerRename]Move ico to its own path
* Remove unneeded intermediary directories
* Remove further int dirs
* Move tests to its own output path
* Fix spellcheck
* spellcheck: remove warnings
* [CppAnalyzers]Ignore rule in a tool
* [CI]Check if all deps.json files reference same versions
* fix spellcheck
* [ci]Fix task identation
* [ci]Add script to guard against asset conflicts
* [ci]Add more deps.json audit steps in the release build
* Add xbf to spellcheck expects
* Fix typo in asset conflict check scripts
* Fix some more dependency conflicts
* Downgrade CsWinRT to have the same dll version as sdk
* [ci]Do a recursive check for every deps.json
* Fix spellcheck error inside comment
* [ci]Fix asset script error
* [ci]Name deps.json verify tasks a bit better
* [ci]Improve deps json verify script output
* [ci]Update WinRT version to the same running in CI
* Also upgrade CsWinRT in NOTICE.MD
* [PowerRename]Move XAML files to own path
* [Common]Fix Settings executable path
* [ci]Verify there's no xbf files in app directories
* [installer]Fix firewall path
* [Monaco]Move new files to their proper assets path
* [Monaco]Fix paths for new files after merge
* [Feedback]Removed unneeded build conditions
* [Feedback]Clear vcxproj direct reference to frameworks
* [Feedback]RunPlugins name to hold PTRun plugins
* [Feedback]Remove unneeded foreach
* [Feedback]Shortcut Guide svgs with ** in project file
* [Feedback]Fix spellcheck
* #19638 Added the option to Mouse Crosshairs to fix the lengths of the crosshairs. Some discussion about design in the issue but currently implemented as a configuration toggle and separate length input.
* Fixed crosshairs fixed lengthed enabled not being read on view model initialization
* [QuickAccent] A check is added to applications running under other applications with window name for excluding.
* [QuickAccent] Check moved under a general function and applied all modules includes excludeapp
* [QuickAccent] Function name revised
* [QuickAccent] check_excluded_app_with_title function moved to excluded_apps.h
* [QuickAccent] New function created for clean code.
* Reuse check_excluded_app_with_title
---------
Co-authored-by: Stefan Markovic <stefan@janeasystems.com>
* Add GPOWrapper headers and C++/WinRT library
* Check GPO before starting utilities
* Show message on GPO having disabled preview panes.
* Don't generate thumbnails if GPO disabled
* Fix FancyZonesEditor unable to recognize GPOWrapper
* Move settings view models to the settings project
* Use GPO to block enabling utilities in Settings
* Hide context menu entries when gpo disables utilities
* Apply gpo policies when enabling PowerToys on runner
* Add version and metadata to dll
* Add GPOWrapper to the installer
* Fix MSBuild errors on WPF apps by using Projection
* Signing
* Add gpo files and publish them
* Add GPO policies to the bug report tool
* Add some documentation for using GPO
* Mention support to actual lowest supported version of Windows
* Move PowerToys to the root of administrative templates tree
* Save policies on Software\Policies\PowerToys
* Support both machine and user scopes
* Fix documentation to reference computer and user scopes
* Mention incompatibility with outlook in gpo
* Set a better folder structure for gpo assets
* Move PDF Handler warning to the description
* Update doc/gpo/README.md
Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>
* Add actual minimum version of PowerToys to gpo files
* Fix identation
* Remove GPOWrapper Readme
* Add Active Directory instructions to doc
Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>
* [MeasureTool] initial commit
* [chore] clean up needless WindowsTargetPlatformVersion overrides from projects
* [MeasureTool] initial implementation
* Fix build errors
* Update vsconfig for needed Windows 10 SDK versions
* fix spellchecker
* another spellcheck fix
* more spellcheck errors
* Fix measurement being off by 1 on both ends
* UI fixes
* Add feet to crosses
* Remove anti-aliasing, as it's creating artifacts
* Use pixel tolerance from settings
* Tooltip updates
* Restore antialiasing to draw the tooltip
* remove comment for spell check
* Updated icons
* Icon updates
* Improve measurement accuracy and display
* Fix spellchecker
* Add less precise drawing on continuous warning
* Add setting for turning cross feet on
* Swap LMB/RMB for interaction
* Uncheck active tool's RadioButton when it exits
* activation hotkey toggles UI instead of just launching it
* track runner process and exit when it exits
* add proj ref
* toolbar is interactive during measurements
* always open toolbar on the main display
* refactor colors
* refactor edge detection & overlay ui
* refactor overlay ui even more
* simplify state structs
* multimonitor preparation: eliminate global state
* prepare for merge
* spelling
* proper thread termination + minor fixes
* multimonitor: launch tools on all monitors
* multimonitor support: track cursor position
* spell
* fix powertoys!
* ScreenSize -> Box
* add shadow effect for textbox
* spell
* fix debug mode
* dynamic text box size based on text layout metrics
* add mouse wheel to adjust pixel tolerance + per channel detection algorithm setting
* spelling
* fix per channel distance calculations
* update installer deps + spelling
* tool activation telemetry
* update assets and try to fix build
* use × instead of x
* allow multiple measurements with bounds tool with shift-click
* move #define DEBUG_OVERLAY in an appropriate space
* spell-checked
* update issue template + refactor text box drawing
* implement custom renderer and make × semiopaque
* spelling
* pass dpiScale to x renderer
* add sse2neon license
* update OOBE
* move license to NOTICE
* appropriate module preview image
* localization for AutomationPeer
* increase default pixel tolerance from 5 to 30
* add PowerToys.MeasureToolUI.exe to bugreport
* explicitly set texture dims
* clarify continuous capture description
* fix a real spelling error!
* cleanup
* clean up x2
* debug texture
* fix texture access
* fix saveasbitmap
* improve sum of all channel diffs method score calc
* optimize
* ContinuousCapture is enabled by default to avoid confusion
* build fix
* draw captured screen in a non continuous mode
* cast a spell...
* merge fix
* disable stroboscopic effect
* split global/perScreen measure state and minor improvements
* spelling
* fix comment
* primary monitor debug also active for the bounds tool
* dpi from rt for custom renderer
* add comment
* fix off by 1
* make backround convertion success for non continuous mode non-essential
* fix spelling
* overlay window covers taskbar
* fix CI
* revert taskbar covering
* fix CI
* fix ci again
* fix 2
* fix ci
* CI fix
* fix arm ci
* cleanup cursor convertion between coordinate spaces
* fix spelling
* Fix signing
* Fix MeasureToolUI version
* Fix core version
* fix race condition in system internals which happens during concurrent d3d/d2d resource creation
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
* Migrate PowerRename to Unpackaged WinUI3
* [ARM64] PowerRename (#18002)
* Migrate PowerRename to Unpackaged WinUI3
* Removed Project Config and update PlatformToolset to v143
* Updated solution config
* Migrate PowerRename to Unpackaged WinUI3
* Fixed configs changed from ARM64 build
* Left one project out of fix
Co-authored-by: Stefan Markovic <stefan@janeasystems.com>
Co-authored-by: Stefan Markovic <57057282+stefansjfw@users.noreply.github.com>
* Minor fixes
* Remove PowerRenameUILib from signing list - doesn't exist anymore
* Remove PowerRenameUILib from move_uwp_resources.ps1
* Bring back old dir name to see if localization is preserved
Remove move_uwp_resources.ps1 - not needed anymore
* Remove UWP localization docs part
* Fix minor UI quirk
Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
* Update release.yml
* Update ColorPickerUI.csproj
* Update release.yml
adding in .net6 sdk and moving stuff sooner
* Update release.yml
* Update release.yml
* fixing test
* Forcing vs17 and adding in .net 6 sdk
* forcing pool
* fixing issues in each pipeline
* moving release .net up
* fixing diff on agent version for nuget installer
* Removing system.text.json.dll as included now
* getting unit tests it looks like to work
* updating everythign to .net 6 minus wxs for runtime
* unit test still have
* getting 6.0 stuff up and going. Terminal Unit tests have file max length issue ....
* found i think the last .net 5 issue
* looks like i wasn't aggressive enough with the 6.0 upgrade
* Getting stuff .net 6 buildable again
* tweaking with new stuff for installer
* Update newly added merged projects to .net 6
* Fix HeatDirectory bug on VS 2022
* Settings still needs JSON dependency
* Revert "getting 6.0 stuff up and going. Terminal Unit tests have file max length issue ...."
This reverts commit b9cb4586dc.
* Update sln version
* supress obsolete warning, since this is not a new development
* Partially Revert "Getting stuff .net 6 buildable again"
This reverts commit 42b4201c6b.
* supress another obsolete warning, since this is not a new development
* Reduce the unit test project name to avoid MAX PATH in CI
* Upgrade project's toolset in the main solution
* Some TODOs to review HttpClient usage
* Upgrade project toolsets from other solutions
* Install .net 6 instead of .net 5
* Fix issue when disabling PowerToys Run on .net framework 6
* Update docs for Visual Studio 2022
* PR comments: manually upgrade missing VS 2019 references
* Discard no discard values to solve compiler warnings
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>