## Summary of the Pull Request
Removes all C++/CX code, replacing it with C++/WinRT.
## Detailed Description of the Pull Request / Additional comments
Removes all C++/CX code.
Renames interop namespaces to be better consumed by CsWinRT.
Standardizes all projects on net8.0-windows10.0.20348.0, which is a
requirement for C++/WinRT usage.
FileLocksmithLibInterop brought to stdcpplatest and static analysis
errors were corrected.
Removed now unneeded string conversion code from
FileLocksmithLibInterop.
Changed interop KeyboardHook to use a single hook across all instances.
Required because on C++/WinRT we don't have the .NET runtime to bind a
object instance to a delegate and be able to pass it to a C function
pointer argument (still no idea why this worked correctly on C++/CX to
be honest). This change actually makes us create less low level keyboard
hooks.
Changed some code that depended on arrays since WinRT/C++ returns null
instead of an empty array through the interface.
## Validation Steps Performed
Built and tested runtime.
* Fix dark title bar for shortcuts window
* Adjust editor sizes
* Fetch accent button style from resources instead
* Modernize the editor UI
Reimplemented the XAML bridge to support Mica
* Use fluent icons
* Modernize the preview key visuals
* Implement teaching tips for key drop-down messages
* Fix spelling
* Fix delete button alignment in keys editor
* Remove trace log from bridge message handler
* Add WinUI depends to installer script
* Hide icon and caption from editor title bar
* Update remap entries to look like cards
* Use built-in content dialog buttons
* Update add button
* Fix spelling
* Fix installer script for ARM64
* Fix spelling AGAIN
* Update dev documentation
* Prevent white flash on dark mode
* Revert 3-key layout but make window wider
* f: align webview versions
* f: add pipeline exceptions for Microsoft DLLs that are not versioned
* f: add vcruntime140_1_app.dll to the exception list
* f: update webview versions
* Flatten everything and succeed build
* Figure out Settings assets
* Remove UseCommonOutputDirectory tag
* Proper settings app path
* [VCM] Fix assets location
* Fix some runtime paths
* [RegistryPreview]Use MRTCore specific pri file
* [Hosts]Use MRTCore specific pri file
* [Settings]Use MRTCore specific pri file
* [Peek]Use MRTCore specific pri file
* [FileLocksmith]Use MRTCore specific pri file
* [ScreenRuler]Use MRTCore specific pri file
* [PowerRename]Use MRTCore specific pri file
* [Peek]Move assets to own folder
* [FileLocksmith] Use own Assets path
* [Hosts]Use own assets folder
* [PowerRename]Use own assets dir
* [MeasureTool] Use its own assets folder
* [ImageResizer]Use its own assets path
* Fix spellcheck
* Fix tab instead of space in project files
* Normalize target frameworks and platforms
* Remove WINRT_NO_MAKE_DETECTION flag. No longer needed?
* Fix AOT and Hosts locations
* Fix Dll version differences on dependency
* Add Common.UI.csproj as refernce to fix dll versions
* Update ControlzEx to normalize dll versions
* Update System.Management version to 7.0.2
* Add GPOWrapper to Registry Preview to fix dll versions
* [PTRun]Reference Microsoft.Extensions.Hosting to fix dll versions
* Fix remaining output paths / dll version conflicts
* [KeyboardManager]Executables still on their own directories
* Fix Monaco paths
* WinAppSDK apps get to play outside again
* Enable VCM settings again
* Fix KBM Editor path again
* [Monaco]Set to own Assets dir
* Fix installer preamble; Fix publish. remove unneeded publishes
* Remove Hardlink functions
* Installer builds again (still needs work to work)
* Readd Monaco to spellcheck excludes
* Fix spellcheck and call publish.cmd again
* [Installer] Remove components that don't need own dirs
* [Installer] Refactor Power Launcher
* [Installer] Refactor Color Picker
* [Installer] Refactor Monaco assets
* [Installer]Generate File script no longer needs to remove files
* [Installer]Refactor FileLocksmith
* [Installer] Refactor Hosts
* [Installer]Refactor Image Resizer
* [Installer]Refactor MouseUtils
* [Installer]Refactor MWB
* [Installer]Refactor MeasureTool
* [Installer]Refactor Peek
* [Installer]Refactor PowerRename and registry fixes
* [Installer]Refactor RegistryPreview
* [Installer]Refactor ShortcutGuide
* [Installer]Refactor Settings
* [Installer]Clean up some unused stuff
* [Installer]Clean up stuff for user install
* [Installer]Fix WinUi3Apps wxs
* [Installer]Fix misplaced folders
* [Installer]Move x86 VCM dll to right path
* Fix monaco language list location
* [Installer]Fix VCM directory reference
* [CI]Fix signing
* [Installer] Fix resources folder for release CI
* [ci]Looks like we still ship NLog on PowerToys Run
* [Settings]Add dependency to avoid dll collision with Experimentation
* [RegistryPreview]Move XAML files to own path
* [RegistryPreview]Fix app icon
* [Hosts]Move XAML files to their own path
* [FileLocksmith]Move XAML files to their own path
* [Peek]Move XAML files to own path
* [ScreenRuler]Move XAML files to its own path
* [Settings]Move XAML to its own path
* [ColorPicker]Move Resources to Assets
* [ShortcutGuide]Move svgs to own Assets path
* [Awake]Move images to assets path
* [Runner]Remove debug checks for PowerToys Run assets
* [PTRun]Move images to its own assets path
* [ImageResizer]Icon for context menu on own assets path
* [PowerRename]Move ico to its own path
* Remove unneeded intermediary directories
* Remove further int dirs
* Move tests to its own output path
* Fix spellcheck
* spellcheck: remove warnings
* [CppAnalyzers]Ignore rule in a tool
* [CI]Check if all deps.json files reference same versions
* fix spellcheck
* [ci]Fix task identation
* [ci]Add script to guard against asset conflicts
* [ci]Add more deps.json audit steps in the release build
* Add xbf to spellcheck expects
* Fix typo in asset conflict check scripts
* Fix some more dependency conflicts
* Downgrade CsWinRT to have the same dll version as sdk
* [ci]Do a recursive check for every deps.json
* Fix spellcheck error inside comment
* [ci]Fix asset script error
* [ci]Name deps.json verify tasks a bit better
* [ci]Improve deps json verify script output
* [ci]Update WinRT version to the same running in CI
* Also upgrade CsWinRT in NOTICE.MD
* [PowerRename]Move XAML files to own path
* [Common]Fix Settings executable path
* [ci]Verify there's no xbf files in app directories
* [installer]Fix firewall path
* [Monaco]Move new files to their proper assets path
* [Monaco]Fix paths for new files after merge
* [Feedback]Removed unneeded build conditions
* [Feedback]Clear vcxproj direct reference to frameworks
* [Feedback]RunPlugins name to hold PTRun plugins
* [Feedback]Remove unneeded foreach
* [Feedback]Shortcut Guide svgs with ** in project file
* [Feedback]Fix spellcheck
* Add per user installer
* Separate upgrade codes for per machine and per user installation
Move per machine check to bootstrapper
Move all defines to common.wxs
Fix CI
* Update installer/PowerToysSetup/generateFileList.ps1
Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
* Update installer/PowerToysSetup/generateAllFileComponents.ps1
Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
* Update installer/PowerToysSetup/generateFileList.ps1
Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
* expect.txt
* Revert "Update installer/PowerToysSetup/generateFileList.ps1"
This reverts commit 34545dab9c.
* Update release CI to build both installers
* Revert bundle name change
It messes up app ID for per-user installation which ends up breaking winget update
of the per-user PT
* spellcheck
* Fix bad merge
* Add RegistryPreview
* Include backup_restore_settings.json
* Revert testing endpoint change
---------
Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>