* [MeasureTool] initial commit
* [chore] clean up needless WindowsTargetPlatformVersion overrides from projects
* [MeasureTool] initial implementation
* Fix build errors
* Update vsconfig for needed Windows 10 SDK versions
* fix spellchecker
* another spellcheck fix
* more spellcheck errors
* Fix measurement being off by 1 on both ends
* UI fixes
* Add feet to crosses
* Remove anti-aliasing, as it's creating artifacts
* Use pixel tolerance from settings
* Tooltip updates
* Restore antialiasing to draw the tooltip
* remove comment for spell check
* Updated icons
* Icon updates
* Improve measurement accuracy and display
* Fix spellchecker
* Add less precise drawing on continuous warning
* Add setting for turning cross feet on
* Swap LMB/RMB for interaction
* Uncheck active tool's RadioButton when it exits
* activation hotkey toggles UI instead of just launching it
* track runner process and exit when it exits
* add proj ref
* toolbar is interactive during measurements
* always open toolbar on the main display
* refactor colors
* refactor edge detection & overlay ui
* refactor overlay ui even more
* simplify state structs
* multimonitor preparation: eliminate global state
* prepare for merge
* spelling
* proper thread termination + minor fixes
* multimonitor: launch tools on all monitors
* multimonitor support: track cursor position
* spell
* fix powertoys!
* ScreenSize -> Box
* add shadow effect for textbox
* spell
* fix debug mode
* dynamic text box size based on text layout metrics
* add mouse wheel to adjust pixel tolerance + per channel detection algorithm setting
* spelling
* fix per channel distance calculations
* update installer deps + spelling
* tool activation telemetry
* update assets and try to fix build
* use × instead of x
* allow multiple measurements with bounds tool with shift-click
* move #define DEBUG_OVERLAY in an appropriate space
* spell-checked
* update issue template + refactor text box drawing
* implement custom renderer and make × semiopaque
* spelling
* pass dpiScale to x renderer
* add sse2neon license
* update OOBE
* move license to NOTICE
* appropriate module preview image
* localization for AutomationPeer
* increase default pixel tolerance from 5 to 30
* add PowerToys.MeasureToolUI.exe to bugreport
* explicitly set texture dims
* clarify continuous capture description
* fix a real spelling error!
* cleanup
* clean up x2
* debug texture
* fix texture access
* fix saveasbitmap
* improve sum of all channel diffs method score calc
* optimize
* ContinuousCapture is enabled by default to avoid confusion
* build fix
* draw captured screen in a non continuous mode
* cast a spell...
* merge fix
* disable stroboscopic effect
* split global/perScreen measure state and minor improvements
* spelling
* fix comment
* primary monitor debug also active for the bounds tool
* dpi from rt for custom renderer
* add comment
* fix off by 1
* make backround convertion success for non continuous mode non-essential
* fix spelling
* overlay window covers taskbar
* fix CI
* revert taskbar covering
* fix CI
* fix ci again
* fix 2
* fix ci
* CI fix
* fix arm ci
* cleanup cursor convertion between coordinate spaces
* fix spelling
* Fix signing
* Fix MeasureToolUI version
* Fix core version
* fix race condition in system internals which happens during concurrent d3d/d2d resource creation
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
* Init commit
* Fix unintended GUID change of Microsoft.PowerToys.Run.Plugin.TimeZone.UnitTests
* Region and click word working
* Code style
* Close even when there is no result from the OCR
* Fix spelling concerns, and make overlay black to match snipping tool
* increase opacity of overlay to match snipping tool
* Code Style and cleanup
* Code style
* Create Logos and hook them into the project file
* Make the PowerOCR VCXProj more like Awake VCXProj
* Rename MainWindow to OCROverlay
* Add WindowUtilities and WindowForms
* Remove fsg to fix spelling error
* launch OCR Overlay on every screen
* Add PowerOCR to Runner Main.cpp
* Add PowerOCR Settings and Properties
* Add PowerOcrViewModel
* Fix wrong setting reference in PowerOcrSettingsVM
* Try to clean up the Cpp project for PowerOCR
* Went to ARM64 was x64 thanks @snickler
* Clean up PowerOCR C++ Proj with file refs
* Rewrite C++ dllmain comparing to awake
* Changes for spelling issues. The rest will stay
* Create PowerOcr Settings Page and add to settings shell
* Fix PowerOcr Settings
* Fix multi-monitor scaling issue
* Add close all overlays when escaping
* Update src/runner/main.cpp to call correct Power OCR dll
Co-authored-by: Stefan Markovic <57057282+stefansjfw@users.noreply.github.com>
* Update expect.txt
* Add many files from Color Picker for hotkey activation
* Organize project into helper folder
* Use new hotkey activation and keep process alive
* Fix bug where scalebmp wasn't working
* Add The file headers and dispose app.xaml.cs
* Code style changes
* Fix bug where PowerOCR was toggling Awake
* Unsubscribe from keyboard events making they don't fire twice
* Add SndPowerOcrSetting and add to SettingsVM
* Trying to make the runner close PowerOCR when runner closes
* Fix app_name
* Update spellcheck expect
* use mutex on PowerOCR app to keep to single instance
* Rebuild the module interface using ColorPicker as a template.
Process still stays alive.
* Fix project names of the module interface
* Put app startup args back to 0 like color picker
* Runner now finds and enables/disables PowerOCR
* remove unneeded item groups from settings proj, per stefansjfw
* Add PowerOCR Screenshots
* Revert changed project GUID
* Add OOBE content for PowerOCR
* Keep cursor on one screen since the OCR window does not span screens.
* reload settings when activation key is pressed
* New screenshots and OOBE text
* Add PowerOCR as a case in the settings App.xaml.cs OnLaunched
* Settings and OOBE Text Changes
* Using using on bitmaps and change OCR overlay to stay open if no result
* Keyboard activation is handled is true
* Remove unused start PowerOCR OOBE Method
* [PowerOCR]Add some telemetry
* Add some logging
* Don't recreate the OCR overlay Windows more times
* Add to BugReportTool to get event viewer errors
* Fix wrong comment
* Fix another comment
* Add files to installer
* Add to signing
* Don't take Esc away from other apps
* Default to Win Shift R
* Use low level keyboard hook from runner
* Remove esc from local low level keyboard hook
* Fix some nits
* Default to Win Shift T
* Made file too big string variable
* Performance improvements
* Add progress bar to indicate loading
* Added Logging
* Added name to log files
* Push
* Updated expect.txt
* Push
* * Fixes small bug I sometimes encountered by unloading the application
* Fixes bug where sometimes the loading bar kept stuck (on "file is too big" screen
* Update expect.txt
* Resolved review comments
Added LogTrace() function
* Unifying tasks
* Removed unneccesary log message
* * Added margin to loading bar and text.
* Changed color of background to monaco dark skin color
* Centred loading bar
* Changed logger path
* Changed log path
* Fixed align of loading label
* Fix label size and position
Co-authored-by: Stefan Markovic <stefan@janeasystems.com>
* [ci]Fail for binaries without a version
* Add version to AlwaysOnTop dll
* Add version to AlwaysOnTop executable
* Add a version to Awake module
* Add version to FancyZones module dll
* Add version to PowerRenameUI executable
* Add version to VideoConferenceMute module
* Add version to the Bug Report Tool
* Add version to Styles Report Tools
* Add version to Webcam Report Tool
* Add version to PowerToysSetupCustomActions
* fix spellcheck
* Update tools/WebcamReportTool/resource.h
* [ARM64] Cleanup PowerToys solution configuration
* [ARM64] Add Bootstrapper support
known issues:
- wix doesn't have arm platform -> using x86 instead, resulting in wrong default installation dir and inability to detect 605
- current winappsdk 1.0.3 installer is corrupted -> contains x64 packages
- we're still using hardcoded vcredist for some modules
* Remove duplicate Stylecop PackageReference
* [ARM64] Cleanup StylesReportTool configuration
* [ARM64] fix configurations for bootstrapper
* fixes
* [ARM64] VCM fix
* [ARM64] Fix LinkIncremental conditional in StylesReportTool
* fix#2
* perfect forwarding
* [ARM64] Switch to call vformat to compile with later MSVC toolkits
* Updated expect
Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
* Migrate PowerRename to Unpackaged WinUI3
* [ARM64] PowerRename (#18002)
* Migrate PowerRename to Unpackaged WinUI3
* Removed Project Config and update PlatformToolset to v143
* Updated solution config
* Migrate PowerRename to Unpackaged WinUI3
* Fixed configs changed from ARM64 build
* Left one project out of fix
Co-authored-by: Stefan Markovic <stefan@janeasystems.com>
Co-authored-by: Stefan Markovic <57057282+stefansjfw@users.noreply.github.com>
* Minor fixes
* Remove PowerRenameUILib from signing list - doesn't exist anymore
* Remove PowerRenameUILib from move_uwp_resources.ps1
* Bring back old dir name to see if localization is preserved
Remove move_uwp_resources.ps1 - not needed anymore
* Remove UWP localization docs part
* Fix minor UI quirk
Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
* Register .markdown with the correct handler
* Fix spelling
* Move file name extensions from "expect.txt" to "excludes.txt"
* Revert "Move file name extensions from "expect.txt" to "excludes.txt""
This reverts commit 710d5a4968.
I must have misunderstood the instructions.
* Revert "Register .markdown with the correct handler"
This reverts commit 5c37b009f3.
* Work in progress
* Code ready for testing
* Update excludes.txt
* Update excludes.txt
* Update modulesRegistry.h
* Update modulesRegistry.h
For the want of an exclamation mark, a kingdom is lost!
* Update modulesRegistry.h
* Work on modulesRegistry.h per code review in 16180
Removed all previous exclusions from Monaco preview handler. Added a new exclusion: SVGZ. It's a binary file that Monaco cannot, in any meaningful way, read.
* Update expect.txt
* Update accessory files
* Disable machine-wide checks for performance reasons
* remove unnecessary sdk
* add .vsconfig to sln, remove dead link
* spell check
* Update WindowsTargetPlatformMinVersion to 18362 (Minimum required version in README.md)
* Update release.yml
* Update ColorPickerUI.csproj
* Update release.yml
adding in .net6 sdk and moving stuff sooner
* Update release.yml
* Update release.yml
* fixing test
* Forcing vs17 and adding in .net 6 sdk
* forcing pool
* fixing issues in each pipeline
* moving release .net up
* fixing diff on agent version for nuget installer
* Removing system.text.json.dll as included now
* getting unit tests it looks like to work
* updating everythign to .net 6 minus wxs for runtime
* unit test still have
* getting 6.0 stuff up and going. Terminal Unit tests have file max length issue ....
* found i think the last .net 5 issue
* looks like i wasn't aggressive enough with the 6.0 upgrade
* Getting stuff .net 6 buildable again
* tweaking with new stuff for installer
* Update newly added merged projects to .net 6
* Fix HeatDirectory bug on VS 2022
* Settings still needs JSON dependency
* Revert "getting 6.0 stuff up and going. Terminal Unit tests have file max length issue ...."
This reverts commit b9cb4586dc.
* Update sln version
* supress obsolete warning, since this is not a new development
* Partially Revert "Getting stuff .net 6 buildable again"
This reverts commit 42b4201c6b.
* supress another obsolete warning, since this is not a new development
* Reduce the unit test project name to avoid MAX PATH in CI
* Upgrade project's toolset in the main solution
* Some TODOs to review HttpClient usage
* Upgrade project toolsets from other solutions
* Install .net 6 instead of .net 5
* Fix issue when disabling PowerToys Run on .net framework 6
* Update docs for Visual Studio 2022
* PR comments: manually upgrade missing VS 2019 references
* Discard no discard values to solve compiler warnings
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
* lets move unneeded stuff out
* adding in direct installer yml
* forcing internal
* Create release.yml
* Update release.yml
* Try to use the right feed, scrub
* What if we don't do package ES...
* Update release.yml
* Update release.yml
* Update release.yml for Azure Pipelines
* Update release.yml
* Update release.yml
* seeing where we are in the world
* adjustment
* fixed a copy/paste
* think we're in root, having a dir command just to verify
* start copying over core files
* adding in tools + setup
* fixing telem
* ci: fix could not lock config file flakiness
* forcing root dir
* attempting to copy files again
* adding notes
* lets try this again
* trying a quicker way to figure out root
* maybe it is the slash not being there looking at docs deeper
* playing with slashes
* signing
* tewak
* fixing file path for signing. suprise, app driver and PT have different paths :)
* getting my sign on
* tweaking json
* Adjusting files and getting output from build
* fixing yml copy and paste oops
* fixing spacing ...
* getting bootstrapper added
* moving file and seeing if we can't get this pipeline goodness working
* trying my next oops at powershell ...
* shift in version location i bet this will fail, doing a parallel build to verify
* trying again for powershell passing in arg
* Dustin showed me the error
* forcing as string
* fdsfasd
* forcing as string
* getting sad panda
* trying to force array
* lets try this on single line ....
* i made a major oops
* Sync'ing naming, adding in signing for msi & boot
* breaking up signing into smaller bits
* grr, not everything committed
* Added a lot of comments
* fixing installer signing path
* fixing paths
* seeing if this fixes some of the signing quirks
* removing 3rd party double, removing the pipeline call
* centeralizing again
* more consolidation
* Going a bit more wide
* going very wide
* seeing if i can't do a dual but more targetted list
* think having leading slash caused a failure
* looks like the esrp does not verify paths don't exist
* fixing 3rd party
* reseting old stuff so old pipeline still works
* resetting version setting
* [PR INTO CRUTKAS BR] Fix the localization pipeline (#15026)
* Fix localization
This commit makes a few changes:
1. It introduces a couple scripts for moving localization files
around based on Touchdown's output shape. They are well-documented.
2. It rewrites portions of the RESX->RC converter to avoid resgen and
handle the new touchdown language types.
* I forgot the cardinal rule of using YAML: Don't
* Fix duplicate keys in Keyboard Editor!
* Up the timeout
* Update the language list in the wxs
* Use IsPipeline
* Special case SvgPreviewHandler >:{
* Push this down to Clint's branch: fix the publish profile
* Reinstate the call to publish.cmd
* Document it
* build the publishing rules
* Remove the GitSubmodules hack
* Restore CDPx move_uwp_resources
* Don't need this any more! spelling.
* adding spelling
* sorting alphabetical
* fix spelling
* shifint to new dll naming
* Move GcodePreviewHandler's Resources to follow the preferred C# format
* Revert "Move GcodePreviewHandler's Resources to follow the preferred C# format"
This reverts commit daf4c7ef3a.
* remove SVG workaround - requires #15054!
* cleaning up commented code dustin said i could delete :)
* fixing tab vs space
* Update release.yml
Fixing Dustin comments
Co-authored-by: Clint Rutkas <crutkas@microsoft.com>
Co-authored-by: Dustin Howett <duhowett@microsoft.com>
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
Co-authored-by: Dustin L. Howett <dustin@howett.net>