* [MeasureTool] initial commit
* [chore] clean up needless WindowsTargetPlatformVersion overrides from projects
* [MeasureTool] initial implementation
* Fix build errors
* Update vsconfig for needed Windows 10 SDK versions
* fix spellchecker
* another spellcheck fix
* more spellcheck errors
* Fix measurement being off by 1 on both ends
* UI fixes
* Add feet to crosses
* Remove anti-aliasing, as it's creating artifacts
* Use pixel tolerance from settings
* Tooltip updates
* Restore antialiasing to draw the tooltip
* remove comment for spell check
* Updated icons
* Icon updates
* Improve measurement accuracy and display
* Fix spellchecker
* Add less precise drawing on continuous warning
* Add setting for turning cross feet on
* Swap LMB/RMB for interaction
* Uncheck active tool's RadioButton when it exits
* activation hotkey toggles UI instead of just launching it
* track runner process and exit when it exits
* add proj ref
* toolbar is interactive during measurements
* always open toolbar on the main display
* refactor colors
* refactor edge detection & overlay ui
* refactor overlay ui even more
* simplify state structs
* multimonitor preparation: eliminate global state
* prepare for merge
* spelling
* proper thread termination + minor fixes
* multimonitor: launch tools on all monitors
* multimonitor support: track cursor position
* spell
* fix powertoys!
* ScreenSize -> Box
* add shadow effect for textbox
* spell
* fix debug mode
* dynamic text box size based on text layout metrics
* add mouse wheel to adjust pixel tolerance + per channel detection algorithm setting
* spelling
* fix per channel distance calculations
* update installer deps + spelling
* tool activation telemetry
* update assets and try to fix build
* use × instead of x
* allow multiple measurements with bounds tool with shift-click
* move #define DEBUG_OVERLAY in an appropriate space
* spell-checked
* update issue template + refactor text box drawing
* implement custom renderer and make × semiopaque
* spelling
* pass dpiScale to x renderer
* add sse2neon license
* update OOBE
* move license to NOTICE
* appropriate module preview image
* localization for AutomationPeer
* increase default pixel tolerance from 5 to 30
* add PowerToys.MeasureToolUI.exe to bugreport
* explicitly set texture dims
* clarify continuous capture description
* fix a real spelling error!
* cleanup
* clean up x2
* debug texture
* fix texture access
* fix saveasbitmap
* improve sum of all channel diffs method score calc
* optimize
* ContinuousCapture is enabled by default to avoid confusion
* build fix
* draw captured screen in a non continuous mode
* cast a spell...
* merge fix
* disable stroboscopic effect
* split global/perScreen measure state and minor improvements
* spelling
* fix comment
* primary monitor debug also active for the bounds tool
* dpi from rt for custom renderer
* add comment
* fix off by 1
* make backround convertion success for non continuous mode non-essential
* fix spelling
* overlay window covers taskbar
* fix CI
* revert taskbar covering
* fix CI
* fix ci again
* fix 2
* fix ci
* CI fix
* fix arm ci
* cleanup cursor convertion between coordinate spaces
* fix spelling
* Fix signing
* Fix MeasureToolUI version
* Fix core version
* fix race condition in system internals which happens during concurrent d3d/d2d resource creation
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
* [ci]Fail for binaries without a version
* Add version to AlwaysOnTop dll
* Add version to AlwaysOnTop executable
* Add a version to Awake module
* Add version to FancyZones module dll
* Add version to PowerRenameUI executable
* Add version to VideoConferenceMute module
* Add version to the Bug Report Tool
* Add version to Styles Report Tools
* Add version to Webcam Report Tool
* Add version to PowerToysSetupCustomActions
* fix spellcheck
* Update tools/WebcamReportTool/resource.h
* moved monitors identifying
* changed device id
* get wmi info
* convert old data
* save/load applied layouts
* changed monitor identification
* id comparison
* save/load app zone history
* moved com and security init
* update ids in editor
* lib fix
* updated tests
* changed comparison
* tests
* updated id comparison
* updated log
* moved definition
* spell check
* resolve conflicts
* refactoring
* update serial numbers if possible
* removed IWorkArea interface
* split work area initialization
* changed rect type in zoneset
* tests
upd work area tests
removed obsolete, update others
updated work area tests
* get current vd windows
* update windows positions
* removed unused flag
* moved update window positions to work area
* check monitor
* refactoring
* Move to WinAppSDK-1.1.0
* expect.txt
* Revert "[Settings]Don't launch if explorer is running elevated"
This reverts commit c485da2816.
* Make copyright header analyze suppression module scope
* [ARM64]Build pipelines
* Fix localization in pipelines (no arm64 al.exe)
* Use lowercase arm64 for CI
* Build installer to arm64 folder and arm64 name
* Don't run arm64 tests, as there's no agent for it
* Fix pipeline conditions
* Divide symbol files by platform
* [ARM64] Cleanup PowerToys solution configuration
* [ARM64] Add Bootstrapper support
known issues:
- wix doesn't have arm platform -> using x86 instead, resulting in wrong default installation dir and inability to detect 605
- current winappsdk 1.0.3 installer is corrupted -> contains x64 packages
- we're still using hardcoded vcredist for some modules
* Remove duplicate Stylecop PackageReference
* [ARM64] Cleanup StylesReportTool configuration
* [ARM64] fix configurations for bootstrapper
* fixes
* [ARM64] VCM fix
* [ARM64] Fix LinkIncremental conditional in StylesReportTool
* fix#2
* perfect forwarding
* [ARM64] Switch to call vformat to compile with later MSVC toolkits
* Updated expect
Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
* Migrate PowerRename to Unpackaged WinUI3
* [ARM64] PowerRename (#18002)
* Migrate PowerRename to Unpackaged WinUI3
* Removed Project Config and update PlatformToolset to v143
* Updated solution config
* Migrate PowerRename to Unpackaged WinUI3
* Fixed configs changed from ARM64 build
* Left one project out of fix
Co-authored-by: Stefan Markovic <stefan@janeasystems.com>
Co-authored-by: Stefan Markovic <57057282+stefansjfw@users.noreply.github.com>
* Minor fixes
* Remove PowerRenameUILib from signing list - doesn't exist anymore
* Remove PowerRenameUILib from move_uwp_resources.ps1
* Bring back old dir name to see if localization is preserved
Remove move_uwp_resources.ps1 - not needed anymore
* Remove UWP localization docs part
* Fix minor UI quirk
Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
* removed resolution from device id
* update applied layouts device id
* app zone history device id updated
* moved old device id parsing
* updated tests
* remove resolution in the editor
* remove resolution from device id generation
* update editor params
* [FZEditor]Add narrator info to thumb buttons
* [FZEditor]Narrator information about the zones
* [FZEditor]Allow text to be focused for narrator
* Address PR feedback
* [FancyZones] Set correct corner preference when snapping windows on Windows 11
* Changed magic numbers to use enum values.
* Added missing words to spell check list.
* Changed note: to todo: for future visibility
* Changed note: to todo: for future visibility
* Update nuget packages
* try to fix build (Microsoft.UI.Xaml)
* Removed dlls because there are not needed anymore
* Add binaries System.Text.Json.dll (5x) to wxs file
* Downgrade System.IO.Abstractions.* due to breaking changes
* Update Microsoft.NET.Test.Sdk
* Revert MSTest.* to 2.2.3
* remove unnecessary sdk
* add .vsconfig to sln, remove dead link
* spell check
* Update WindowsTargetPlatformMinVersion to 18362 (Minimum required version in README.md)
* Update release.yml
* Update ColorPickerUI.csproj
* Update release.yml
adding in .net6 sdk and moving stuff sooner
* Update release.yml
* Update release.yml
* fixing test
* Forcing vs17 and adding in .net 6 sdk
* forcing pool
* fixing issues in each pipeline
* moving release .net up
* fixing diff on agent version for nuget installer
* Removing system.text.json.dll as included now
* getting unit tests it looks like to work
* updating everythign to .net 6 minus wxs for runtime
* unit test still have
* getting 6.0 stuff up and going. Terminal Unit tests have file max length issue ....
* found i think the last .net 5 issue
* looks like i wasn't aggressive enough with the 6.0 upgrade
* Getting stuff .net 6 buildable again
* tweaking with new stuff for installer
* Update newly added merged projects to .net 6
* Fix HeatDirectory bug on VS 2022
* Settings still needs JSON dependency
* Revert "getting 6.0 stuff up and going. Terminal Unit tests have file max length issue ...."
This reverts commit b9cb4586dc.
* Update sln version
* supress obsolete warning, since this is not a new development
* Partially Revert "Getting stuff .net 6 buildable again"
This reverts commit 42b4201c6b.
* supress another obsolete warning, since this is not a new development
* Reduce the unit test project name to avoid MAX PATH in CI
* Upgrade project's toolset in the main solution
* Some TODOs to review HttpClient usage
* Upgrade project toolsets from other solutions
* Install .net 6 instead of .net 5
* Fix issue when disabling PowerToys Run on .net framework 6
* Update docs for Visual Studio 2022
* PR comments: manually upgrade missing VS 2019 references
* Discard no discard values to solve compiler warnings
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
* Edit layout dialog title fix
* Added TextBlock in the contentdialog title to enable TextTrimming
* Fix text trimming and wrapping
* Too long name doesn't affect dialog width
Co-authored-by: niels9001 <niels.laute@live.nl>
* excluding launcher from fancy zones setting GWL_STYLE WS_POPUP
fix WS_POPUP type
* Migrate spelling-0.0.19 changes from main
* rebase fix
* fix spellcheck
Co-authored-by: Dustin L. Howett <duhowett@microsoft.com>
* [FancyZones] Remove obsolete code
The field `m_zoneSets` is unused, and may be removed.
* [FancyZones] Remove obsolete code
The field `m_windows` is unused, and may be removed.
* [FancyZones] Move adjustment of `RECT` to utils.cpp
By doing so, also fix a bug where a non-`WS_SIZEBOX` window (a window that should not be resized) was resized (and not properly resized) if it was zoned into more than one zone.
* [FancyZones] Complete rename `ZoneWindow` -> `WorkArea`
Fix leftovers from "[FancyZones] Rename ZoneWindow -> WorkArea (#12223)"
* [FancyZones] Refer to the move/size action as dragging
* [FancyZones] Rename `ActiveZoneSet` -> `ZoneSet`
There is only one zone set used by a work area.
* [FancyZones] Rename `zoneUuid` -> `layoutUuid`
The variable holds the UUID of the layout (not of a zone).
Co-authored-by: float4 <float4-unspecified-mail>
* Add logging for PowerRename
Move call tracer to common/utils/logger
Add logging to both PowerRename dll and PowerRenameUIHost
Add PowerRename to BugReportTool event viewer collection
* Log more errors and exceptions
* [Telemetry] Add basic interaction events to FZ
Adds some basic interaction events to FancyZones, such as:
- Starting the drag Window movement.
- A newly created window snapping to a zone.
- Using the Keyboard to snap or extend to a zone.
* Update src/modules/fancyzones/FancyZonesLib/FancyZones.cpp
Co-authored-by: Seraphima Zykova <zykovas91@gmail.com>
* Update trace.cpp
* Rename EventSnapNewWindowIntoZone
* Adjust event names according to PR feedback
Co-authored-by: Seraphima Zykova <zykovas91@gmail.com>
* updated virtual desktop retrieving
* save with null-guid
* moved guid utils
* moved DeviceIdData related functions
* replaced strings with data structs
* default value
* clean up
* save app zone history with zones settings
* compare with null guid
* updated tests
* refactoring
* logs
* sync vd ids
* logs
* refactoring
* check virtual desktop id
* OnDisplayChange call
* compare device ids in editor