using System; using System.Diagnostics; using System.Windows; using Wox.Core; using Wox.Core.Plugin; using Wox.Helper; using Wox.Infrastructure.Image; using Wox.ViewModel; using Stopwatch = Wox.Infrastructure.Stopwatch; namespace Wox { public partial class App : IDisposable, ISingleInstanceApp { public static PublicAPIInstance API { get; private set; } private const string Unique = "Wox_Unique_Application_Mutex"; private static bool _disposed; [STAThread] public static void Main() { RegisterAppDomainUnhandledException(); if (SingleInstance.InitializeAsFirstInstance(Unique)) { using (var application = new App()) { application.InitializeComponent(); application.Run(); } } } private void OnStartup(object sender, StartupEventArgs e) { Stopwatch.Debug("Startup Time", () => { RegisterDispatcherUnhandledException(); ImageLoader.PreloadImages(); var vm = new MainViewModel(); var pluginsSettings = vm._settings.PluginSettings; var window = new MainWindow(vm._settings, vm); API = new PublicAPIInstance(vm._settings, vm); PluginManager.InitializePlugins(API, pluginsSettings); RegisterExitEvents(); Current.MainWindow = window; Current.MainWindow.Title = Infrastructure.Wox.Name; window.Show(); }); } private async void OnActivated(object sender, EventArgs e) { Updater.UpdateApp(); } private void RegisterExitEvents() { AppDomain.CurrentDomain.ProcessExit += (s, e) => Dispose(); Current.Exit += (s, e) => Dispose(); Current.SessionEnding += (s, e) => Dispose(); } [Conditional("RELEASE")] private void RegisterDispatcherUnhandledException() { // let exception throw as normal is better for Debug DispatcherUnhandledException += ErrorReporting.DispatcherUnhandledException; } [Conditional("RELEASE")] private static void RegisterAppDomainUnhandledException() { // let exception throw as normal is better for Debug AppDomain.CurrentDomain.UnhandledException += ErrorReporting.UnhandledExceptionHandle; } public void Dispose() { // if sessionending is called, exit proverbially be called when log off / shutdown // but if sessionending is not called, exit won't be called when log off / shutdown if (!_disposed) { ((MainViewModel)Current.MainWindow?.DataContext)?.Save(); _disposed = true; } } public void OnSecondAppStarted() { API.ShowApp(); } } }