using System;
using System.Drawing;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows;
using System.Windows.Forms;
using System.Windows.Interop;
using System.Windows.Media;
using Point = System.Windows.Point;
namespace Wox.Helper
{
public class WindowIntelopHelper
{
private const int GWL_STYLE = -16; //WPF's Message code for Title Bar's Style
private const int WS_SYSMENU = 0x80000; //WPF's Message code for System Menu
private static IntPtr _hwnd_shell;
private static IntPtr _hwnd_desktop;
//Accessors for shell and desktop handlers
//Will set the variables once and then will return them
private static IntPtr HWND_SHELL
{
get
{
return _hwnd_shell != IntPtr.Zero ? _hwnd_shell : _hwnd_shell = GetShellWindow();
}
}
private static IntPtr HWND_DESKTOP
{
get
{
return _hwnd_desktop != IntPtr.Zero ? _hwnd_desktop : _hwnd_desktop = GetDesktopWindow();
}
}
[DllImport("user32.dll", SetLastError = true)]
private static extern int GetWindowLong(IntPtr hWnd, int nIndex);
[DllImport("user32.dll")]
private static extern int SetWindowLong(IntPtr hWnd, int nIndex, int dwNewLong);
[DllImport("user32.dll")]
private static extern IntPtr GetForegroundWindow();
[DllImport("user32.dll")]
private static extern IntPtr GetDesktopWindow();
[DllImport("user32.dll")]
private static extern IntPtr GetShellWindow();
[DllImport("user32.dll", SetLastError = true)]
private static extern int GetWindowRect(IntPtr hwnd, out RECT rc);
[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]
private static extern int GetClassName(IntPtr hWnd, StringBuilder lpClassName, int nMaxCount);
[DllImport("user32.DLL")]
public static extern IntPtr FindWindowEx(IntPtr hwndParent, IntPtr hwndChildAfter, string lpszClass, string lpszWindow);
const string WINDOW_CLASS_CONSOLE = "ConsoleWindowClass";
const string WINDOW_CLASS_WINTAB = "Flip3D";
const string WINDOW_CLASS_PROGMAN = "Progman";
const string WINDOW_CLASS_WORKERW = "WorkerW";
public static bool IsWindowFullscreen()
{
//get current active window
IntPtr hWnd = GetForegroundWindow();
if (hWnd != null && !hWnd.Equals(IntPtr.Zero))
{
//if current active window is NOT desktop or shell
if (!(hWnd.Equals(HWND_DESKTOP) || hWnd.Equals(HWND_SHELL)))
{
StringBuilder sb = new StringBuilder(256);
GetClassName(hWnd, sb, sb.Capacity);
string windowClass = sb.ToString();
//for Win+Tab (Flip3D)
if (windowClass == WINDOW_CLASS_WINTAB)
{
return false;
}
RECT appBounds;
GetWindowRect(hWnd, out appBounds);
//for console (ConsoleWindowClass), we have to check for negative dimensions
if (windowClass == WINDOW_CLASS_CONSOLE)
{
return appBounds.Top < 0 && appBounds.Bottom < 0;
}
//for desktop (Progman or WorkerW, depends on the system), we have to check
if (windowClass == WINDOW_CLASS_PROGMAN || windowClass == WINDOW_CLASS_WORKERW)
{
IntPtr hWndDesktop = FindWindowEx(hWnd, IntPtr.Zero, "SHELLDLL_DefView", null);
hWndDesktop = FindWindowEx(hWndDesktop, IntPtr.Zero, "SysListView32", "FolderView");
if (hWndDesktop != null && !hWndDesktop.Equals(IntPtr.Zero))
{
return false;
}
}
Rectangle screenBounds = Screen.FromHandle(hWnd).Bounds;
if ((appBounds.Bottom - appBounds.Top) == screenBounds.Height && (appBounds.Right - appBounds.Left) == screenBounds.Width)
{
return true;
}
}
}
return false;
}
///
/// disable windows toolbar's control box
/// this will also disable system menu with Alt+Space hotkey
///
public static void DisableControlBox(Window win)
{
var hwnd = new WindowInteropHelper(win).Handle;
SetWindowLong(hwnd, GWL_STYLE, GetWindowLong(hwnd, GWL_STYLE) & ~WS_SYSMENU);
}
///
/// Transforms pixels to Device Independent Pixels used by WPF
///
/// current window, required to get presentation source
/// horizontal position in pixels
/// vertical position in pixels
/// point containing device independent pixels
public static Point TransformPixelsToDIP(Visual visual, double unitX, double unitY)
{
Matrix matrix;
var source = PresentationSource.FromVisual(visual);
if (source != null)
{
matrix = source.CompositionTarget.TransformFromDevice;
}
else
{
using (var src = new HwndSource(new HwndSourceParameters()))
{
matrix = src.CompositionTarget.TransformFromDevice;
}
}
return new Point((int)(matrix.M11 * unitX), (int)(matrix.M22 * unitY));
}
[StructLayout(LayoutKind.Sequential)]
public struct RECT
{
public int Left;
public int Top;
public int Right;
public int Bottom;
}
}
}