using System; using System.Drawing; using System.Runtime.InteropServices; using System.Text; using System.Windows; using System.Windows.Forms; using System.Windows.Interop; using System.Windows.Media; using Point = System.Windows.Point; namespace Wox.Helper { public class WindowIntelopHelper { private const int GWL_STYLE = -16; //WPF's Message code for Title Bar's Style private const int WS_SYSMENU = 0x80000; //WPF's Message code for System Menu private static IntPtr _hwnd_shell; private static IntPtr _hwnd_desktop; //Accessors for shell and desktop handlers //Will set the variables once and then will return them private static IntPtr HWND_SHELL { get { return _hwnd_shell != IntPtr.Zero ? _hwnd_shell : _hwnd_shell = GetShellWindow(); } } private static IntPtr HWND_DESKTOP { get { return _hwnd_desktop != IntPtr.Zero ? _hwnd_desktop : _hwnd_desktop = GetDesktopWindow(); } } [DllImport("user32.dll", SetLastError = true)] private static extern int GetWindowLong(IntPtr hWnd, int nIndex); [DllImport("user32.dll")] private static extern int SetWindowLong(IntPtr hWnd, int nIndex, int dwNewLong); [DllImport("user32.dll")] private static extern IntPtr GetForegroundWindow(); [DllImport("user32.dll")] private static extern IntPtr GetDesktopWindow(); [DllImport("user32.dll")] private static extern IntPtr GetShellWindow(); [DllImport("user32.dll", SetLastError = true)] private static extern int GetWindowRect(IntPtr hwnd, out RECT rc); [DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)] private static extern int GetClassName(IntPtr hWnd, StringBuilder lpClassName, int nMaxCount); [DllImport("user32.DLL")] public static extern IntPtr FindWindowEx(IntPtr hwndParent, IntPtr hwndChildAfter, string lpszClass, string lpszWindow); const string WINDOW_CLASS_CONSOLE = "ConsoleWindowClass"; const string WINDOW_CLASS_WINTAB = "Flip3D"; const string WINDOW_CLASS_PROGMAN = "Progman"; const string WINDOW_CLASS_WORKERW = "WorkerW"; public static bool IsWindowFullscreen() { //get current active window IntPtr hWnd = GetForegroundWindow(); if (hWnd != null && !hWnd.Equals(IntPtr.Zero)) { //if current active window is NOT desktop or shell if (!(hWnd.Equals(HWND_DESKTOP) || hWnd.Equals(HWND_SHELL))) { StringBuilder sb = new StringBuilder(256); GetClassName(hWnd, sb, sb.Capacity); string windowClass = sb.ToString(); //for Win+Tab (Flip3D) if (windowClass == WINDOW_CLASS_WINTAB) { return false; } RECT appBounds; GetWindowRect(hWnd, out appBounds); //for console (ConsoleWindowClass), we have to check for negative dimensions if (windowClass == WINDOW_CLASS_CONSOLE) { return appBounds.Top < 0 && appBounds.Bottom < 0; } //for desktop (Progman or WorkerW, depends on the system), we have to check if (windowClass == WINDOW_CLASS_PROGMAN || windowClass == WINDOW_CLASS_WORKERW) { IntPtr hWndDesktop = FindWindowEx(hWnd, IntPtr.Zero, "SHELLDLL_DefView", null); hWndDesktop = FindWindowEx(hWndDesktop, IntPtr.Zero, "SysListView32", "FolderView"); if (hWndDesktop != null && !hWndDesktop.Equals(IntPtr.Zero)) { return false; } } Rectangle screenBounds = Screen.FromHandle(hWnd).Bounds; if ((appBounds.Bottom - appBounds.Top) == screenBounds.Height && (appBounds.Right - appBounds.Left) == screenBounds.Width) { return true; } } } return false; } /// /// disable windows toolbar's control box /// this will also disable system menu with Alt+Space hotkey /// public static void DisableControlBox(Window win) { var hwnd = new WindowInteropHelper(win).Handle; SetWindowLong(hwnd, GWL_STYLE, GetWindowLong(hwnd, GWL_STYLE) & ~WS_SYSMENU); } /// /// Transforms pixels to Device Independent Pixels used by WPF /// /// current window, required to get presentation source /// horizontal position in pixels /// vertical position in pixels /// point containing device independent pixels public static Point TransformPixelsToDIP(Visual visual, double unitX, double unitY) { Matrix matrix; var source = PresentationSource.FromVisual(visual); if (source != null) { matrix = source.CompositionTarget.TransformFromDevice; } else { using (var src = new HwndSource(new HwndSourceParameters())) { matrix = src.CompositionTarget.TransformFromDevice; } } return new Point((int)(matrix.M11 * unitX), (int)(matrix.M22 * unitY)); } [StructLayout(LayoutKind.Sequential)] public struct RECT { public int Left; public int Top; public int Right; public int Bottom; } } }