#include "pch.h" #include "util.h" #include "Settings.h" #include #include #include #include // Non-Localizable strings namespace NonLocalizable { const wchar_t PowerToysAppPowerLauncher[] = L"POWERLAUNCHER.EXE"; const wchar_t PowerToysAppFZEditor[] = L"FANCYZONESEDITOR.EXE"; } typedef BOOL(WINAPI* GetDpiForMonitorInternalFunc)(HMONITOR, UINT, UINT*, UINT*); UINT GetDpiForMonitor(HMONITOR monitor) noexcept { UINT dpi{}; if (wil::unique_hmodule user32{ LoadLibrary(L"user32.dll") }) { if (auto func = reinterpret_cast(GetProcAddress(user32.get(), "GetDpiForMonitorInternal"))) { func(monitor, 0, &dpi, &dpi); } } if (dpi == 0) { if (wil::unique_hdc hdc{ GetDC(nullptr) }) { dpi = GetDeviceCaps(hdc.get(), LOGPIXELSX); } } return (dpi == 0) ? DPIAware::DEFAULT_DPI : dpi; } void OrderMonitors(std::vector>& monitorInfo) { const size_t nMonitors = monitorInfo.size(); // blocking[i][j] - whether monitor i blocks monitor j in the ordering, i.e. monitor i should go before monitor j std::vector> blocking(nMonitors, std::vector(nMonitors, false)); // blockingCount[j] - the number of monitors which block monitor j std::vector blockingCount(nMonitors, 0); for (size_t i = 0; i < nMonitors; i++) { RECT rectI = monitorInfo[i].second; for (size_t j = 0; j < nMonitors; j++) { RECT rectJ = monitorInfo[j].second; blocking[i][j] = rectI.top < rectJ.bottom && rectI.left < rectJ.right && i != j; if (blocking[i][j]) { blockingCount[j]++; } } } // used[i] - whether the sorting algorithm has used monitor i so far std::vector used(nMonitors, false); // the sorted sequence of monitors std::vector> sortedMonitorInfo; for (size_t iteration = 0; iteration < nMonitors; iteration++) { // Indices of candidates to become the next monitor in the sequence std::vector candidates; // First, find indices of all unblocked monitors for (size_t i = 0; i < nMonitors; i++) { if (blockingCount[i] == 0 && !used[i]) { candidates.push_back(i); } } // In the unlikely event that there are no unblocked monitors, declare all unused monitors as candidates. if (candidates.empty()) { for (size_t i = 0; i < nMonitors; i++) { if (!used[i]) { candidates.push_back(i); } } } // Pick the lexicographically smallest monitor as the next one size_t smallest = candidates[0]; for (size_t j = 1; j < candidates.size(); j++) { size_t current = candidates[j]; // Compare (top, left) lexicographically if (std::tie(monitorInfo[current].second.top, monitorInfo[current].second.left) < std::tie(monitorInfo[smallest].second.top, monitorInfo[smallest].second.left)) { smallest = current; } } used[smallest] = true; sortedMonitorInfo.push_back(monitorInfo[smallest]); for (size_t i = 0; i < nMonitors; i++) { if (blocking[smallest][i]) { blockingCount[i]--; } } } monitorInfo = std::move(sortedMonitorInfo); } void SizeWindowToRect(HWND window, RECT rect) noexcept { WINDOWPLACEMENT placement{}; ::GetWindowPlacement(window, &placement); // Wait if SW_SHOWMINIMIZED would be removed from window (Issue #1685) for (int i = 0; i < 5 && (placement.showCmd == SW_SHOWMINIMIZED); ++i) { std::this_thread::sleep_for(std::chrono::milliseconds(100)); ::GetWindowPlacement(window, &placement); } // Do not restore minimized windows. We change their placement though so they restore to the correct zone. if ((placement.showCmd != SW_SHOWMINIMIZED) && (placement.showCmd != SW_MINIMIZE)) { placement.showCmd = SW_RESTORE; } // Remove maximized show command to make sure window is moved to the correct zone. if (placement.showCmd == SW_SHOWMAXIMIZED) { placement.showCmd = SW_RESTORE; placement.flags &= ~WPF_RESTORETOMAXIMIZED; } placement.rcNormalPosition = rect; placement.flags |= WPF_ASYNCWINDOWPLACEMENT; ::SetWindowPlacement(window, &placement); // Do it again, allowing Windows to resize the window and set correct scaling // This fixes Issue #365 ::SetWindowPlacement(window, &placement); } bool IsInterestingWindow(HWND window, const std::vector& excludedApps) noexcept { auto filtered = get_fancyzones_filtered_window(window); if (!filtered.zonable) { return false; } // Filter out user specified apps CharUpperBuffW(filtered.process_path.data(), (DWORD)filtered.process_path.length()); if (find_app_name_in_path(filtered.process_path, excludedApps)) { return false; } if (find_app_name_in_path(filtered.process_path, { NonLocalizable::PowerToysAppPowerLauncher })) { return false; } if (find_app_name_in_path(filtered.process_path, { NonLocalizable::PowerToysAppFZEditor })) { return false; } return true; } bool IsWindowMaximized(HWND window) noexcept { WINDOWPLACEMENT placement{}; if (GetWindowPlacement(window, &placement) && placement.showCmd == SW_SHOWMAXIMIZED) { return true; } return false; } void SaveWindowSizeAndOrigin(HWND window) noexcept { HANDLE handle = GetPropW(window, ZonedWindowProperties::PropertyRestoreSizeID); if (handle) { // Size already set, skip return; } RECT rect; if (GetWindowRect(window, &rect)) { int width = rect.right - rect.left; int height = rect.bottom - rect.top; int originX = rect.left; int originY = rect.top; DPIAware::InverseConvert(MonitorFromWindow(window, MONITOR_DEFAULTTONULL), width, height); DPIAware::InverseConvert(MonitorFromWindow(window, MONITOR_DEFAULTTONULL), originX, originY); std::array windowSizeData = { width, height }; std::array windowOriginData = { originX, originY }; HANDLE rawData; memcpy(&rawData, windowSizeData.data(), sizeof rawData); SetPropW(window, ZonedWindowProperties::PropertyRestoreSizeID, rawData); memcpy(&rawData, windowOriginData.data(), sizeof rawData); SetPropW(window, ZonedWindowProperties::PropertyRestoreOriginID, rawData); } } void RestoreWindowSize(HWND window) noexcept { auto windowSizeData = GetPropW(window, ZonedWindowProperties::PropertyRestoreSizeID); if (windowSizeData) { std::array windowSize; memcpy(windowSize.data(), &windowSizeData, sizeof windowSize); // {width, height} DPIAware::Convert(MonitorFromWindow(window, MONITOR_DEFAULTTONULL), windowSize[0], windowSize[1]); RECT rect; if (GetWindowRect(window, &rect)) { rect.right = rect.left + windowSize[0]; rect.bottom = rect.top + windowSize[1]; SizeWindowToRect(window, rect); } ::RemoveProp(window, ZonedWindowProperties::PropertyRestoreSizeID); } } void RestoreWindowOrigin(HWND window) noexcept { auto windowOriginData = GetPropW(window, ZonedWindowProperties::PropertyRestoreOriginID); if (windowOriginData) { std::array windowOrigin; memcpy(windowOrigin.data(), &windowOriginData, sizeof windowOrigin); // {width, height} DPIAware::Convert(MonitorFromWindow(window, MONITOR_DEFAULTTONULL), windowOrigin[0], windowOrigin[1]); RECT rect; if (GetWindowRect(window, &rect)) { int xOffset = windowOrigin[0] - rect.left; int yOffset = windowOrigin[1] - rect.top; rect.left += xOffset; rect.right += xOffset; rect.top += yOffset; rect.bottom += yOffset; SizeWindowToRect(window, rect); } ::RemoveProp(window, ZonedWindowProperties::PropertyRestoreOriginID); } } bool IsValidGuid(const std::wstring& str) { GUID id; return SUCCEEDED(CLSIDFromString(str.c_str(), &id)); } bool IsValidDeviceId(const std::wstring& str) { std::wstring monitorName; std::wstring temp; std::vector parts; std::wstringstream wss(str); /* Important fix for device info that contains a '_' in the name: 1. first search for '#' 2. Then split the remaining string by '_' */ // Step 1: parse the name until the #, then to the '_' if (str.find(L'#') != std::string::npos) { std::getline(wss, temp, L'#'); monitorName = temp; if (!std::getline(wss, temp, L'_')) { return false; } monitorName += L"#" + temp; parts.push_back(monitorName); } // Step 2: parse the rest of the id while (std::getline(wss, temp, L'_')) { parts.push_back(temp); } if (parts.size() != 4) { return false; } /* Refer to ZoneWindowUtils::GenerateUniqueId parts contain: 1. monitor id [string] 2. width of device [int] 3. height of device [int] 4. virtual desktop id (GUID) [string] */ try { //check if resolution contain only digits for (const auto& c : parts[1]) { std::stoi(std::wstring(&c)); } for (const auto& c : parts[2]) { std::stoi(std::wstring(&c)); } } catch (const std::exception&) { return false; } if (!IsValidGuid(parts[3]) || parts[0].empty()) { return false; } return true; } size_t ChooseNextZoneByPosition(DWORD vkCode, RECT windowRect, const std::vector& zoneRects) noexcept { using complex = std::complex; const size_t invalidResult = zoneRects.size(); const double inf = 1e100; const double eccentricity = 2.0; auto rectCenter = [](RECT rect) { return complex { 0.5 * rect.left + 0.5 * rect.right, 0.5 * rect.top + 0.5 * rect.bottom }; }; auto distance = [&](complex arrowDirection, complex zoneDirection) { double result = inf; try { double scalarProduct = (arrowDirection * conj(zoneDirection)).real(); if (scalarProduct <= 0.0) { return inf; } // no need to divide by abs(arrowDirection) because it's = 1 double cosAngle = scalarProduct / abs(zoneDirection); double tanAngle = abs(tan(acos(cosAngle))); if (tanAngle > 10) { // The angle is too wide return inf; } // find the intersection with the ellipse with given eccentricity and major axis along arrowDirection double intersectY = 2 * eccentricity / (1.0 + eccentricity * eccentricity * tanAngle * tanAngle); double distanceEstimate = scalarProduct / intersectY; if (std::isfinite(distanceEstimate)) { result = distanceEstimate; } } catch (...) { } return result; }; std::vector> candidateCenters; for (size_t i = 0; i < zoneRects.size(); i++) { auto center = rectCenter(zoneRects[i]); // Offset the zone slightly, to differentiate in case there are overlapping zones center += 0.001 * (i + 1); candidateCenters.emplace_back(i, center); } complex directionVector, windowCenter = rectCenter(windowRect); switch (vkCode) { case VK_UP: directionVector = { 0.0, -1.0 }; break; case VK_DOWN: directionVector = { 0.0, 1.0 }; break; case VK_LEFT: directionVector = { -1.0, 0.0 }; break; case VK_RIGHT: directionVector = { 1.0, 0.0 }; break; default: return invalidResult; } size_t closestIdx = invalidResult; double smallestDistance = inf; for (auto [zoneIdx, zoneCenter] : candidateCenters) { double dist = distance(directionVector, zoneCenter - windowCenter); if (dist < smallestDistance) { smallestDistance = dist; closestIdx = zoneIdx; } } return closestIdx; } RECT PrepareRectForCycling(RECT windowRect, RECT zoneWindowRect, DWORD vkCode) noexcept { LONG deltaX = 0, deltaY = 0; switch (vkCode) { case VK_UP: deltaY = zoneWindowRect.bottom - zoneWindowRect.top; break; case VK_DOWN: deltaY = zoneWindowRect.top - zoneWindowRect.bottom; break; case VK_LEFT: deltaX = zoneWindowRect.right - zoneWindowRect.left; break; case VK_RIGHT: deltaX = zoneWindowRect.left - zoneWindowRect.right; } windowRect.left += deltaX; windowRect.right += deltaX; windowRect.top += deltaY; windowRect.bottom += deltaY; return windowRect; }