//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace Settings.UI.Library.Resources { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] public class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Settings.UI.Library.Resources.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to Aqua. /// public static string TEXT_COLOR_AQUA { get { return ResourceManager.GetString("TEXT_COLOR_AQUA", resourceCulture); } } /// /// Looks up a localized string similar to Black. /// public static string TEXT_COLOR_BLACK { get { return ResourceManager.GetString("TEXT_COLOR_BLACK", resourceCulture); } } /// /// Looks up a localized string similar to Blue. /// public static string TEXT_COLOR_BLUE { get { return ResourceManager.GetString("TEXT_COLOR_BLUE", resourceCulture); } } /// /// Looks up a localized string similar to Blue gray. /// public static string TEXT_COLOR_BLUEGRAY { get { return ResourceManager.GetString("TEXT_COLOR_BLUEGRAY", resourceCulture); } } /// /// Looks up a localized string similar to Bright green. /// public static string TEXT_COLOR_BRIGHTGREEN { get { return ResourceManager.GetString("TEXT_COLOR_BRIGHTGREEN", resourceCulture); } } /// /// Looks up a localized string similar to Brown. /// public static string TEXT_COLOR_BROWN { get { return ResourceManager.GetString("TEXT_COLOR_BROWN", resourceCulture); } } /// /// Looks up a localized string similar to Coral. /// public static string TEXT_COLOR_CORAL { get { return ResourceManager.GetString("TEXT_COLOR_CORAL", resourceCulture); } } /// /// Looks up a localized string similar to Dark blue. /// public static string TEXT_COLOR_DARKBLUE { get { return ResourceManager.GetString("TEXT_COLOR_DARKBLUE", resourceCulture); } } /// /// Looks up a localized string similar to Dark gray. /// public static string TEXT_COLOR_DARKGRAY { get { return ResourceManager.GetString("TEXT_COLOR_DARKGRAY", resourceCulture); } } /// /// Looks up a localized string similar to Dark green. /// public static string TEXT_COLOR_DARKGREEN { get { return ResourceManager.GetString("TEXT_COLOR_DARKGREEN", resourceCulture); } } /// /// Looks up a localized string similar to Dark purple. /// public static string TEXT_COLOR_DARKPURPLE { get { return ResourceManager.GetString("TEXT_COLOR_DARKPURPLE", resourceCulture); } } /// /// Looks up a localized string similar to Dark red. /// public static string TEXT_COLOR_DARKRED { get { return ResourceManager.GetString("TEXT_COLOR_DARKRED", resourceCulture); } } /// /// Looks up a localized string similar to Dark teal. /// public static string TEXT_COLOR_DARKTEAL { get { return ResourceManager.GetString("TEXT_COLOR_DARKTEAL", resourceCulture); } } /// /// Looks up a localized string similar to Dark yellow. /// public static string TEXT_COLOR_DARKYELLOW { get { return ResourceManager.GetString("TEXT_COLOR_DARKYELLOW", resourceCulture); } } /// /// Looks up a localized string similar to Gold. /// public static string TEXT_COLOR_GOLD { get { return ResourceManager.GetString("TEXT_COLOR_GOLD", resourceCulture); } } /// /// Looks up a localized string similar to Gray. /// public static string TEXT_COLOR_GRAY { get { return ResourceManager.GetString("TEXT_COLOR_GRAY", resourceCulture); } } /// /// Looks up a localized string similar to Green. /// public static string TEXT_COLOR_GREEN { get { return ResourceManager.GetString("TEXT_COLOR_GREEN", resourceCulture); } } /// /// Looks up a localized string similar to Ice blue. /// public static string TEXT_COLOR_ICEBLUE { get { return ResourceManager.GetString("TEXT_COLOR_ICEBLUE", resourceCulture); } } /// /// Looks up a localized string similar to Indigo. /// public static string TEXT_COLOR_INDIGO { get { return ResourceManager.GetString("TEXT_COLOR_INDIGO", resourceCulture); } } /// /// Looks up a localized string similar to Lavender. /// public static string TEXT_COLOR_LAVENDER { get { return ResourceManager.GetString("TEXT_COLOR_LAVENDER", resourceCulture); } } /// /// Looks up a localized string similar to Light blue. /// public static string TEXT_COLOR_LIGHTBLUE { get { return ResourceManager.GetString("TEXT_COLOR_LIGHTBLUE", resourceCulture); } } /// /// Looks up a localized string similar to Light gray. /// public static string TEXT_COLOR_LIGHTGRAY { get { return ResourceManager.GetString("TEXT_COLOR_LIGHTGRAY", resourceCulture); } } /// /// Looks up a localized string similar to Light green. /// public static string TEXT_COLOR_LIGHTGREEN { get { return ResourceManager.GetString("TEXT_COLOR_LIGHTGREEN", resourceCulture); } } /// /// Looks up a localized string similar to Light orange. /// public static string TEXT_COLOR_LIGHTORANGE { get { return ResourceManager.GetString("TEXT_COLOR_LIGHTORANGE", resourceCulture); } } /// /// Looks up a localized string similar to Light turquoise. /// public static string TEXT_COLOR_LIGHTTURQUOISE { get { return ResourceManager.GetString("TEXT_COLOR_LIGHTTURQUOISE", resourceCulture); } } /// /// Looks up a localized string similar to Light yellow. /// public static string TEXT_COLOR_LIGHTYELLOW { get { return ResourceManager.GetString("TEXT_COLOR_LIGHTYELLOW", resourceCulture); } } /// /// Looks up a localized string similar to Lime. /// public static string TEXT_COLOR_LIME { get { return ResourceManager.GetString("TEXT_COLOR_LIME", resourceCulture); } } /// /// Looks up a localized string similar to Olive green. /// public static string TEXT_COLOR_OLIVEGREEN { get { return ResourceManager.GetString("TEXT_COLOR_OLIVEGREEN", resourceCulture); } } /// /// Looks up a localized string similar to Orange. /// public static string TEXT_COLOR_ORANGE { get { return ResourceManager.GetString("TEXT_COLOR_ORANGE", resourceCulture); } } /// /// Looks up a localized string similar to Pale blue. /// public static string TEXT_COLOR_PALEBLUE { get { return ResourceManager.GetString("TEXT_COLOR_PALEBLUE", resourceCulture); } } /// /// Looks up a localized string similar to Periwinkle. /// public static string TEXT_COLOR_PERIWINKLE { get { return ResourceManager.GetString("TEXT_COLOR_PERIWINKLE", resourceCulture); } } /// /// Looks up a localized string similar to Pink. /// public static string TEXT_COLOR_PINK { get { return ResourceManager.GetString("TEXT_COLOR_PINK", resourceCulture); } } /// /// Looks up a localized string similar to Plum. /// public static string TEXT_COLOR_PLUM { get { return ResourceManager.GetString("TEXT_COLOR_PLUM", resourceCulture); } } /// /// Looks up a localized string similar to Purple. /// public static string TEXT_COLOR_PURPLE { get { return ResourceManager.GetString("TEXT_COLOR_PURPLE", resourceCulture); } } /// /// Looks up a localized string similar to Red. /// public static string TEXT_COLOR_RED { get { return ResourceManager.GetString("TEXT_COLOR_RED", resourceCulture); } } /// /// Looks up a localized string similar to Rose. /// public static string TEXT_COLOR_ROSE { get { return ResourceManager.GetString("TEXT_COLOR_ROSE", resourceCulture); } } /// /// Looks up a localized string similar to Sky blue. /// public static string TEXT_COLOR_SKYBLUE { get { return ResourceManager.GetString("TEXT_COLOR_SKYBLUE", resourceCulture); } } /// /// Looks up a localized string similar to Tan. /// public static string TEXT_COLOR_TAN { get { return ResourceManager.GetString("TEXT_COLOR_TAN", resourceCulture); } } /// /// Looks up a localized string similar to Teal. /// public static string TEXT_COLOR_TEAL { get { return ResourceManager.GetString("TEXT_COLOR_TEAL", resourceCulture); } } /// /// Looks up a localized string similar to Turquoise. /// public static string TEXT_COLOR_TURQUOISE { get { return ResourceManager.GetString("TEXT_COLOR_TURQUOISE", resourceCulture); } } /// /// Looks up a localized string similar to White. /// public static string TEXT_COLOR_WHITE { get { return ResourceManager.GetString("TEXT_COLOR_WHITE", resourceCulture); } } /// /// Looks up a localized string similar to Yellow. /// public static string TEXT_COLOR_YELLOW { get { return ResourceManager.GetString("TEXT_COLOR_YELLOW", resourceCulture); } } } }