//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace Settings.UI.Library.Resources {
using System;
///
/// A strongly-typed resource class, for looking up localized strings, etc.
///
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
///
/// Returns the cached ResourceManager instance used by this class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Settings.UI.Library.Resources.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
///
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
///
/// Looks up a localized string similar to Aqua.
///
public static string TEXT_COLOR_AQUA {
get {
return ResourceManager.GetString("TEXT_COLOR_AQUA", resourceCulture);
}
}
///
/// Looks up a localized string similar to Black.
///
public static string TEXT_COLOR_BLACK {
get {
return ResourceManager.GetString("TEXT_COLOR_BLACK", resourceCulture);
}
}
///
/// Looks up a localized string similar to Blue.
///
public static string TEXT_COLOR_BLUE {
get {
return ResourceManager.GetString("TEXT_COLOR_BLUE", resourceCulture);
}
}
///
/// Looks up a localized string similar to Blue gray.
///
public static string TEXT_COLOR_BLUEGRAY {
get {
return ResourceManager.GetString("TEXT_COLOR_BLUEGRAY", resourceCulture);
}
}
///
/// Looks up a localized string similar to Bright green.
///
public static string TEXT_COLOR_BRIGHTGREEN {
get {
return ResourceManager.GetString("TEXT_COLOR_BRIGHTGREEN", resourceCulture);
}
}
///
/// Looks up a localized string similar to Brown.
///
public static string TEXT_COLOR_BROWN {
get {
return ResourceManager.GetString("TEXT_COLOR_BROWN", resourceCulture);
}
}
///
/// Looks up a localized string similar to Coral.
///
public static string TEXT_COLOR_CORAL {
get {
return ResourceManager.GetString("TEXT_COLOR_CORAL", resourceCulture);
}
}
///
/// Looks up a localized string similar to Dark blue.
///
public static string TEXT_COLOR_DARKBLUE {
get {
return ResourceManager.GetString("TEXT_COLOR_DARKBLUE", resourceCulture);
}
}
///
/// Looks up a localized string similar to Dark gray.
///
public static string TEXT_COLOR_DARKGRAY {
get {
return ResourceManager.GetString("TEXT_COLOR_DARKGRAY", resourceCulture);
}
}
///
/// Looks up a localized string similar to Dark green.
///
public static string TEXT_COLOR_DARKGREEN {
get {
return ResourceManager.GetString("TEXT_COLOR_DARKGREEN", resourceCulture);
}
}
///
/// Looks up a localized string similar to Dark purple.
///
public static string TEXT_COLOR_DARKPURPLE {
get {
return ResourceManager.GetString("TEXT_COLOR_DARKPURPLE", resourceCulture);
}
}
///
/// Looks up a localized string similar to Dark red.
///
public static string TEXT_COLOR_DARKRED {
get {
return ResourceManager.GetString("TEXT_COLOR_DARKRED", resourceCulture);
}
}
///
/// Looks up a localized string similar to Dark teal.
///
public static string TEXT_COLOR_DARKTEAL {
get {
return ResourceManager.GetString("TEXT_COLOR_DARKTEAL", resourceCulture);
}
}
///
/// Looks up a localized string similar to Dark yellow.
///
public static string TEXT_COLOR_DARKYELLOW {
get {
return ResourceManager.GetString("TEXT_COLOR_DARKYELLOW", resourceCulture);
}
}
///
/// Looks up a localized string similar to Gold.
///
public static string TEXT_COLOR_GOLD {
get {
return ResourceManager.GetString("TEXT_COLOR_GOLD", resourceCulture);
}
}
///
/// Looks up a localized string similar to Gray.
///
public static string TEXT_COLOR_GRAY {
get {
return ResourceManager.GetString("TEXT_COLOR_GRAY", resourceCulture);
}
}
///
/// Looks up a localized string similar to Green.
///
public static string TEXT_COLOR_GREEN {
get {
return ResourceManager.GetString("TEXT_COLOR_GREEN", resourceCulture);
}
}
///
/// Looks up a localized string similar to Ice blue.
///
public static string TEXT_COLOR_ICEBLUE {
get {
return ResourceManager.GetString("TEXT_COLOR_ICEBLUE", resourceCulture);
}
}
///
/// Looks up a localized string similar to Indigo.
///
public static string TEXT_COLOR_INDIGO {
get {
return ResourceManager.GetString("TEXT_COLOR_INDIGO", resourceCulture);
}
}
///
/// Looks up a localized string similar to Lavender.
///
public static string TEXT_COLOR_LAVENDER {
get {
return ResourceManager.GetString("TEXT_COLOR_LAVENDER", resourceCulture);
}
}
///
/// Looks up a localized string similar to Light blue.
///
public static string TEXT_COLOR_LIGHTBLUE {
get {
return ResourceManager.GetString("TEXT_COLOR_LIGHTBLUE", resourceCulture);
}
}
///
/// Looks up a localized string similar to Light gray.
///
public static string TEXT_COLOR_LIGHTGRAY {
get {
return ResourceManager.GetString("TEXT_COLOR_LIGHTGRAY", resourceCulture);
}
}
///
/// Looks up a localized string similar to Light green.
///
public static string TEXT_COLOR_LIGHTGREEN {
get {
return ResourceManager.GetString("TEXT_COLOR_LIGHTGREEN", resourceCulture);
}
}
///
/// Looks up a localized string similar to Light orange.
///
public static string TEXT_COLOR_LIGHTORANGE {
get {
return ResourceManager.GetString("TEXT_COLOR_LIGHTORANGE", resourceCulture);
}
}
///
/// Looks up a localized string similar to Light turquoise.
///
public static string TEXT_COLOR_LIGHTTURQUOISE {
get {
return ResourceManager.GetString("TEXT_COLOR_LIGHTTURQUOISE", resourceCulture);
}
}
///
/// Looks up a localized string similar to Light yellow.
///
public static string TEXT_COLOR_LIGHTYELLOW {
get {
return ResourceManager.GetString("TEXT_COLOR_LIGHTYELLOW", resourceCulture);
}
}
///
/// Looks up a localized string similar to Lime.
///
public static string TEXT_COLOR_LIME {
get {
return ResourceManager.GetString("TEXT_COLOR_LIME", resourceCulture);
}
}
///
/// Looks up a localized string similar to Olive green.
///
public static string TEXT_COLOR_OLIVEGREEN {
get {
return ResourceManager.GetString("TEXT_COLOR_OLIVEGREEN", resourceCulture);
}
}
///
/// Looks up a localized string similar to Orange.
///
public static string TEXT_COLOR_ORANGE {
get {
return ResourceManager.GetString("TEXT_COLOR_ORANGE", resourceCulture);
}
}
///
/// Looks up a localized string similar to Pale blue.
///
public static string TEXT_COLOR_PALEBLUE {
get {
return ResourceManager.GetString("TEXT_COLOR_PALEBLUE", resourceCulture);
}
}
///
/// Looks up a localized string similar to Periwinkle.
///
public static string TEXT_COLOR_PERIWINKLE {
get {
return ResourceManager.GetString("TEXT_COLOR_PERIWINKLE", resourceCulture);
}
}
///
/// Looks up a localized string similar to Pink.
///
public static string TEXT_COLOR_PINK {
get {
return ResourceManager.GetString("TEXT_COLOR_PINK", resourceCulture);
}
}
///
/// Looks up a localized string similar to Plum.
///
public static string TEXT_COLOR_PLUM {
get {
return ResourceManager.GetString("TEXT_COLOR_PLUM", resourceCulture);
}
}
///
/// Looks up a localized string similar to Purple.
///
public static string TEXT_COLOR_PURPLE {
get {
return ResourceManager.GetString("TEXT_COLOR_PURPLE", resourceCulture);
}
}
///
/// Looks up a localized string similar to Red.
///
public static string TEXT_COLOR_RED {
get {
return ResourceManager.GetString("TEXT_COLOR_RED", resourceCulture);
}
}
///
/// Looks up a localized string similar to Rose.
///
public static string TEXT_COLOR_ROSE {
get {
return ResourceManager.GetString("TEXT_COLOR_ROSE", resourceCulture);
}
}
///
/// Looks up a localized string similar to Sky blue.
///
public static string TEXT_COLOR_SKYBLUE {
get {
return ResourceManager.GetString("TEXT_COLOR_SKYBLUE", resourceCulture);
}
}
///
/// Looks up a localized string similar to Tan.
///
public static string TEXT_COLOR_TAN {
get {
return ResourceManager.GetString("TEXT_COLOR_TAN", resourceCulture);
}
}
///
/// Looks up a localized string similar to Teal.
///
public static string TEXT_COLOR_TEAL {
get {
return ResourceManager.GetString("TEXT_COLOR_TEAL", resourceCulture);
}
}
///
/// Looks up a localized string similar to Turquoise.
///
public static string TEXT_COLOR_TURQUOISE {
get {
return ResourceManager.GetString("TEXT_COLOR_TURQUOISE", resourceCulture);
}
}
///
/// Looks up a localized string similar to White.
///
public static string TEXT_COLOR_WHITE {
get {
return ResourceManager.GetString("TEXT_COLOR_WHITE", resourceCulture);
}
}
///
/// Looks up a localized string similar to Yellow.
///
public static string TEXT_COLOR_YELLOW {
get {
return ResourceManager.GetString("TEXT_COLOR_YELLOW", resourceCulture);
}
}
}
}