#include "pch.h" #include #include #include #include #include "trace.h" #include "Generated Files/resource.h" #include extern "C" IMAGE_DOS_HEADER __ImageBase; namespace { const wchar_t POWER_LAUNCHER_PID_SHARED_FILE[] = L"Local\\PowerLauncherPidSharedFile-3cbfbad4-199b-4e2c-9825-942d5d3d3c74"; const wchar_t JSON_KEY_PROPERTIES[] = L"properties"; const wchar_t JSON_KEY_WIN[] = L"win"; const wchar_t JSON_KEY_ALT[] = L"alt"; const wchar_t JSON_KEY_CTRL[] = L"ctrl"; const wchar_t JSON_KEY_SHIFT[] = L"shift"; const wchar_t JSON_KEY_CODE[] = L"code"; const wchar_t JSON_KEY_OPEN_POWERLAUNCHER[] = L"open_powerlauncher"; } BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: Trace::RegisterProvider(); break; case DLL_THREAD_ATTACH: case DLL_THREAD_DETACH: break; case DLL_PROCESS_DETACH: Trace::UnregisterProvider(); break; } return TRUE; } // These are the properties shown in the Settings page. struct ModuleSettings { } g_settings; // Implement the PowerToy Module Interface and all the required methods. class Microsoft_Launcher : public PowertoyModuleIface { private: // The PowerToy state. bool m_enabled = false; // Load initial settings from the persisted values. void init_settings(); // Handle to launch and terminate the launcher HANDLE m_hProcess; //contains the name of the powerToys std::wstring app_name; // Time to wait for process to close after sending WM_CLOSE signal static const int MAX_WAIT_MILLISEC = 10000; // Hotkey to invoke the module Hotkey m_hotkey = { .key = 0 }; // Helper function to extract the hotkey from the settings void parse_hotkey(PowerToysSettings::PowerToyValues& settings); // Handle to event used to invoke the Runner HANDLE m_hEvent; public: // Constructor Microsoft_Launcher() { app_name = GET_RESOURCE_STRING(IDS_LAUNCHER_NAME); init_settings(); SECURITY_ATTRIBUTES sa; sa.nLength = sizeof(sa); sa.bInheritHandle = false; sa.lpSecurityDescriptor = NULL; m_hEvent = CreateEventW(&sa, FALSE, FALSE, CommonSharedConstants::POWER_LAUNCHER_SHARED_EVENT); }; ~Microsoft_Launcher() { if (m_enabled) { terminateProcess(); } m_enabled = false; } // Destroy the powertoy and free memory virtual void destroy() override { delete this; } // Return the display name of the powertoy, this will be cached by the runner virtual const wchar_t* get_name() override { return app_name.c_str(); } // Return JSON with the configuration options. virtual bool get_config(wchar_t* buffer, int* buffer_size) override { HINSTANCE hinstance = reinterpret_cast(&__ImageBase); // Create a Settings object. PowerToysSettings::Settings settings(hinstance, get_name()); settings.set_description(GET_RESOURCE_STRING(IDS_LAUNCHER_SETTINGS_DESC)); settings.set_overview_link(L"https://aka.ms/PowerToysOverview_PowerToysRun"); return settings.serialize_to_buffer(buffer, buffer_size); } // Signal from the Settings editor to call a custom action. // This can be used to spawn more complex editors. virtual void call_custom_action(const wchar_t* action) override { static UINT custom_action_num_calls = 0; try { // Parse the action values, including name. PowerToysSettings::CustomActionObject action_object = PowerToysSettings::CustomActionObject::from_json_string(action); } catch (std::exception ex) { // Improper JSON. } } // Called by the runner to pass the updated settings values as a serialized JSON. virtual void set_config(const wchar_t* config) override { try { // Parse the input JSON string. PowerToysSettings::PowerToyValues values = PowerToysSettings::PowerToyValues::from_json_string(config); parse_hotkey(values); // If you don't need to do any custom processing of the settings, proceed // to persists the values calling: values.save_to_settings_file(); // Otherwise call a custom function to process the settings before saving them to disk: // save_settings(); } catch (std::exception ex) { // Improper JSON. } } // Enable the powertoy virtual void enable() { ResetEvent(m_hEvent); // Start PowerLauncher.exe only if the OS is 19H1 or higher if (UseNewSettings()) { unsigned long powertoys_pid = GetCurrentProcessId(); if (!is_process_elevated(false)) { std::wstring executable_args; executable_args += L" -powerToysPid "; executable_args += std::to_wstring(powertoys_pid); executable_args += L" --centralized-kb-hook"; SHELLEXECUTEINFOW sei{ sizeof(sei) }; sei.fMask = { SEE_MASK_NOCLOSEPROCESS | SEE_MASK_FLAG_NO_UI }; sei.lpFile = L"modules\\launcher\\PowerLauncher.exe"; sei.nShow = SW_SHOWNORMAL; sei.lpParameters = executable_args.data(); ShellExecuteExW(&sei); m_hProcess = sei.hProcess; } else { std::wstring action_runner_path = get_module_folderpath(); std::wstring params; params += L"-run-non-elevated "; params += L"-target modules\\launcher\\PowerLauncher.exe "; params += L"-pidFile "; params += POWER_LAUNCHER_PID_SHARED_FILE; params += L" -powerToysPid " + std::to_wstring(powertoys_pid) + L" "; params += L"--centralized-kb-hook "; action_runner_path += L"\\action_runner.exe"; // Set up the shared file from which to retrieve the PID of PowerLauncher HANDLE hMapFile = CreateFileMappingW(INVALID_HANDLE_VALUE, NULL, PAGE_READWRITE, 0, sizeof(DWORD), POWER_LAUNCHER_PID_SHARED_FILE); if (hMapFile) { PDWORD pidBuffer = reinterpret_cast(MapViewOfFile(hMapFile, FILE_MAP_ALL_ACCESS, 0, 0, sizeof(DWORD))); if (pidBuffer) { *pidBuffer = 0; m_hProcess = NULL; if (run_non_elevated(action_runner_path, params, pidBuffer)) { const int maxRetries = 80; for (int retry = 0; retry < maxRetries; ++retry) { Sleep(50); DWORD pid = *pidBuffer; if (pid) { m_hProcess = OpenProcess(PROCESS_TERMINATE | PROCESS_QUERY_INFORMATION | SYNCHRONIZE, FALSE, pid); break; } } } } CloseHandle(hMapFile); } } } m_enabled = true; } // Disable the powertoy virtual void disable() { if (m_enabled) { ResetEvent(m_hEvent); terminateProcess(); } m_enabled = false; } // Returns if the powertoys is enabled virtual bool is_enabled() override { return m_enabled; } // Return the invocation hotkey virtual size_t get_hotkeys(Hotkey* hotkeys, size_t buffer_size) override { if (m_hotkey.key) { if (hotkeys && buffer_size >= 1) { hotkeys[0] = m_hotkey; } return 1; } else { return 0; } } // Process the hotkey event virtual bool on_hotkey(size_t hotkeyId) override { // For now, hotkeyId will always be zero if (m_enabled) { SetEvent(m_hEvent); return true; } return false; } // Callback to send WM_CLOSE signal to each top level window. static BOOL CALLBACK requestMainWindowClose(HWND nextWindow, LPARAM closePid) { DWORD windowPid; GetWindowThreadProcessId(nextWindow, &windowPid); if (windowPid == (DWORD)closePid) ::PostMessage(nextWindow, WM_CLOSE, 0, 0); return true; } // Terminate process by sending WM_CLOSE signal and if it fails, force terminate. void terminateProcess() { DWORD processID = GetProcessId(m_hProcess); TerminateProcess(m_hProcess, 1); // Temporarily disable sending a message to close /* EnumWindows(&requestMainWindowClose, processID); const DWORD result = WaitForSingleObject(m_hProcess, MAX_WAIT_MILLISEC); if (result == WAIT_TIMEOUT || result == WAIT_FAILED) { TerminateProcess(m_hProcess, 1); } */ } }; // Load the settings file. void Microsoft_Launcher::init_settings() { try { // Load and parse the settings file for this PowerToy. PowerToysSettings::PowerToyValues settings = PowerToysSettings::PowerToyValues::load_from_settings_file(get_name()); parse_hotkey(settings); } catch (std::exception ex) { // Error while loading from the settings file. Let default values stay as they are. } } void Microsoft_Launcher::parse_hotkey(PowerToysSettings::PowerToyValues& settings) { try { auto jsonHotkeyObject = settings.get_raw_json().GetNamedObject(JSON_KEY_PROPERTIES).GetNamedObject(JSON_KEY_OPEN_POWERLAUNCHER); m_hotkey.win = jsonHotkeyObject.GetNamedBoolean(JSON_KEY_WIN); m_hotkey.alt = jsonHotkeyObject.GetNamedBoolean(JSON_KEY_ALT); m_hotkey.shift = jsonHotkeyObject.GetNamedBoolean(JSON_KEY_SHIFT); m_hotkey.ctrl = jsonHotkeyObject.GetNamedBoolean(JSON_KEY_CTRL); m_hotkey.key = static_cast(jsonHotkeyObject.GetNamedNumber(JSON_KEY_CODE)); } catch (...) { m_hotkey.key = 0; } } extern "C" __declspec(dllexport) PowertoyModuleIface* __cdecl powertoy_create() { return new Microsoft_Launcher(); }