// Copyright (c) Microsoft Corporation // The Microsoft Corporation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.ComponentModel; using System.Timers; using System.Windows; using System.Windows.Automation.Peers; using System.Windows.Controls; using System.Windows.Input; using Microsoft.PowerLauncher.Telemetry; using Microsoft.PowerToys.Telemetry; using PowerLauncher.Helper; using PowerLauncher.ViewModel; using Wox.Infrastructure.UserSettings; using KeyEventArgs = System.Windows.Input.KeyEventArgs; using Screen = System.Windows.Forms.Screen; namespace PowerLauncher { public partial class MainWindow : IDisposable { private readonly Settings _settings; private readonly MainViewModel _viewModel; private bool _isTextSetProgrammatically; private bool _deletePressed; private Timer _firstDeleteTimer = new Timer(); private bool _coldStateHotkeyPressed; public MainWindow(Settings settings, MainViewModel mainVM) : this() { DataContext = mainVM; _viewModel = mainVM; _settings = settings; InitializeComponent(); _firstDeleteTimer.Elapsed += CheckForFirstDelete; _firstDeleteTimer.Interval = 1000; } private void CheckForFirstDelete(object sender, ElapsedEventArgs e) { if (_firstDeleteTimer != null) { _firstDeleteTimer.Stop(); if (_deletePressed) { PowerToysTelemetry.Log.WriteEvent(new LauncherFirstDeleteEvent()); } } } public MainWindow() { InitializeComponent(); } private void OnClosing(object sender, CancelEventArgs e) { _viewModel.Save(); } private void BringProcessToForeground() { // Use SendInput hack to allow Activate to work - required to resolve focus issue https://github.com/microsoft/PowerToys/issues/4270 WindowsInteropHelper.INPUT input = new WindowsInteropHelper.INPUT { Type = WindowsInteropHelper.INPUTTYPE.INPUTMOUSE, Data = { } }; WindowsInteropHelper.INPUT[] inputs = new WindowsInteropHelper.INPUT[] { input }; // Send empty mouse event. This makes this thread the last to send input, and hence allows it to pass foreground permission checks _ = NativeMethods.SendInput(1, inputs, WindowsInteropHelper.INPUT.Size); Activate(); } private void OnLoaded(object sender, RoutedEventArgs e) { WindowsInteropHelper.DisableControlBox(this); InitializePosition(); SearchBox.QueryTextBox.DataContext = _viewModel; SearchBox.QueryTextBox.PreviewKeyDown += Launcher_KeyDown; SearchBox.QueryTextBox.TextChanged += QueryTextBox_TextChanged; // Set initial language flow direction SearchBox_UpdateFlowDirection(); // Register language changed event InputLanguageManager.Current.InputLanguageChanged += SearchBox_InputLanguageChanged; SearchBox.QueryTextBox.Focus(); SearchBox.QueryTextBox.ControlledElements.Add(ListBox.SuggestionsList); ListBox.DataContext = _viewModel; ListBox.SuggestionsList.SelectionChanged += SuggestionsList_SelectionChanged; ListBox.SuggestionsList.PreviewMouseLeftButtonUp += SuggestionsList_PreviewMouseLeftButtonUp; _viewModel.PropertyChanged += ViewModel_PropertyChanged; BringProcessToForeground(); } private void SuggestionsList_PreviewMouseLeftButtonUp(object sender, MouseButtonEventArgs e) { var result = ((FrameworkElement)e.OriginalSource).DataContext; if (result != null) { // This may be null if the tapped item was one of the context buttons (run as admin etc). if (result is ResultViewModel resultVM) { _viewModel.Results.SelectedItem = resultVM; _viewModel.OpenResultCommand.Execute(null); } } } private void ViewModel_PropertyChanged(object sender, PropertyChangedEventArgs e) { if (e.PropertyName == nameof(MainViewModel.MainWindowVisibility)) { if (Visibility == System.Windows.Visibility.Visible) { // Not called on first launch // Additionally called when deactivated by clicking on screen UpdatePosition(); BringProcessToForeground(); if (!_viewModel.LastQuerySelected) { _viewModel.LastQuerySelected = true; } } } else if (e.PropertyName == nameof(MainViewModel.SystemQueryText)) { _isTextSetProgrammatically = true; if (_viewModel.Results != null) { SearchBox.QueryTextBox.Text = MainViewModel.GetSearchText( _viewModel.Results.SelectedIndex, _viewModel.SystemQueryText, _viewModel.QueryText); } } } private void OnMouseDown(object sender, MouseButtonEventArgs e) { if (e.ChangedButton == MouseButton.Left) { DragMove(); } } private void InitializePosition() { Top = WindowTop(); Left = WindowLeft(); _settings.WindowTop = Top; _settings.WindowLeft = Left; } private void OnActivated(object sender, EventArgs e) { if (_settings.ClearInputOnLaunch) { _viewModel.ClearQueryCommand.Execute(null); } } private void OnDeactivated(object sender, EventArgs e) { if (_settings.HideWhenDeactivated) { // (this.FindResource("OutroStoryboard") as Storyboard).Begin(); Hide(); } } private void UpdatePosition() { if (_settings.RememberLastLaunchLocation) { Left = _settings.WindowLeft; Top = _settings.WindowTop; } else { Top = WindowTop(); Left = WindowLeft(); } } private void OnLocationChanged(object sender, EventArgs e) { if (_settings.RememberLastLaunchLocation) { _settings.WindowLeft = Left; _settings.WindowTop = Top; } } /// /// Calculates X co-ordinate of main window top left corner. /// /// X co-ordinate of main window top left corner private double WindowLeft() { var screen = Screen.FromPoint(System.Windows.Forms.Cursor.Position); var dip1 = WindowsInteropHelper.TransformPixelsToDIP(this, screen.WorkingArea.X, 0); var dip2 = WindowsInteropHelper.TransformPixelsToDIP(this, screen.WorkingArea.Width, 0); var left = ((dip2.X - ActualWidth) / 2) + dip1.X; return left; } private double WindowTop() { var screen = Screen.FromPoint(System.Windows.Forms.Cursor.Position); var dip1 = WindowsInteropHelper.TransformPixelsToDIP(this, 0, screen.WorkingArea.Y); var dip2 = WindowsInteropHelper.TransformPixelsToDIP(this, 0, screen.WorkingArea.Height); var top = ((dip2.Y - SearchBox.ActualHeight) / 4) + dip1.Y; return top; } private void Launcher_KeyDown(object sender, KeyEventArgs e) { if (e.Key == Key.Tab && Keyboard.IsKeyDown(Key.LeftShift)) { _viewModel.SelectPrevTabItemCommand.Execute(null); UpdateTextBoxToSelectedItem(); e.Handled = true; } else if (e.Key == Key.Tab) { _viewModel.SelectNextTabItemCommand.Execute(null); UpdateTextBoxToSelectedItem(); e.Handled = true; } else if (e.Key == Key.Down) { _viewModel.SelectNextItemCommand.Execute(null); UpdateTextBoxToSelectedItem(); e.Handled = true; } else if (e.Key == Key.Up) { _viewModel.SelectPrevItemCommand.Execute(null); UpdateTextBoxToSelectedItem(); e.Handled = true; } else if (e.Key == Key.Right) { if (SearchBox.QueryTextBox.CaretIndex == SearchBox.QueryTextBox.Text.Length) { _viewModel.SelectNextContextMenuItemCommand.Execute(null); e.Handled = true; } } else if (e.Key == Key.Left) { if (SearchBox.QueryTextBox.CaretIndex == SearchBox.QueryTextBox.Text.Length) { if (_viewModel.Results != null && _viewModel.Results.IsContextMenuItemSelected()) { _viewModel.SelectPreviousContextMenuItemCommand.Execute(null); e.Handled = true; } } } else if (e.Key == Key.PageDown) { _viewModel.SelectNextPageCommand.Execute(null); e.Handled = true; } else if (e.Key == Key.PageUp) { _viewModel.SelectPrevPageCommand.Execute(null); e.Handled = true; } else if (e.Key == Key.Back) { _deletePressed = true; } else { _viewModel.HandleContextMenu(e.Key, Keyboard.Modifiers); } } private void UpdateTextBoxToSelectedItem() { var itemText = _viewModel?.Results?.SelectedItem?.SearchBoxDisplayText() ?? null; if (!string.IsNullOrEmpty(itemText)) { _viewModel.ChangeQueryText(itemText); } } private void SuggestionsList_SelectionChanged(object sender, SelectionChangedEventArgs e) { ListView listview = (ListView)sender; _viewModel.Results.SelectedItem = (ResultViewModel)listview.SelectedItem; if (e.AddedItems.Count > 0 && e.AddedItems[0] != null) { listview.ScrollIntoView(e.AddedItems[0]); } // To populate the AutoCompleteTextBox as soon as the selection is changed or set. // Setting it here instead of when the text is changed as there is a delay in executing the query and populating the result if (_viewModel.Results != null) { SearchBox.AutoCompleteTextBlock.Text = MainViewModel.GetAutoCompleteText( _viewModel.Results.SelectedIndex, _viewModel.Results.SelectedItem?.SearchBoxDisplayText(), _viewModel.QueryText); } } private bool disposedValue; private void QueryTextBox_TextChanged(object sender, TextChangedEventArgs e) { var textBox = (TextBox)sender; var text = textBox.Text; if (string.IsNullOrEmpty(text)) { SearchBox.AutoCompleteTextBlock.Text = string.Empty; } if (_isTextSetProgrammatically) { textBox.SelectionStart = textBox.Text.Length; _isTextSetProgrammatically = false; } else { _viewModel.QueryText = text; _viewModel.Query(); } } private void ListBox_PreviewMouseDown(object sender, MouseButtonEventArgs e) { if (e.ChangedButton == MouseButton.Right) { e.Handled = true; } } private void OnVisibilityChanged(object sender, DependencyPropertyChangedEventArgs e) { if (Visibility == Visibility.Visible) { _deletePressed = false; if (_firstDeleteTimer != null) { _firstDeleteTimer.Start(); } // (this.FindResource("IntroStoryboard") as Storyboard).Begin(); SearchBox.QueryTextBox.Focus(); Keyboard.Focus(SearchBox.QueryTextBox); _settings.ActivateTimes++; if (!string.IsNullOrEmpty(SearchBox.QueryTextBox.Text)) { SearchBox.QueryTextBox.SelectAll(); } // Log the time taken from pressing the hotkey till launcher is visible as separate events depending on if it's the first hotkey invoke or second if (!_coldStateHotkeyPressed) { PowerToysTelemetry.Log.WriteEvent(new LauncherColdStateHotkeyEvent() { HotkeyToVisibleTimeMs = _viewModel.GetHotkeyEventTimeMs() }); _coldStateHotkeyPressed = true; } else { PowerToysTelemetry.Log.WriteEvent(new LauncherWarmStateHotkeyEvent() { HotkeyToVisibleTimeMs = _viewModel.GetHotkeyEventTimeMs() }); } } else { if (_firstDeleteTimer != null) { _firstDeleteTimer.Stop(); } } } private void OutroStoryboard_Completed(object sender, EventArgs e) { Hide(); } private void SearchBox_UpdateFlowDirection() { SearchBox.QueryTextBox.FlowDirection = MainViewModel.GetLanguageFlowDirection(); SearchBox.AutoCompleteTextBlock.FlowDirection = MainViewModel.GetLanguageFlowDirection(); } private void SearchBox_InputLanguageChanged(object sender, InputLanguageEventArgs e) { SearchBox_UpdateFlowDirection(); } protected virtual void Dispose(bool disposing) { if (!disposedValue) { if (disposing) { if (_firstDeleteTimer != null) { _firstDeleteTimer.Dispose(); } } // TODO: free unmanaged resources (unmanaged objects) and override finalizer // TODO: set large fields to null _firstDeleteTimer = null; disposedValue = true; } } // // TODO: override finalizer only if 'Dispose(bool disposing)' has code to free unmanaged resources // ~MainWindow() // { // // Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method // Dispose(disposing: false); // } public void Dispose() { // Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method Dispose(disposing: true); GC.SuppressFinalize(this); } } }