using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Threading; using WinAlfred.Helper; using WinAlfred.Plugin; using WinAlfred.Plugin.System; namespace WinAlfred.PluginLoader { public class CSharpPluginLoader : BasePluginLoader { public override List LoadPlugin() { List plugins = new List(); List metadatas = pluginMetadatas.Where(o => o.Language.ToUpper() == AllowedLanguage.CSharp.ToUpper()).ToList(); foreach (PluginMetadata metadata in metadatas) { try { Assembly asm = Assembly.LoadFile(metadata.ExecuteFilePath); List types = asm.GetTypes().Where(o => o.IsClass && o.GetInterfaces().Contains(typeof(IPlugin)) || o.GetInterfaces().Contains(typeof(ISystemPlugin))).ToList(); if (types.Count == 0) { Log.Error(string.Format("Cound't load plugin {0}: didn't find the class who implement IPlugin", metadata.Name)); continue; } foreach (Type type in types) { PluginPair pair = new PluginPair() { Plugin = Activator.CreateInstance(type) as IPlugin, Metadata = metadata }; plugins.Add(pair); } } catch (Exception e) { Log.Error(string.Format("Cound't load plugin {0}: {1}", metadata.Name, e.Message)); #if (DEBUG) { throw; } #endif } } InitPlugin(plugins); return plugins; } private void InitPlugin(List plugins) { } } }