// Copyright (c) Microsoft Corporation // The Microsoft Corporation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Text.Json; using Microsoft.PowerToys.Settings.UI.Lib.Interface; using Microsoft.PowerToys.Settings.UI.Lib.Utilities; namespace Microsoft.PowerToys.Settings.UI.Lib { public class SettingsUtils : ISettingsUtils { private const string DefaultFileName = "settings.json"; private const string DefaultModuleName = ""; private IIOProvider _ioProvider; public SettingsUtils(IIOProvider ioProvider) { _ioProvider = ioProvider ?? throw new ArgumentNullException(nameof(ioProvider)); } private bool SettingsFolderExists(string powertoy) { return _ioProvider.DirectoryExists(System.IO.Path.Combine(LocalApplicationDataFolder(), $"Microsoft\\PowerToys\\{powertoy}")); } private void CreateSettingsFolder(string powertoy) { _ioProvider.CreateDirectory(System.IO.Path.Combine(LocalApplicationDataFolder(), $"Microsoft\\PowerToys\\{powertoy}")); } public void DeleteSettings(string powertoy = "") { _ioProvider.DeleteDirectory(System.IO.Path.Combine(LocalApplicationDataFolder(), $"Microsoft\\PowerToys\\{powertoy}")); } /// /// Get path to the json settings file. /// /// string path. public static string GetSettingsPath(string powertoy, string fileName = DefaultFileName) { if (string.IsNullOrWhiteSpace(powertoy)) { return System.IO.Path.Combine( LocalApplicationDataFolder(), $"Microsoft\\PowerToys\\{fileName}"); } return System.IO.Path.Combine( LocalApplicationDataFolder(), $"Microsoft\\PowerToys\\{powertoy}\\{fileName}"); } public bool SettingsExists(string powertoy = DefaultModuleName, string fileName = DefaultFileName) { return _ioProvider.FileExists(GetSettingsPath(powertoy, fileName)); } /// /// Get a Deserialized object of the json settings string. /// This function creates a file in the powertoy folder if it does not exist and returns an object with default properties. /// /// Deserialized json settings object. public T GetSettings(string powertoy = DefaultModuleName, string fileName = DefaultFileName) where T : ISettingsConfig, new() { if (SettingsExists(powertoy, fileName)) { // Given the file already exists, to deserialize the file and read it's content. T deserializedSettings = GetFile(powertoy, fileName); // IF the file needs to be modified, to save the new configurations accordingly. if (!deserializedSettings.UpgradeSettingsConfiguration()) { SaveSettings(deserializedSettings.ToJsonString(), powertoy, fileName); } return deserializedSettings; } else { // If the settings file does not exist, to create a new object with default parameters and save it to a newly created settings file. T newSettingsItem = new T(); SaveSettings(newSettingsItem.ToJsonString(), powertoy, fileName); return newSettingsItem; } } // Given the powerToy folder name and filename to be accessed, this function deserializes and returns the file. private T GetFile(string powertoyFolderName = DefaultModuleName, string fileName = DefaultFileName) { // Adding Trim('\0') to overcome possible NTFS file corruption. // Look at issue https://github.com/microsoft/PowerToys/issues/6413 you'll see the file has a large sum of \0 to fill up a 4096 byte buffer for writing to disk // This, while not totally ideal, does work around the problem by trimming the end. // The file itself did write the content correctly but something is off with the actual end of the file, hence the 0x00 bug var jsonSettingsString = _ioProvider.ReadAllText(GetSettingsPath(powertoyFolderName, fileName)).Trim('\0'); return JsonSerializer.Deserialize(jsonSettingsString); } // Save settings to a json file. public void SaveSettings(string jsonSettings, string powertoy = DefaultModuleName, string fileName = DefaultFileName) { try { if (jsonSettings != null) { if (!SettingsFolderExists(powertoy)) { CreateSettingsFolder(powertoy); } _ioProvider.WriteAllText(GetSettingsPath(powertoy, fileName), jsonSettings); } } catch { } } private static string LocalApplicationDataFolder() { return Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData); } } }