// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Text.Json;
using Microsoft.PowerToys.Settings.UI.Lib.Interface;
using Microsoft.PowerToys.Settings.UI.Lib.Utilities;
namespace Microsoft.PowerToys.Settings.UI.Lib
{
public class SettingsUtils : ISettingsUtils
{
private const string DefaultFileName = "settings.json";
private const string DefaultModuleName = "";
private IIOProvider _ioProvider;
public SettingsUtils(IIOProvider ioProvider)
{
_ioProvider = ioProvider ?? throw new ArgumentNullException(nameof(ioProvider));
}
private bool SettingsFolderExists(string powertoy)
{
return _ioProvider.DirectoryExists(System.IO.Path.Combine(LocalApplicationDataFolder(), $"Microsoft\\PowerToys\\{powertoy}"));
}
private void CreateSettingsFolder(string powertoy)
{
_ioProvider.CreateDirectory(System.IO.Path.Combine(LocalApplicationDataFolder(), $"Microsoft\\PowerToys\\{powertoy}"));
}
public void DeleteSettings(string powertoy = "")
{
_ioProvider.DeleteDirectory(System.IO.Path.Combine(LocalApplicationDataFolder(), $"Microsoft\\PowerToys\\{powertoy}"));
}
///
/// Get path to the json settings file.
///
/// string path.
public static string GetSettingsPath(string powertoy, string fileName = DefaultFileName)
{
if (string.IsNullOrWhiteSpace(powertoy))
{
return System.IO.Path.Combine(
LocalApplicationDataFolder(),
$"Microsoft\\PowerToys\\{fileName}");
}
return System.IO.Path.Combine(
LocalApplicationDataFolder(),
$"Microsoft\\PowerToys\\{powertoy}\\{fileName}");
}
public bool SettingsExists(string powertoy = DefaultModuleName, string fileName = DefaultFileName)
{
return _ioProvider.FileExists(GetSettingsPath(powertoy, fileName));
}
///
/// Get a Deserialized object of the json settings string.
/// This function creates a file in the powertoy folder if it does not exist and returns an object with default properties.
///
/// Deserialized json settings object.
public T GetSettings(string powertoy = DefaultModuleName, string fileName = DefaultFileName)
where T : ISettingsConfig, new()
{
if (SettingsExists(powertoy, fileName))
{
// Given the file already exists, to deserialize the file and read it's content.
T deserializedSettings = GetFile(powertoy, fileName);
// IF the file needs to be modified, to save the new configurations accordingly.
if (!deserializedSettings.UpgradeSettingsConfiguration())
{
SaveSettings(deserializedSettings.ToJsonString(), powertoy, fileName);
}
return deserializedSettings;
}
else
{
// If the settings file does not exist, to create a new object with default parameters and save it to a newly created settings file.
T newSettingsItem = new T();
SaveSettings(newSettingsItem.ToJsonString(), powertoy, fileName);
return newSettingsItem;
}
}
// Given the powerToy folder name and filename to be accessed, this function deserializes and returns the file.
private T GetFile(string powertoyFolderName = DefaultModuleName, string fileName = DefaultFileName)
{
// Adding Trim('\0') to overcome possible NTFS file corruption.
// Look at issue https://github.com/microsoft/PowerToys/issues/6413 you'll see the file has a large sum of \0 to fill up a 4096 byte buffer for writing to disk
// This, while not totally ideal, does work around the problem by trimming the end.
// The file itself did write the content correctly but something is off with the actual end of the file, hence the 0x00 bug
var jsonSettingsString = _ioProvider.ReadAllText(GetSettingsPath(powertoyFolderName, fileName)).Trim('\0');
return JsonSerializer.Deserialize(jsonSettingsString);
}
// Save settings to a json file.
public void SaveSettings(string jsonSettings, string powertoy = DefaultModuleName, string fileName = DefaultFileName)
{
try
{
if (jsonSettings != null)
{
if (!SettingsFolderExists(powertoy))
{
CreateSettingsFolder(powertoy);
}
_ioProvider.WriteAllText(GetSettingsPath(powertoy, fileName), jsonSettings);
}
}
catch
{
}
}
private static string LocalApplicationDataFolder()
{
return Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData);
}
}
}