using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Windows.Forms; using Newtonsoft.Json; namespace Wox.Infrastructure.Storage { public abstract class BaseStorage where T : class, new() { private string configFolder = Path.Combine(Path.GetDirectoryName(Application.ExecutablePath), "Config"); private string fileSuffix = ".json"; private static object locker = new object(); private static T storage; public event Action AfterLoadConfig; protected virtual void OnAfterLoadConfig(T obj) { Action handler = AfterLoadConfig; if (handler != null) handler(obj); } protected abstract string ConfigName { get; } public static T Instance { get { if (storage == null) { lock (locker) { if (storage == null) { storage = new T(); (storage as BaseStorage).Load(); } } } return storage; } } protected virtual T LoadDefaultConfig() { return storage; } private void Load() { string configPath = Path.Combine(configFolder, ConfigName + fileSuffix); if (!File.Exists(configPath)) { if (!Directory.Exists(configFolder)) Directory.CreateDirectory(configFolder); File.Create(configPath).Close(); } string json = File.ReadAllText(configPath); if (!string.IsNullOrEmpty(json)) { try { storage = JsonConvert.DeserializeObject(json); } catch (Exception) { storage = LoadDefaultConfig(); } } else { storage = LoadDefaultConfig(); } OnAfterLoadConfig(storage); } public void Save() { lock (locker) { //json is a good choise, readable and flexiable string configPath = Path.Combine(configFolder, ConfigName + fileSuffix); string json = JsonConvert.SerializeObject(storage, Formatting.Indented); File.WriteAllText(configPath, json); } } } }